Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Deathxthexking
Poseidon
Level 226
God Stats
1W - 4L
1,455 SR
Queue Stats
319W - 386L
1,509 Elo+
Solo
Cthulhu
Cthulhu
FunkeMonke
Cthulhu
Level 155
God Stats
5W - 5L
1,603 SR
Queue Stats
355W - 303L
1,629 Elo+
Solo
Jing Wei
Jing Wei
Yоkai
Jing Wei
Level 140
God Stats
2W - 4L
1,490 SR
Queue Stats
165W - 137L
1,574 Elo+
Party 3
Kumbhakarna
Kumbhakarna
oBluey
Kumbhakarna
Level 70
God Stats
1W - 1L
1,771 SR
Queue Stats
64W - 82L
1,515 Elo+
Party 3
Team Averages
Level 149
1,564 SR
1,545 Elo+

VS

Team Averages
Level 150
1,667 SR
1,580 Elo+
Pele
Pele
CrudeBuddies
Pele
Level 167
God Stats
33W - 37L
1,660 SR
Queue Stats
360W - 329L
1,576 Elo+
Party 1
Hercules
Hercules
GhostKnightNEO
Hercules
Level 129
God Stats
32W - 26L
1,644 SR
Queue Stats
436W - 370L
1,587 Elo+
Solo
Geb
Geb
GoodGuyReed
Geb
Level 155
God Stats
8W - 3L
1,902 SR
Queue Stats
41W - 38L
1,548 Elo+
Party 2
Apollo
Apollo
IdleMontes
Apollo
Level 103
God Stats
4W - 3L
1,437 SR
Queue Stats
78W - 75L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lucasurfs
Morgan Le Fay
Level 196
God Stats
15W - 6L
1,692 SR
Queue Stats
345W - 275L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,433
487
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
6
0 / 3 / 0
3,201
640
633
3,262
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FunkeMonke
Cthulhu
6
0 / 1 / 0
3,561
712
748
3,021
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Yоkai
Jing Wei
6
2 / 1 / 0
3,299
660
2,383
3,047
782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
oBluey
Kumbhakarna
5
0 / 1 / 2
3,244
649
1,122
4,535
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
3,731
746
1,470
2,302
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
8
1 / 0 / 0
4,236
847
1,182
2,480
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 1
3,804
761
1,654
2,395
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
IdleMontes
Apollo
6
0 / 1 / 1
3,364
673
2,374
3,448
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Lucasurfs
Morgan Le Fay
8
2 / 0 / 2
4,324
865
1,676
1,599
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
2
0
1
2.5
L
Poseidon
0
3
0
0
L
Cthulhu
FunkeMonke
Cthulhu
0
1
0
0
W
Hercules
1
0
0
1
W
1
1
1
1.5
W
Apollo
IdleMontes
Apollo
0
1
1
0.5
W
Morgan Le Fay
Lucasurfs
Morgan Le Fay
2
0
2
3
L
Jing Wei
Yоkai
Jing Wei
2
1
0
2
L
Kumbhakarna
oBluey
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,886
Damage
8,356
13,865
Taken
12,224
4,662
Mitigated
3,904
3,375
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
1,470
285
0
1,721
2,302
521
0
213
2,085
0
15,777
L
Poseidon
633
0
0
431
3,262
634
0
1,208
1,872
15,777
0
L
Cthulhu
FunkeMonke
Cthulhu
748
0
0
625
3,021
1,350
0
252
2,735
16,872
0
W
Hercules
1,182
236
0
1,340
2,480
689
0
548
1,732
0
24,443
W
1,654
179
0
663
2,395
1,356
0
419
1,976
9,554
0
W
Apollo
IdleMontes
Apollo
2,374
1,414
0
1,540
3,448
954
0
553
2,895
0
19,607
W
Morgan Le Fay
Lucasurfs
Morgan Le Fay
1,676
131
0
517
1,599
384
0
592
921
20,020
0
L
Jing Wei
Yоkai
Jing Wei
2,383
1,571
0
1,083
3,047
782
1
654
2,393
0
16,901
L
Kumbhakarna
oBluey
Kumbhakarna
1,122
226
0
1,236
4,535
1,896
0
1,000
3,535
6,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,738
Gold Earned
19,459
123
Minions Killed
185
0
Camps Cleared
0
412,506
Distance Traveled
544,375
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,433
487
0
0
0
1,327
0
W
Pele
3,731
746
31
6
0
116,243
0
L
Poseidon
3,201
640
36
7
0
103,357
1
L
Cthulhu
3,561
712
49
10
0
109,480
0
W
Hercules
4,236
847
56
11
0
109,048
0
W
Geb
3,804
761
14
3
0
93,903
0
W
Apollo
3,364
673
33
7
0
98,814
0
W
Morgan Le Fay
4,324
865
51
10
0
126,367
0
L
Jing Wei
3,299
660
25
5
0
103,425
0
L
Kumbhakarna
3,244
649
13
3
0
94,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role