Player Matchup

Awilix
Awilix
 
Awilix
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LadyReappeR
Discordia
Level 128
God Stats
19W - 10L
1,668 SR
Queue Stats
303W - 273L
1,506 Elo+
Party 1
Neith
Neith
VXninjaXL
Neith
Level 89
God Stats
3W - 5L
1,531 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
YORK0021
Kuzenbo
Level 8
God Stats
6W - 4L
1,902 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 1
Bellona
Bellona
reformedsoldier
Bellona
Level 54
God Stats
2W - 2L
1,549 SR
Queue Stats
83W - 95L
1,405 Elo+
Solo
Team Averages
Level 98
1,630 SR
1,447 Elo+

VS

Team Averages
Level 118
1,418 SR
1,363 Elo+
Cthulhu
Cthulhu
AFlyingdumpster
Cthulhu
Level 58
God Stats
18W - 26L
1,379 SR
Queue Stats
85W - 99L
1,340 Elo+
Solo
Surtr
Surtr
DegenerateDeacon
Surtr
Level 119
God Stats
28W - 32L
1,431 SR
Queue Stats
318W - 322L
1,439 Elo+
Solo
Vulcan
Vulcan
MATTKILLAH
Vulcan
Level 216
God Stats
20W - 15L
1,491 SR
Queue Stats
215W - 211L
1,472 Elo+
Solo
Ishtar
Ishtar
RJ DEADLY34
Ishtar
Level 87
God Stats
1W - 3L
1,287 SR
Queue Stats
64W - 97L
1,343 Elo+
Solo
Apollo
Apollo
westcoastdank1
Apollo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 1 / 2
9,249
514
6,724
9,964
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LadyReappeR
Discordia
16
2 / 1 / 5
9,032
502
6,496
7,829
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
VXninjaXL
Neith
15
7 / 7 / 4
8,915
495
12,246
14,190
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
YORK0021
Kuzenbo
12
1 / 4 / 7
8,073
449
5,182
14,076
13,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
1 / 3 / 0
5,959
331
2,420
5,028
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,406
523
10,286
11,121
9,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
7 / 0 / 1
11,007
612
8,155
15,441
16,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
MATTKILLAH
Vulcan
16
1 / 5 / 2
9,620
534
7,555
8,965
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
3 / 8 / 6
9,237
513
8,350
12,273
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 1
6,337
352
643
7,116
1,657

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
19
Kills
16
16
Deaths
20
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
1
2
9
W
5
1
6
8
W
7
0
1
7.5
L
Discordia
LadyReappeR
Discordia
2
1
5
4.5
W
Vulcan
MATTKILLAH
Vulcan
1
5
2
0.4
W
Ishtar
3
8
6
0.75
L
Neith
VXninjaXL
Neith
7
7
4
1.29
L
Kuzenbo
YORK0021
Kuzenbo
1
4
7
1.13
L
1
3
0
0.33
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
34,989
51,087
Taken
54,916
27,261
Mitigated
34,840
12,472
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,724
3,121
0
5,494
9,964
3,896
0
1,747
8,070
0
74,230
W
10,286
1,011
748
1,341
11,121
9,143
850
1,966
9,155
42,971
1,095
W
8,155
2,582
0
4,623
15,441
16,007
1,246
2,758
12,501
2,563
74,166
L
Discordia
LadyReappeR
Discordia
6,496
178
0
1,050
7,829
2,098
0
4,736
3,002
64,879
1,385
W
Vulcan
MATTKILLAH
Vulcan
7,555
311
0
250
8,965
3,492
623
2,844
6,121
77,793
1,012
W
Ishtar
8,350
3,481
0
250
12,273
4,541
1,807
2,772
9,501
0
56,663
L
Neith
VXninjaXL
Neith
12,246
2,694
54
2,567
14,190
4,614
574
4,977
9,213
0
65,322
L
Kuzenbo
YORK0021
Kuzenbo
5,182
1,808
0
2,421
14,076
13,925
0
6,664
7,293
20,340
305
L
2,420
928
0
886
5,028
2,728
0
113
4,651
0
14,688
W
643
341
0
0
7,116
1,657
0
1,062
6,021
0
5,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
45,607
375
Minions Killed
418
0
Camps Cleared
0
1,543,451
Distance Traveled
1,619,659
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,249
514
111
6
0
399,761
0
W
Cthulhu
9,406
523
78
4
0
362,902
0
W
Surtr
11,007
612
116
6
0
339,437
0
L
Discordia
9,032
502
118
7
0
370,443
6
W
Vulcan
9,620
534
133
7
0
331,118
0
W
Ishtar
9,237
513
85
5
0
278,443
4
L
Neith
8,915
495
95
5
0
316,467
0
L
Kuzenbo
8,073
449
18
1
0
336,691
0
L
Bellona
5,959
331
33
2
0
120,089
0
W
Apollo
6,337
352
6
0
0
307,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role