Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DannyRatedX
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 4
Ullr
Ullr
MarkHr01
Ullr
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 66L
1,526 Elo+
Party 1
Nemesis
Nemesis
SirPantsIII
Nemesis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,543 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Zerdalias
Morgan Le Fay
Level 126
God Stats
11W - 6L
1,556 SR
Queue Stats
213W - 192L
1,545 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,532 Elo+

VS

Team Averages
Level 71
1,455 SR
1,543 Elo+
Hachiman
Hachiman
BuiltDiffy
Hachiman
Level 135
God Stats
2W - 5L
1,311 SR
Queue Stats
266W - 260L
1,496 Elo+
Party 3
Bellona
Bellona
DarkAttendant
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Solo
Khepri
Khepri
Jamo1105
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoEyez
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
lRequiem34
Hades
Level 114
God Stats
1W - 2L
1,466 SR
Queue Stats
97W - 89L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 15
7,795
780
10,412
3,841
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 11
8,826
883
9,638
14,066
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
12
4 / 2 / 11
7,579
758
8,091
6,611
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SirPantsIII
Nemesis
15
7 / 1 / 9
8,470
847
9,775
10,927
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Zerdalias
Morgan Le Fay
15
2 / 1 / 15
8,317
832
16,164
10,833
4,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuiltDiffy
Hachiman
14
3 / 3 / 2
8,318
832
12,867
7,837
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
14
2 / 3 / 4
7,672
767
9,646
12,750
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Jamo1105
Khepri
15
0 / 1 / 4
8,241
824
4,090
11,912
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
NoEyez
Cu Chulainn
11
0 / 5 / 2
6,842
684
6,730
13,342
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
12
2 / 6 / 2
7,287
729
8,581
11,500
6,883
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
18
Kills
7
7
Deaths
18
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
15
8.5
L
Hachiman
BuiltDiffy
Hachiman
3
3
2
1.33
W
4
2
11
4.75
L
Bellona
2
3
4
1.33
L
Khepri
Jamo1105
Khepri
0
1
4
2
W
Ullr
4
2
11
4.75
L
Cu Chulainn
NoEyez
Cu Chulainn
0
5
2
0.2
W
Nemesis
SirPantsIII
Nemesis
7
1
9
11.5
W
Morgan Le Fay
Zerdalias
Morgan Le Fay
2
1
15
9.5
L
Hades
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
41,914
46,278
Taken
57,341
28,125
Mitigated
42,262
20,100
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,412
675
1,241
739
3,841
1,379
0
1,452
2,389
23,532
0
L
Hachiman
BuiltDiffy
Hachiman
12,867
5,085
320
1,085
7,837
3,506
0
4,503
3,168
0
29,462
W
9,638
1,075
3,350
3,176
14,066
11,513
0
4,748
8,974
14,736
809
L
Bellona
9,646
1,509
492
2,592
12,750
16,100
0
5,527
6,851
1,663
14,453
L
Khepri
Jamo1105
Khepri
4,090
230
2,702
2,866
11,912
6,536
0
9,539
2,141
14,455
545
W
Ullr
8,091
3,306
1,038
901
6,611
2,694
0
2,106
4,343
0
14,612
L
Cu Chulainn
NoEyez
Cu Chulainn
6,730
641
844
1,376
13,342
9,237
0
8,526
4,529
0
12,931
W
Nemesis
SirPantsIII
Nemesis
9,775
3,095
601
4,646
10,927
8,340
0
2,353
8,354
0
16,392
W
Morgan Le Fay
Zerdalias
Morgan Le Fay
16,164
1,601
1,113
3,295
10,833
4,199
151
2,713
7,663
29,936
0
L
Hades
8,581
341
1,250
2,473
11,500
6,883
0
6,950
4,338
14,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
38,360
112
Minions Killed
107
0
Camps Cleared
0
977,825
Distance Traveled
903,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,795
780
42
4
0
174,632
0
L
Hachiman
8,318
832
42
4
0
151,638
0
W
Ymir
8,826
883
11
1
0
178,101
0
L
Bellona
7,672
767
15
2
0
186,736
0
L
Khepri
8,241
824
22
2
0
214,273
0
W
Ullr
7,579
758
15
2
0
177,194
0
L
Cu Chulainn
6,842
684
12
1
0
182,825
0
W
Nemesis
8,470
847
28
3
0
233,313
0
W
Morgan Le Fay
8,317
832
16
2
0
214,585
0
L
Hades
7,287
729
16
2
0
167,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role