Player Matchup

Danzaburou
Danzaburou
Daddy_Laz43
Danzaburou
Level 66
God Stats
9W - 11L
1,406 SR
Queue Stats
162W - 162L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrBoBo1
Kumbhakarna
Level 73
God Stats
13W - 13L
1,311 SR
Queue Stats
68W - 60L
1,576 Elo+
Party 2
Ra
Ra
SaikyoSama
Ra
Level 85
God Stats
17W - 26L
1,444 SR
Queue Stats
325W - 282L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
YungLean1231
Cthulhu
Level 47
God Stats
3W - 2L
1,898 SR
Queue Stats
86W - 99L
1,459 Elo+
Party 1
Hachiman
Hachiman
stablaade
Hachiman
Level 27
God Stats
1W - 3L
1,569 SR
Queue Stats
36W - 45L
1,513 Elo+
Party 2
Team Averages
Level 60
1,526 SR
1,492 Elo+

VS

Team Averages
Level 133
1,490 SR
1,496 Elo+
Fenrir
Fenrir
ElChiiv00
Fenrir
Level 142
God Stats
7W - 7L
1,354 SR
Queue Stats
93W - 87L
1,481 Elo+
Solo
Xbalanque
Xbalanque
LastPrototypeG
Xbalanque
Level 126
God Stats
61W - 66L
1,539 SR
Queue Stats
148W - 157L
1,518 Elo+
Solo
Medusa
Medusa
PantherLily3714
Medusa
Level 157
God Stats
17W - 12L
1,547 SR
Queue Stats
378W - 356L
1,510 Elo+
Party 3
Eset
Eset
RoundedGalaxy28
Eset
Level 123
God Stats
8W - 4L
1,376 SR
Queue Stats
193W - 178L
1,488 Elo+
Solo
Geb
Geb
Sinocolo
Geb
Level 118
God Stats
14W - 17L
1,636 SR
Queue Stats
272W - 262L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daddy_Laz43
Danzaburou
12
1 / 5 / 0
7,220
481
3,842
11,932
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
MrBoBo1
Kumbhakarna
16
1 / 0 / 0
8,812
587
6,792
12,661
8,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 0
8,911
594
3,804
6,513
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
YungLean1231
Cthulhu
7
0 / 5 / 0
5,648
377
1,847
9,145
3,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
stablaade
Hachiman
11
0 / 3 / 0
6,754
450
3,168
8,032
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElChiiv00
Fenrir
15
5 / 1 / 2
9,398
627
7,077
8,351
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
LastPrototypeG
Xbalanque
16
0 / 1 / 1
9,210
614
8,094
10,369
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 7
9,428
629
7,444
4,918
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

13
0 / 3 / 2
7,993
533
1,956
5,423
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 0 / 8
8,935
596
7,631
11,447
10,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
5
Kills
15
15
Deaths
5
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daddy_Laz43
Danzaburou
1
5
0
0.2
W
Fenrir
ElChiiv00
Fenrir
5
1
2
6
W
Xbalanque
LastPrototypeG
Xbalanque
0
1
1
0.5
L
Kumbhakarna
MrBoBo1
Kumbhakarna
1
0
0
1
W
6
0
7
9.5
W
0
3
2
0.33
L
3
2
0
1.5
W
4
0
8
8
L
Cthulhu
YungLean1231
Cthulhu
0
5
0
0
L
Hachiman
stablaade
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
32,202
48,283
Taken
40,508
20,518
Mitigated
20,288
12,033
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daddy_Laz43
Danzaburou
3,842
701
0
1,077
11,932
3,533
0
2,603
9,329
0
50,174
W
Fenrir
ElChiiv00
Fenrir
7,077
1,010
0
2,059
8,351
3,407
2,870
814
7,483
0
73,312
W
Xbalanque
LastPrototypeG
Xbalanque
8,094
2,918
0
3,394
10,369
3,209
0
6,130
3,677
0
76,199
L
Kumbhakarna
MrBoBo1
Kumbhakarna
6,792
325
0
4,731
12,661
8,664
161
0
12,661
64,244
3,475
W
7,444
2,349
0
1,373
4,918
1,857
1,992
621
4,297
0
63,219
W
1,956
40
358
938
5,423
1,350
510
1,996
3,387
49,883
0
L
3,804
0
96
2,517
6,513
2,790
0
2,512
4,001
73,015
1,877
W
7,631
801
327
2,992
11,447
10,465
217
2,598
8,757
29,572
0
L
Cthulhu
YungLean1231
Cthulhu
1,847
304
0
1,599
9,145
3,731
0
2,533
6,612
16,386
0
L
Hachiman
stablaade
Hachiman
3,168
2,153
0
2,013
8,032
1,800
0
1,939
6,093
0
35,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
44,964
453
Minions Killed
464
0
Camps Cleared
0
1,440,434
Distance Traveled
1,606,708
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,220
481
94
6
0
326,353
0
W
Fenrir
9,398
627
113
8
0
358,551
0
W
Xbalanque
9,210
614
121
8
0
272,983
5
L
Kumbhakarna
8,812
587
130
9
0
325,008
2
W
Medusa
9,428
629
117
8
0
320,654
4
W
Eset
7,993
533
81
5
0
298,652
6
L
Ra
8,911
594
139
9
0
323,544
0
W
Geb
8,935
596
32
2
0
355,868
2
L
Cthulhu
5,648
377
20
1
0
185,766
0
L
Hachiman
6,754
450
70
5
0
279,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role