Player Matchup

Ao Kuang
Ao Kuang
Banzo-LF
Ao Kuang
Level 45
God Stats
4W - 8L
1,380 SR
Queue Stats
128W - 149L
1,409 Elo+
Party 1
Janus
Janus
Mrhatnklogs266
Janus
Level 62
God Stats
0W - 1L
1,375 SR
Queue Stats
78W - 96L
1,282 Elo+
Party 1
He Bo
He Bo
NotLinkGold
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,464 Elo+
Solo
Mulan
Mulan
Rhisktaker18
Mulan
Level 43
God Stats
11W - 12L
1,222 SR
Queue Stats
59W - 59L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
taivon48
Kuzenbo
Level 27
God Stats
1W - 2L
1,293 SR
Queue Stats
16W - 41L
1,232 Elo+
Party 1
Team Averages
Level 44
1,354 SR
1,361 Elo+

VS

Team Averages
Level 101
1,521 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Princesss_0314
Morgan Le Fay
Level 93
God Stats
26W - 22L
1,549 SR
Queue Stats
204W - 184L
1,478 Elo+
Party 2
Nut
Nut
Smoka1660
Nut
Level 85
God Stats
19W - 16L
1,500 SR
Queue Stats
261W - 273L
1,611 Elo+
Solo
Cthulhu
Cthulhu
blooblud22
Cthulhu
Level 112
God Stats
4W - 4L
1,583 SR
Queue Stats
38W - 46L
1,402 Elo+
Solo
Surtr
Surtr
cyclonegamer666
Surtr
Level 119
God Stats
12W - 12L
1,269 SR
Queue Stats
272W - 259L
1,479 Elo+
Party 2
Arachne
Arachne
uFoMO777
Arachne
Level 94
God Stats
13W - 13L
1,702 SR
Queue Stats
78W - 86L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Banzo-LF
Ao Kuang
9
2 / 2 / 2
4,941
449
3,124
5,975
2,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 1
5,220
475
1,933
5,272
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
5 / 5 / 2
5,548
504
5,819
7,062
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,890
535
5,261
11,144
7,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
taivon48
Kuzenbo
8
0 / 1 / 3
4,212
383
1,891
5,469
4,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Princesss_0314
Morgan Le Fay
12
5 / 2 / 1
7,327
666
5,414
5,230
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,716
520
3,113
6,074
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
blooblud22
Cthulhu
9
1 / 2 / 1
5,902
537
3,260
6,625
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
6,270
570
4,619
8,489
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
uFoMO777
Arachne
12
6 / 0 / 1
6,949
632
5,733
7,439
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
13
13
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Banzo-LF
Ao Kuang
2
2
2
1.5
L
0
4
1
0.13
L
5
5
2
1.2
W
Morgan Le Fay
Princesss_0314
Morgan Le Fay
5
2
1
2.75
L
2
1
0
2
W
1
2
2
1
W
Cthulhu
blooblud22
Cthulhu
1
2
1
0.75
W
0
3
1
0.17
L
Kuzenbo
taivon48
Kuzenbo
0
1
3
1.5
W
Arachne
uFoMO777
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
22,139
34,922
Taken
33,857
16,999
Mitigated
13,969
4,689
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Banzo-LF
Ao Kuang
3,124
995
0
1,573
5,975
2,195
0
1,920
4,015
14,204
606
L
1,933
136
0
154
5,272
1,441
333
3,253
2,019
26,907
663
L
5,819
855
0
1,027
7,062
1,832
0
1,819
5,212
26,784
751
W
Morgan Le Fay
Princesss_0314
Morgan Le Fay
5,414
1,025
0
1,555
5,230
1,630
823
2,475
2,755
47,638
0
L
5,261
994
0
1,625
11,144
7,245
0
219
10,427
0
33,631
W
3,113
1,117
0
1,010
6,074
1,614
846
4,225
1,752
0
25,667
W
Cthulhu
blooblud22
Cthulhu
3,260
137
1,037
1,456
6,625
3,121
69
3,126
3,410
22,630
806
W
4,619
1,357
0
1,970
8,489
5,007
0
1,361
7,089
528
33,487
L
Kuzenbo
taivon48
Kuzenbo
1,891
876
0
310
5,469
4,286
0
1,682
3,787
8,028
0
W
Arachne
uFoMO777
Arachne
5,733
4,208
0
5,551
7,439
2,597
160
847
6,559
0
45,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
32,164
198
Minions Killed
303
0
Camps Cleared
0
1,016,936
Distance Traveled
1,020,074
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,941
449
25
2
0
207,016
1
L
Janus
5,220
475
48
4
0
202,505
4
L
He Bo
5,548
504
49
4
0
204,111
0
W
Morgan Le Fay
7,327
666
86
8
0
193,301
2
L
Mulan
5,890
535
69
6
0
185,067
0
W
Nut
5,716
520
55
5
0
172,032
0
W
Cthulhu
5,902
537
29
3
0
206,907
0
W
Surtr
6,270
570
59
5
0
190,563
0
L
Kuzenbo
4,212
383
7
1
0
218,237
0
W
Arachne
6,949
632
74
7
0
257,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role