Player Matchup

Odin
Odin
CheesyDogSausage
Odin
Level 64
God Stats
7W - 12L
1,245 SR
Queue Stats
316W - 334L
1,429 Elo+
Solo
Surtr
Surtr
LordKingZeus
Surtr
Level 139
God Stats
12W - 13L
1,372 SR
Queue Stats
669W - 719L
1,382 Elo+
Solo
Hades
Hades
Noblepatsy
Hades
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 277L
1,422 Elo+
Solo
Izanami
Izanami
danluminato
Izanami
Level 67
God Stats
12W - 9L
1,359 SR
Queue Stats
459W - 489L
1,358 Elo+
Solo
Nemesis
Nemesis
falvaro932
Nemesis
Level 116
God Stats
1W - 0L
1,683 SR
Queue Stats
98W - 90L
1,431 Elo+
Solo
Team Averages
Level 95
1,432 SR
1,404 Elo+

VS

Team Averages
Level 48
1,480 SR
1,243 Elo+
Mercury
Mercury
GlizzyDRF180
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
985 Elo+
Party 1
Kuzenbo
Kuzenbo
ICEBEAST12
Kuzenbo
Level 70
God Stats
2W - 2L
1,588 SR
Queue Stats
112W - 172L
1,373 Elo+
Solo
Mulan
Mulan
Spyke063
Mulan
Level 28
God Stats
2W - 1L
1,555 SR
Queue Stats
33W - 44L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
aMokiemoto
Hou Yi
Level 88
God Stats
0W - 1L
1,257 SR
Queue Stats
36W - 48L
1,406 Elo+
Party 2
Thanatos
Thanatos
brinn231
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,006 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 22
11,747
783
15,529
15,634
21,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 14
10,076
672
10,255
12,803
15,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
19
7 / 3 / 15
11,574
772
10,969
12,856
9,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
danluminato
Izanami
18
6 / 9 / 15
11,664
778
25,725
14,781
6,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
falvaro932
Nemesis
20
10 / 1 / 16
12,501
833
17,667
13,302
8,714
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GlizzyDRF180
Mercury
14
1 / 8 / 9
9,172
611
7,285
13,722
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
ICEBEAST12
Kuzenbo
19
4 / 4 / 10
11,366
758
11,316
23,947
31,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Spyke063
Mulan
16
4 / 8 / 6
10,208
681
13,357
20,736
14,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
aMokiemoto
Hou Yi
19
4 / 5 / 5
10,864
724
13,904
14,123
7,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
brinn231
Thanatos
16
3 / 6 / 9
9,757
650
8,302
17,545
7,722
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
31
Kills
16
16
Deaths
31
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
L
Mercury
GlizzyDRF180
Mercury
1
8
9
0.69
L
Kuzenbo
ICEBEAST12
Kuzenbo
4
4
10
2.25
W
2
2
14
4.5
W
Hades
7
3
15
4.83
L
Mulan
Spyke063
Mulan
4
8
6
0.88
L
Hou Yi
aMokiemoto
Hou Yi
4
5
5
1.3
L
Thanatos
brinn231
Thanatos
3
6
9
1.25
W
Izanami
danluminato
Izanami
6
9
15
1.5
W
Nemesis
falvaro932
Nemesis
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,145
Damage
54,164
69,376
Taken
90,073
61,810
Mitigated
67,247
25,471
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,529
1,831
3,421
3,219
15,634
21,054
283
2,595
13,039
1,054
27,680
L
Mercury
GlizzyDRF180
Mercury
7,285
1,038
0
229
13,722
6,118
0
1,717
11,794
0
13,890
L
Kuzenbo
ICEBEAST12
Kuzenbo
11,316
4,544
5,357
8,282
23,947
31,853
96
2,620
21,046
21,406
2,142
W
10,255
2,913
614
2,024
12,803
15,976
94
1,257
11,546
696
20,396
W
Hades
10,969
2,441
1,975
3,849
12,856
9,380
114
1,956
10,900
21,811
537
L
Mulan
Spyke063
Mulan
13,357
1,643
639
4,702
20,736
14,313
0
3,787
16,663
0
24,449
L
Hou Yi
aMokiemoto
Hou Yi
13,904
3,830
930
2,034
14,123
7,241
522
1,260
12,643
0
49,717
L
Thanatos
brinn231
Thanatos
8,302
603
375
7,203
17,545
7,722
0
2,440
14,779
0
19,110
W
Izanami
danluminato
Izanami
25,725
10,921
1,900
622
14,781
6,686
1,020
2,141
12,640
0
53,294
W
Nemesis
falvaro932
Nemesis
17,667
3,103
2,175
5,672
13,302
8,714
8
2,417
10,885
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
51,367
181
Minions Killed
185
0
Camps Cleared
0
1,429,994
Distance Traveled
1,414,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,747
783
29
2
0
342,099
0
L
Mercury
9,172
611
23
2
0
299,971
0
L
Kuzenbo
11,366
758
28
2
0
304,324
0
W
Surtr
10,076
672
20
1
0
262,194
0
W
Hades
11,574
772
28
2
0
276,694
0
L
Mulan
10,208
681
40
3
0
264,898
0
L
Hou Yi
10,864
724
70
5
0
245,144
0
L
Thanatos
9,757
650
24
2
0
300,438
0
W
Izanami
11,664
778
61
4
0
241,440
0
W
Nemesis
12,501
833
43
3
0
307,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role