Player Matchup

Amaterasu
Amaterasu
Agent_Hokie
Amaterasu
Level 57
God Stats
3W - 2L
1,409 SR
Queue Stats
281W - 284L
1,516 Elo+
Solo
Osiris
Osiris
DeathlyAnimus69
Osiris
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
320W - 306L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Sgt_JUGERVARK
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,189 Elo+
Solo
Medusa
Medusa
Tlaw1-
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,579 Elo+
Party 1
Vulcan
Vulcan
gasom1000
Vulcan
Level 108
God Stats
6W - 2L
1,726 SR
Queue Stats
139W - 134L
1,419 Elo+
Party 1
Team Averages
Level 67
1,527 SR
1,420 Elo+

VS

Team Averages
Level 32
1,551 SR
1,484 Elo+
Gilgamesh
Gilgamesh
McPotlicker
Gilgamesh
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 143L
1,304 Elo+
Solo
Odin
Odin
SkylaRaine
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
spoozhead
Jormungandr
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 272L
1,404 Elo+
Solo
Anubis
Anubis
stckmn55
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,396 Elo+
Solo
King Arthur
King Arthur
technoggins
King Arthur
Level 41
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 3L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Agent_Hokie
Amaterasu
14
7 / 4 / 18
9,222
1,025
9,316
13,136
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 5 / 17
9,129
1,014
7,493
12,979
16,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
16
5 / 4 / 24
9,970
1,108
12,084
12,247
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Tlaw1-
Medusa
15
7 / 4 / 19
9,704
1,078
15,678
7,903
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
gasom1000
Vulcan
17
7 / 3 / 18
10,680
1,187
14,779
5,625
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
McPotlicker
Gilgamesh
10
0 / 7 / 6
6,281
698
5,094
12,356
8,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 8 / 5
6,387
710
6,265
12,748
10,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
spoozhead
Jormungandr
16
8 / 6 / 8
9,390
1,043
8,159
12,725
9,139
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
stckmn55
Anubis
17
8 / 5 / 5
9,548
1,061
11,246
9,910
4,372
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
technoggins
King Arthur
12
0 / 7 / 12
7,052
784
4,491
14,648
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
33
Kills
17
20
Deaths
33
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Agent_Hokie
Amaterasu
7
4
18
4
W
7
5
17
3.1
L
Gilgamesh
McPotlicker
Gilgamesh
0
7
6
0.43
W
Cthulhu
5
4
24
4.25
L
1
8
5
0.44
W
Medusa
Tlaw1-
Medusa
7
4
19
4.13
W
Vulcan
gasom1000
Vulcan
7
3
18
5.33
L
Jormungandr
spoozhead
Jormungandr
8
6
8
2
L
Anubis
stckmn55
Anubis
8
5
5
2.1
L
King Arthur
technoggins
King Arthur
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,350
Damage
35,255
51,890
Taken
62,387
44,615
Mitigated
43,008
11,084
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Agent_Hokie
Amaterasu
9,316
3,431
1,008
3,859
13,136
12,288
1,442
4,724
8,162
0
15,378
W
7,493
3,803
99
1,069
12,979
16,300
175
5,094
7,819
0
11,241
L
Gilgamesh
McPotlicker
Gilgamesh
5,094
756
61
1,694
12,356
8,988
0
3,981
7,906
0
7,444
W
Cthulhu
12,084
997
826
1,514
12,247
11,752
261
3,764
8,262
24,516
0
L
6,265
974
0
1,115
12,748
10,868
0
6,401
5,946
5,211
4,460
W
Medusa
Tlaw1-
Medusa
15,678
7,740
829
479
7,903
2,547
3,960
4,585
3,318
0
25,329
W
Vulcan
gasom1000
Vulcan
14,779
990
847
554
5,625
1,728
1,307
3,102
2,490
32,700
736
L
Jormungandr
spoozhead
Jormungandr
8,159
2,111
339
1,747
12,725
9,139
0
4,790
7,605
15,953
1,530
L
Anubis
stckmn55
Anubis
11,246
1,160
703
3,067
9,910
4,372
0
3,932
5,723
27,609
1,378
L
King Arthur
technoggins
King Arthur
4,491
922
0
2,122
14,648
9,641
0
7,603
6,820
0
7,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
38,658
107
Minions Killed
76
0
Camps Cleared
0
946,411
Distance Traveled
749,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,222
1,025
12
1
0
196,159
0
W
Osiris
9,129
1,014
4
0
0
171,336
0
L
Gilgamesh
6,281
698
6
1
0
152,512
0
W
Cthulhu
9,970
1,108
28
3
0
189,547
0
L
Odin
6,387
710
3
0
0
151,674
0
W
Medusa
9,704
1,078
28
3
0
191,486
0
W
Vulcan
10,680
1,187
35
4
0
197,883
0
L
Jormungandr
9,390
1,043
17
2
0
143,497
0
L
Anubis
9,548
1,061
42
5
0
145,510
0
L
King Arthur
7,052
784
8
1
0
156,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role