Player Matchup

Loki
Loki
Akadosh
Loki
Level 126
God Stats
9W - 7L
1,649 SR
Queue Stats
155W - 137L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Banapes777
Kumbhakarna
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 172L
1,592 Elo+
Solo
Xbalanque
Xbalanque
Conloragaz
Xbalanque
Level 129
God Stats
7W - 1L
1,780 SR
Queue Stats
209W - 197L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
MYBUSSYSTINKS
Cthulhu
Level 122
God Stats
14W - 14L
1,541 SR
Queue Stats
385W - 354L
1,561 Elo+
Solo
Odin
Odin
Zir0s1
Odin
Level 102
God Stats
5W - 4L
1,329 SR
Queue Stats
143W - 124L
1,538 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,559 Elo+

VS

Team Averages
Level 124
1,521 SR
1,525 Elo+
Ne Zha
Ne Zha
Legitchief08
Ne Zha
Level 153
God Stats
0W - 2L
1,455 SR
Queue Stats
189W - 202L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoreMero
Kumbhakarna
Level 124
God Stats
12W - 16L
1,427 SR
Queue Stats
165W - 153L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Solaire927
Jing Wei
Level 129
God Stats
11W - 8L
1,623 SR
Queue Stats
509W - 517L
1,557 Elo+
Party 2
Agni
Agni
erenluck7
Agni
Level 126
God Stats
79W - 73L
1,565 SR
Queue Stats
193W - 178L
1,532 Elo+
Solo
Merlin
Merlin
hyperblowfish35
Merlin
Level 86
God Stats
5W - 13L
1,535 SR
Queue Stats
249W - 248L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Akadosh
Loki
15
4 / 4 / 4
7,873
606
7,797
10,927
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Banapes777
Kumbhakarna
12
0 / 1 / 3
6,977
537
6,173
13,045
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Conloragaz
Xbalanque
14
3 / 0 / 1
7,730
595
4,808
5,230
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
14
3 / 1 / 0
8,134
626
5,492
6,907
3,482
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Zir0s1
Odin
13
1 / 3 / 1
7,815
601
3,448
10,333
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 3 / 2
7,178
552
5,290
11,069
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
MoreMero
Kumbhakarna
10
1 / 2 / 1
6,268
482
3,694
10,688
6,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Solaire927
Jing Wei
11
0 / 1 / 2
6,083
468
2,150
3,857
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
2 / 3 / 1
8,488
653
7,858
8,609
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 1
7,284
560
5,302
7,214
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
9
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
Akadosh
Loki
4
4
4
1.5
W
Kumbhakarna
Banapes777
Kumbhakarna
0
1
3
1.5
W
Xbalanque
Conloragaz
Xbalanque
3
0
1
3.5
L
Ne Zha
3
3
2
1.33
W
Cthulhu
3
1
0
3
L
Kumbhakarna
MoreMero
Kumbhakarna
1
2
1
0.75
L
Jing Wei
Solaire927
Jing Wei
0
1
2
1
W
Odin
Zir0s1
Odin
1
3
1
0.5
L
Agni
2
3
1
0.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
24,294
46,442
Taken
41,437
23,534
Mitigated
16,691
18,702
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Akadosh
Loki
7,797
2,634
0
4,763
10,927
3,084
0
2,411
8,366
0
71,791
W
Kumbhakarna
Banapes777
Kumbhakarna
6,173
1,213
166
3,951
13,045
9,572
0
2,794
10,097
33,559
612
W
Xbalanque
Conloragaz
Xbalanque
4,808
1,648
0
4,233
5,230
1,844
70
1,216
4,014
0
69,209
L
Ne Zha
5,290
1,338
0
1,841
11,069
4,124
0
2,402
8,667
0
54,590
W
Cthulhu
5,492
354
0
2,972
6,907
3,482
0
2,994
3,507
57,797
2,228
L
Kumbhakarna
MoreMero
Kumbhakarna
3,694
460
0
2,766
10,688
6,731
0
3,313
7,375
19,989
0
L
Jing Wei
Solaire927
Jing Wei
2,150
1,507
0
647
3,857
859
0
896
2,961
0
36,143
W
Odin
Zir0s1
Odin
3,448
467
0
2,617
10,333
5,552
0
5,986
3,736
0
52,920
L
Agni
7,858
867
0
2,501
8,609
2,603
0
0
8,609
59,861
2,894
L
5,302
447
0
532
7,214
2,374
0
4,898
2,316
48,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
35,301
519
Minions Killed
407
0
Camps Cleared
0
1,375,329
Distance Traveled
1,335,194
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,873
606
117
9
0
303,270
0
W
Kumbhakarna
6,977
537
38
3
0
252,154
0
W
Xbalanque
7,730
595
142
11
0
284,586
1
L
Ne Zha
7,178
552
90
7
0
314,116
1
W
Cthulhu
8,134
626
107
8
0
277,714
0
L
Kumbhakarna
6,268
482
18
1
0
287,683
0
L
Jing Wei
6,083
468
71
5
0
214,980
2
W
Odin
7,815
601
115
9
0
257,605
1
L
Agni
8,488
653
128
10
0
235,725
4
L
Merlin
7,284
560
100
8
0
282,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role