Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ADRIKUSS22
Poseidon
Level 68
God Stats
15W - 12L
1,536 SR
Queue Stats
171W - 163L
1,512 Elo+
Solo
Shiva
Shiva
GareldJones
Shiva
Level 90
God Stats
23W - 13L
1,727 SR
Queue Stats
593W - 547L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
GutMeGhosty
Baron Samedi
Level 149
God Stats
9W - 8L
1,528 SR
Queue Stats
552W - 512L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
Thistill
Cliodhna
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 57L
1,562 Elo+
Solo
Team Averages
Level 113
1,558 SR
1,524 Elo+

VS

Team Averages
Level 106
1,585 SR
1,484 Elo+
Chaac
Chaac
AreUHighOrSlow
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 199L
1,471 Elo+
Party 1
Scylla
Scylla
Complexitea
Scylla
Level 55
God Stats
13W - 12L
1,582 SR
Queue Stats
59W - 67L
1,410 Elo+
Party 1
Rama
Rama
Crump720
Rama
Level 140
God Stats
2W - 2L
1,726 SR
Queue Stats
114W - 88L
1,526 Elo+
Party 3
Charon
Charon
PaidSponsor6754
Charon
Level 144
God Stats
0W - 4L
1,685 SR
Queue Stats
94W - 91L
1,502 Elo+
Party 3
Fenrir
Fenrir
acquitedlikeoj
Fenrir
Level 85
God Stats
11W - 8L
1,433 SR
Queue Stats
120W - 103L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 4
6,038
549
5,077
8,337
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ADRIKUSS22
Poseidon
12
3 / 0 / 2
6,841
622
4,234
4,657
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
7,472
679
8,562
7,225
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
GutMeGhosty
Baron Samedi
10
0 / 1 / 6
5,819
529
3,727
6,193
4,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Thistill
Cliodhna
11
7 / 0 / 1
6,639
604
4,518
6,960
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,111
465
3,239
11,192
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
0 / 2 / 0
5,561
506
2,011
5,660
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
3 / 3 / 0
6,083
553
6,643
7,669
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 2 / 3
6,110
555
3,561
7,459
4,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 0
5,157
469
2,555
9,084
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
4
1.5
W
Poseidon
ADRIKUSS22
Poseidon
3
0
2
4
L
0
4
0
0
L
Scylla
0
2
0
0
L
Rama
3
3
0
1
W
4
0
2
5
W
Baron Samedi
GutMeGhosty
Baron Samedi
0
1
6
3
L
0
2
3
0.75
W
Cliodhna
Thistill
Cliodhna
7
0
1
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
18,009
33,372
Taken
41,064
17,171
Mitigated
15,890
12,677
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,077
1,750
0
2,532
8,337
2,564
0
2,270
6,027
0
30,827
W
Poseidon
ADRIKUSS22
Poseidon
4,234
583
0
1,940
4,657
1,160
220
1,576
2,899
48,229
1,660
L
3,239
382
0
4,518
11,192
4,258
0
1,229
9,293
0
30,858
L
Scylla
2,011
132
0
1,165
5,660
1,679
0
3,501
2,159
33,230
590
L
Rama
6,643
4,948
0
2,660
7,669
2,477
0
1,541
6,128
0
44,125
W
8,562
1,138
0
2,324
7,225
7,254
0
0
7,225
8,773
43,288
W
Baron Samedi
GutMeGhosty
Baron Samedi
3,727
598
453
2,170
6,193
4,088
186
1,381
4,812
21,630
0
L
3,561
742
0
1,389
7,459
4,577
0
1,489
5,970
17,991
0
W
Cliodhna
Thistill
Cliodhna
4,518
1,172
0
3,258
6,960
2,105
292
123
6,837
0
33,755
L
2,555
507
0
2,900
9,084
2,899
0
1,302
7,709
0
33,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
28,022
297
Minions Killed
308
0
Camps Cleared
0
1,168,556
Distance Traveled
1,131,262
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,038
549
53
5
0
226,406
2
W
Poseidon
6,841
622
77
7
0
249,850
2
L
Chaac
5,111
465
46
4
0
193,071
0
L
Scylla
5,561
506
87
8
0
246,771
0
L
Rama
6,083
553
87
8
0
220,377
2
W
Shiva
7,472
679
85
8
0
229,356
3
W
Baron Samedi
5,819
529
20
2
0
223,196
6
L
Charon
6,110
555
29
3
0
221,015
0
W
Cliodhna
6,639
604
62
6
0
239,748
4
L
Fenrir
5,157
469
59
5
0
250,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role