Player Matchup

Sol
Sol
Dan The Menace1
Sol
Level 156
God Stats
2W - 5L
1,506 SR
Queue Stats
562W - 596L
1,592 Elo+
Solo
Jing Wei
Jing Wei
JayglizzE
Jing Wei
Level 125
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 15L
1,528 Elo+
Party 1
Da Ji
Da Ji
RayRay435
Da Ji
Level 159
God Stats
1W - 1L
1,520 SR
Queue Stats
103W - 93L
1,577 Elo+
Party 1
Thoth
Thoth
RoombaBiden
Thoth
Level 89
God Stats
4W - 5L
1,647 SR
Queue Stats
481W - 493L
1,503 Elo+
Solo
Chiron
Chiron
SuperiorMemes
Chiron
Level 107
God Stats
9W - 6L
1,598 SR
Queue Stats
484W - 493L
1,587 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,557 Elo+

VS

Team Averages
Level 117
1,523 SR
1,543 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ChupaHuevos
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,631 Elo+
Party 2
Chiron
Chiron
P0LISHmilitiaxx
Chiron
Level 156
God Stats
12W - 10L
1,501 SR
Queue Stats
744W - 723L
1,509 Elo+
Solo
Shiva
Shiva
ViciousIsCrackd
Shiva
Level 88
God Stats
9W - 5L
1,600 SR
Queue Stats
244W - 220L
1,528 Elo+
Solo
He Bo
He Bo
ultraman1172
He Bo
Level 85
God Stats
1W - 3L
1,513 SR
Queue Stats
95W - 85L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,340
906
3,266
4,144
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
JayglizzE
Jing Wei
10
0 / 4 / 4
5,717
817
2,871
5,995
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
RayRay435
Da Ji
11
3 / 5 / 3
6,797
971
5,066
8,963
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 1 / 1
6,959
994
4,394
3,450
938
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 3
6,323
903
4,524
5,566
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 3 / 6
7,312
1,045
7,907
5,360
1,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 5
7,280
1,040
2,620
5,516
1,872
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 6
7,287
1,041
3,315
6,272
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 8
7,421
1,060
6,494
7,583
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 1 / 7
7,189
1,027
5,771
3,114
1,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
12
12
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
3
6
2.33
W
2
1
5
4.5
L
1
1
4
3
L
Jing Wei
JayglizzE
Jing Wei
0
4
4
0.5
W
2
2
6
2.5
L
Da Ji
RayRay435
Da Ji
3
5
3
0.9
L
3
1
1
3.5
L
2
1
3
3.5
W
2
2
8
3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
26,107
28,118
Taken
27,845
9,310
Mitigated
14,191
7,419
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,907
289
0
1,079
5,360
1,642
364
1,639
3,721
19,302
0
W
2,620
2,058
829
1,620
5,516
1,872
1,428
2,568
2,948
0
11,226
L
3,266
181
0
1,232
4,144
1,349
0
2,433
1,633
8,540
660
L
Jing Wei
JayglizzE
Jing Wei
2,871
2,065
169
555
5,995
1,473
0
2,289
3,490
0
6,014
W
3,315
1,146
1,369
1,244
6,272
2,169
1,033
1,553
4,719
0
14,349
L
Da Ji
RayRay435
Da Ji
5,066
688
22
373
8,963
3,848
0
4,162
4,688
0
5,876
L
4,394
0
0
690
3,450
938
0
1,315
2,021
19,843
0
L
4,524
1,065
1,786
2,592
5,566
1,702
0
3,063
2,467
0
11,079
W
6,494
433
1,231
1,551
7,583
7,012
463
922
6,661
0
8,130
W
5,771
53
0
249
3,114
1,496
433
855
2,259
8,753
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
36,489
68
Minions Killed
85
0
Camps Cleared
0
657,549
Distance Traveled
695,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,312
1,045
16
2
0
120,611
0
W
Rama
7,280
1,040
25
4
0
133,704
0
L
Sol
6,340
906
11
2
0
112,731
0
L
Jing Wei
5,717
817
7
1
0
124,650
0
W
Chiron
7,287
1,041
26
4
0
135,937
0
L
Da Ji
6,797
971
4
1
0
139,769
0
L
Thoth
6,959
994
27
4
0
133,406
0
L
Chiron
6,323
903
19
3
0
146,993
0
W
Shiva
7,421
1,060
5
1
0
158,200
0
W
He Bo
7,189
1,027
13
2
0
146,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role