Player Matchup

Sol
Sol
Jaimeno
Sol
Level 101
God Stats
34W - 26L
1,638 SR
Queue Stats
45W - 41L
1,501 Elo+
Solo
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 156
God Stats
84W - 76L
1,562 SR
Queue Stats
437W - 432L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Shamyko
Sylvanus
Level 106
God Stats
55W - 57L
1,510 SR
Queue Stats
215W - 201L
1,475 Elo+
Solo
Serqet
Serqet
kodaB
Serqet
Level 145
God Stats
7W - 6L
1,690 SR
Queue Stats
341W - 304L
1,505 Elo+
Solo
Anubis
Anubis
shorty16169
Anubis
Level 143
God Stats
95W - 88L
1,570 SR
Queue Stats
317W - 307L
1,550 Elo+
Solo
Team Averages
Level 130
1,594 SR
1,515 Elo+

VS

Team Averages
Level 88
1,580 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AlgoreRhythm481
Khepri
Level 126
God Stats
14W - 10L
1,707 SR
Queue Stats
242W - 234L
1,425 Elo+
Party 1
Hades
Hades
Ch33s3burg
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 162L
1,466 Elo+
Solo
Ravana
Ravana
SmiteSuckMe
Ravana
Level 61
God Stats
6W - 3L
1,708 SR
Queue Stats
172W - 166L
1,540 Elo+
Solo
Amaterasu
Amaterasu
jackbeauregard
Amaterasu
Level 67
God Stats
13W - 14L
1,488 SR
Queue Stats
338W - 357L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
1 / 3 / 1
3,779
756
1,667
4,200
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SFB_Stix
Charybdis
5
0 / 2 / 2
3,337
667
2,725
4,884
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Shamyko
Sylvanus
5
0 / 0 / 1
3,501
700
1,478
3,829
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
kodaB
Serqet
7
3 / 0 / 1
4,131
826
1,123
3,135
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
2 / 0 / 0
4,554
911
2,151
1,824
663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 1 / 1
3,305
661
2,516
3,683
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,740
748
1,965
3,185
1,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
6
0 / 2 / 0
3,346
669
369
3,087
1,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
5
0 / 1 / 0
3,058
612
1,529
2,603
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
jackbeauregard
Amaterasu
7
3 / 2 / 0
4,338
868
3,113
6,073
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
1
0
0
1
L
Hades
0
2
0
0
W
Sol
1
3
1
0.5
W
Charybdis
SFB_Stix
Charybdis
0
2
2
0.5
W
Sylvanus
Shamyko
Sylvanus
0
0
1
0.5
L
Ravana
0
1
0
0
L
Amaterasu
jackbeauregard
Amaterasu
3
2
0
1.5
W
Serqet
kodaB
Serqet
3
0
1
3.5
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,144
Damage
9,492
17,872
Taken
18,631
5,617
Mitigated
5,668
8,603
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,516
1,651
0
1,810
3,683
854
0
700
2,983
0
15,667
L
1,965
29
0
948
3,185
1,355
0
778
2,407
9,318
0
L
Hades
369
0
100
363
3,087
1,030
0
1,704
1,383
13,921
541
W
Sol
1,667
928
0
1,866
4,200
630
0
0
4,200
13,904
0
W
Charybdis
SFB_Stix
Charybdis
2,725
1,615
0
1,678
4,884
1,237
0
836
4,048
0
20,601
W
Sylvanus
Shamyko
Sylvanus
1,478
524
564
1,930
3,829
2,286
0
1,129
2,700
10,186
0
L
Ravana
1,529
503
0
1,438
2,603
500
0
391
2,212
0
8,943
L
Amaterasu
jackbeauregard
Amaterasu
3,113
1,308
0
2,156
6,073
1,929
0
1,667
4,350
0
19,975
W
Serqet
kodaB
Serqet
1,123
296
0
1,819
3,135
801
0
0
3,135
0
15,546
W
Anubis
2,151
287
0
746
1,824
663
0
357
1,467
25,043
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
17,787
165
Minions Killed
124
0
Camps Cleared
0
509,512
Distance Traveled
504,989
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,305
661
34
7
0
90,036
0
L
Khepri
3,740
748
9
2
0
119,141
2
L
Hades
3,346
669
23
5
0
105,886
0
W
Sol
3,779
756
29
6
0
106,425
0
W
Charybdis
3,337
667
30
6
0
86,354
0
W
Sylvanus
3,501
700
13
3
0
79,157
0
L
Ravana
3,058
612
25
5
0
89,980
0
L
Amaterasu
4,338
868
33
7
0
99,946
0
W
Serqet
4,131
826
37
7
0
133,414
0
W
Anubis
4,554
911
56
11
0
104,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role