Player Matchup

Nike
Nike
 
Nike
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HowardDeez
Medusa
Level 42
God Stats
2W - 2L
1,536 SR
Queue Stats
30W - 32L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUHHHHHHHHHHHHHH
Tsukuyomi
Level 36
God Stats
2W - 2L
1,530 SR
Queue Stats
24W - 22L
1,554 Elo+
Party 1
Ra
Ra
Kaibozo
Ra
Level 124
God Stats
2W - 1L
1,541 SR
Queue Stats
34W - 35L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
geran1702
Zhong Kui
Level 107
God Stats
20W - 12L
1,648 SR
Queue Stats
245W - 206L
1,495 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,522 Elo+

VS

Team Averages
Level 113
1,503 SR
1,539 Elo+
Chaac
Chaac
Aleith
Chaac
Level 121
God Stats
6W - 5L
1,640 SR
Queue Stats
75W - 70L
1,522 Elo+
Solo
Zeus
Zeus
Aviceraete
Zeus
Level 125
God Stats
8W - 9L
1,485 SR
Queue Stats
199W - 164L
1,590 Elo+
Solo
Thanatos
Thanatos
Deadito
Thanatos
Level 105
God Stats
7W - 15L
1,419 SR
Queue Stats
315W - 284L
1,552 Elo+
Solo
Nut
Nut
ThatSteamName
Nut
Level 124
God Stats
0W - 3L
1,701 SR
Queue Stats
160W - 147L
1,520 Elo+
Solo
Terra
Terra
mawser
Terra
Level 88
God Stats
1W - 3L
1,268 SR
Queue Stats
141W - 151L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 0 / 1
3,519
503
987
3,513
1,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
HowardDeez
Medusa
9
1 / 0 / 2
4,534
648
3,473
4,059
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
9
7 / 1 / 0
5,459
780
5,019
4,940
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 1
4,463
638
398
2,742
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
geran1702
Zhong Kui
9
1 / 0 / 1
4,798
685
3,569
6,054
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aleith
Chaac
8
0 / 2 / 0
4,683
669
4,445
7,312
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 1 / 0
5,275
754
1,985
1,807
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Deadito
Thanatos
5
0 / 4 / 0
3,555
508
870
4,849
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,828
547
3,554
4,396
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
mawser
Terra
7
0 / 1 / 0
4,358
623
1,641
4,784
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
10
Kills
1
1
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
L
Chaac
Aleith
Chaac
0
2
0
0
L
1
1
0
1
L
Thanatos
Deadito
Thanatos
0
4
0
0
W
Medusa
HowardDeez
Medusa
1
0
2
2
W
Tsukuyomi
7
1
0
7
W
1
0
1
1.5
L
0
2
0
0
W
Zhong Kui
geran1702
Zhong Kui
1
0
1
1.5
L
Terra
mawser
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
12,495
21,308
Taken
23,148
9,402
Mitigated
9,321
9,191
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
987
79
0
558
3,513
1,972
0
600
2,913
0
9,913
L
Chaac
Aleith
Chaac
4,445
1,646
0
1,962
7,312
4,184
0
3,569
3,743
0
31,775
L
1,985
111
0
607
1,807
325
0
78
1,677
26,090
0
L
Thanatos
Deadito
Thanatos
870
390
0
1,697
4,849
1,474
0
268
4,581
0
14,413
W
Medusa
HowardDeez
Medusa
3,473
1,553
0
1,996
4,059
1,084
0
745
3,314
0
29,415
W
Tsukuyomi
5,019
1,760
0
906
4,940
1,743
0
835
4,105
0
31,663
W
398
0
16
1,062
2,742
695
47
1,400
1,342
22,479
0
L
3,554
2,379
0
1,507
4,396
1,024
0
0
4,396
0
22,450
W
Zhong Kui
geran1702
Zhong Kui
3,569
1,458
0
4,653
6,054
3,908
0
0
6,054
31,073
0
L
Terra
mawser
Terra
1,641
275
241
1,241
4,784
2,314
0
0
4,784
16,337
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
21,699
244
Minions Killed
237
0
Camps Cleared
0
742,730
Distance Traveled
683,866
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,519
503
25
4
0
141,407
1
L
Chaac
4,683
669
68
10
0
136,574
1
L
Zeus
5,275
754
70
10
0
137,111
0
L
Thanatos
3,555
508
24
3
0
127,240
0
W
Medusa
4,534
648
59
8
0
147,243
0
W
Tsukuyomi
5,459
780
54
8
0
171,799
0
W
Ra
4,463
638
48
7
0
158,459
4
L
Nut
3,828
547
44
6
0
124,607
0
W
Zhong Kui
4,798
685
58
8
0
123,822
1
L
Terra
4,358
623
31
4
0
158,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role