Player Matchup

Ishtar
Ishtar
Deejuss92
Ishtar
Level 69
God Stats
3W - 3L
1,488 SR
Queue Stats
28W - 25L
1,513 Elo+
Party 1
Janus
Janus
TheRapture6274
Janus
Level 86
God Stats
21W - 11L
1,626 SR
Queue Stats
383W - 326L
1,539 Elo+
Solo
Ne Zha
Ne Zha
meezus_92
Ne Zha
Level 139
God Stats
1W - 1L
1,768 SR
Queue Stats
72W - 80L
1,465 Elo+
Party 1
Maui
Maui
novasparkk-
Maui
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,490 Elo+
Solo
Cthulhu
Cthulhu
yourmomismywifey
Cthulhu
Level 67
God Stats
12W - 15L
1,367 SR
Queue Stats
16W - 26L
1,309 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,463 Elo+

VS

Team Averages
Level 111
1,527 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
Dirty_danny5969
Kumbhakarna
Level 124
God Stats
22W - 15L
1,646 SR
Queue Stats
137W - 155L
1,469 Elo+
Solo
Jormungandr
Jormungandr
FireBoy12123
Jormungandr
Level 73
God Stats
8W - 5L
1,220 SR
Queue Stats
177W - 170L
1,494 Elo+
Solo
Amaterasu
Amaterasu
K1ngF1akK01
Amaterasu
Level 83
God Stats
3W - 4L
1,586 SR
Queue Stats
48W - 45L
1,499 Elo+
Solo
Olorun
Olorun
SMITELORD254
Olorun
Level 117
God Stats
3W - 2L
1,601 SR
Queue Stats
81W - 82L
1,428 Elo+
Solo
Kali
Kali
shamus_the_lamus
Kali
Level 158
God Stats
5W - 4L
1,582 SR
Queue Stats
91W - 79L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Deejuss92
Ishtar
11
0 / 5 / 5
6,030
464
8,460
10,210
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,787
599
6,549
5,956
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
meezus_92
Ne Zha
13
2 / 4 / 3
7,419
571
3,342
8,243
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 1
6,847
527
3,367
13,000
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 0
7,921
609
9,282
13,346
6,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dirty_danny5969
Kumbhakarna
11
3 / 3 / 5
6,614
509
6,964
12,613
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
FireBoy12123
Jormungandr
13
7 / 2 / 2
7,611
585
8,489
9,456
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
K1ngF1akK01
Amaterasu
14
8 / 1 / 6
8,222
632
11,196
12,219
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
13
1 / 0 / 3
7,472
575
2,415
5,808
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,357
489
3,636
11,522
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
19
19
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Deejuss92
Ishtar
0
5
5
0.5
W
Kumbhakarna
Dirty_danny5969
Kumbhakarna
3
3
5
1.83
W
Jormungandr
FireBoy12123
Jormungandr
7
2
2
4
W
Amaterasu
K1ngF1akK01
Amaterasu
8
1
6
11
W
Olorun
1
0
3
2.5
L
1
2
1
0.75
L
Ne Zha
meezus_92
Ne Zha
2
4
3
0.88
L
3
5
1
0.7
W
0
4
1
0.13
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
32,700
50,755
Taken
51,618
22,793
Mitigated
25,413
13,365
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Deejuss92
Ishtar
8,460
5,692
0
3,330
10,210
3,191
0
3,410
6,251
0
34,418
W
Kumbhakarna
Dirty_danny5969
Kumbhakarna
6,964
1,109
135
2,523
12,613
6,803
0
2,909
9,606
34,064
0
W
Jormungandr
FireBoy12123
Jormungandr
8,489
2,586
0
2,233
9,456
3,975
0
3,668
5,744
45,999
1,139
W
Amaterasu
K1ngF1akK01
Amaterasu
11,196
5,044
0
5,184
12,219
9,147
0
3,312
8,778
0
48,898
W
Olorun
2,415
1,123
120
3,627
5,808
1,828
576
2,589
2,883
56,162
0
L
6,549
247
0
1,931
5,956
1,885
156
2,815
3,062
47,967
1,486
L
Ne Zha
meezus_92
Ne Zha
3,342
847
0
1,522
8,243
2,853
0
2,895
5,174
0
41,506
L
3,367
1,326
0
2,340
13,000
7,900
0
2,675
9,662
23,922
0
W
3,636
1,579
0
4,812
11,522
3,660
385
5,668
5,832
0
38,962
L
9,282
1,231
0
4,242
13,346
6,964
328
4,722
8,587
51,953
1,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
36,276
354
Minions Killed
390
0
Camps Cleared
0
1,278,696
Distance Traveled
1,284,968
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,030
464
64
5
0
240,248
0
W
Kumbhakarna
6,614
509
54
4
0
268,261
0
W
Jormungandr
7,611
585
87
7
0
270,365
0
W
Amaterasu
8,222
632
85
7
0
240,708
0
W
Olorun
7,472
575
99
8
0
249,264
8
L
Janus
7,787
599
102
8
0
256,747
3
L
Ne Zha
7,419
571
76
6
0
280,734
0
L
Maui
6,847
527
25
2
0
264,483
0
W
Kali
6,357
489
65
5
0
256,370
0
L
Cthulhu
7,921
609
87
7
0
236,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role