Player Matchup

King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
BeserkerGuts
Ix Chel
Gold IV
Level 216
God Stats
67W - 65L
1,531 SR
Queue Stats
308W - 325L
1,474 MMR
Solo
Mercury
Mercury
Gold III
BlueprintV2
Mercury
Gold III
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
111W - 119L
1,484 MMR
Solo
Chronos
Chronos
Gold II
SwiFtMighty
Chronos
Gold II
Level 129
God Stats
3W - 3L
1,308 SR
Queue Stats
136W - 137L
1,473 MMR
Party 1
Charon
Charon
Gold III
YaBoyCLutchy
Charon
Gold III
Level 145
God Stats
11W - 5L
1,277 SR
Queue Stats
198W - 186L
1,466 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,434 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,519 SR
1,490 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
 
Maui
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
NabMaster
Anhur
Gold V
Level 176
God Stats
3W - 4L
1,450 SR
Queue Stats
218W - 231L
1,475 MMR
Solo
Chaac
Chaac
Gold IV
dponte
Chaac
Gold IV
Level 127
God Stats
10W - 11L
1,643 SR
Queue Stats
51W - 57L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 0 / 1
4,260
710
3,532
4,724
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
BeserkerGuts
Ix Chel
9
2 / 0 / 0
4,918
820
2,513
1,909
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BlueprintV2
Mercury
7
2 / 1 / 2
4,221
704
1,991
3,553
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
SwiFtMighty
Chronos
7
0 / 0 / 0
3,522
587
2,022
1,515
334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon
6
0 / 0 / 0
3,769
628
2,583
4,201
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SerqetApolloThanatosHel

VS

Bans
AnubisAgniFreyaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 2 / 0
3,798
633
2,598
4,881
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
 
Maui
6
0 / 0 / 1
3,655
609
1,095
3,758
1,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
 
Hades
6
0 / 2 / 0
3,350
558
249
3,589
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
NabMaster
Anhur
6
0 / 0 / 1
3,333
556
2,046
3,555
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
dponte
Chaac
5
0 / 1 / 0
3,323
554
1,582
4,410
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Surtr
 
Surtr
1
2
0
0.5
L
Maui
 
Maui
0
0
1
0.5
L
Hades
 
Hades
0
2
0
0
W
Ix Chel
BeserkerGuts
Ix Chel
2
0
0
2
W
Mercury
BlueprintV2
Mercury
2
1
2
3
L
Anhur
NabMaster
Anhur
0
0
1
0.5
W
Chronos
SwiFtMighty
Chronos
0
0
0
0
W
Charon
0
0
0
0
L
Chaac
dponte
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
7,570
15,902
Taken
20,193
5,598
Mitigated
7,466
5,174
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,532
702
0
1,249
4,724
2,099
0
51
4,673
0
26,520
L
Surtr
 
Surtr
2,598
1,336
0
1,670
4,881
1,712
0
475
4,394
940
14,840
L
Maui
 
Maui
1,095
431
0
1,672
3,758
1,476
0
1,970
1,788
10,124
0
L
Hades
 
Hades
249
0
36
1,121
3,589
939
0
1,605
1,758
11,138
0
W
Ix Chel
BeserkerGuts
Ix Chel
2,513
401
100
1,235
1,909
508
272
249
1,660
25,749
1,887
W
Mercury
BlueprintV2
Mercury
1,991
1,035
0
445
3,553
1,168
0
96
3,457
0
20,494
L
Anhur
NabMaster
Anhur
2,046
1,943
0
1,917
3,555
866
0
1,873
1,682
0
15,150
W
Chronos
SwiFtMighty
Chronos
2,022
990
0
666
1,515
334
0
421
1,094
15,403
5,872
W
Charon
2,583
814
0
1,479
4,201
1,489
0
674
3,527
9,983
1,429
L
Chaac
dponte
Chaac
1,582
96
0
750
4,410
2,473
0
364
4,026
0
14,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
17,459
202
Minions Killed
141
0
Camps Cleared
0
601,710
Distance Traveled
595,042
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,260
710
42
7
0
124,225
1
L
Surtr
3,798
633
41
7
0
142,832
0
L
Maui
3,655
609
11
2
0
120,529
1
L
Hades
3,350
558
22
4
0
120,251
2
W
Ix Chel
4,918
820
57
10
0
114,896
0
W
Mercury
4,221
704
47
8
0
132,934
0
L
Anhur
3,333
556
36
6
0
118,434
4
W
Chronos
3,522
587
32
5
0
116,331
0
W
Charon
3,769
628
24
4
0
113,324
0
L
Chaac
3,323
554
31
5
0
92,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role