Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ElCine23
Chaac
Level 127
God Stats
4W - 6L
1,441 SR
Queue Stats
107W - 93L
1,515 Elo+
Solo
Fenrir
Fenrir
Okayy Cj
Fenrir
Level 140
God Stats
3W - 0L
1,818 SR
Queue Stats
53W - 55L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
RpR-Striker
Heimdallr
Level 121
God Stats
2W - 0L
1,850 SR
Queue Stats
53W - 57L
1,516 Elo+
Party 2
Raijin
Raijin
Voucn
Raijin
Level 128
God Stats
2W - 0L
1,839 SR
Queue Stats
85W - 83L
1,521 Elo+
Party 1
Team Averages
Level 117
1,689 SR
1,511 Elo+

VS

Team Averages
Level 116
1,712 SR
1,497 Elo+
Persephone
Persephone
Cole_Wrld04
Persephone
Level 126
God Stats
1W - 2L
1,182 SR
Queue Stats
188W - 191L
1,468 Elo+
Solo
Eset
Eset
CornBroYo
Eset
Level 100
God Stats
5W - 1L
1,936 SR
Queue Stats
15W - 14L
1,520 Elo+
Solo
Xing Tian
Xing Tian
Dittototo
Xing Tian
Level 62
God Stats
0W - 2L
1,630 SR
Queue Stats
13W - 18L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
RamiroCB18
Sun Wukong
Level 129
God Stats
22W - 11L
1,804 SR
Queue Stats
211W - 179L
1,541 Elo+
Solo
Hun Batz
Hun Batz
SeufertBeast
Hun Batz
Level 164
God Stats
4W - 1L
2,006 SR
Queue Stats
49W - 54L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 1 / 4
5,277
528
5,616
5,093
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ElCine23
Chaac
11
1 / 0 / 1
5,524
552
3,995
9,073
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Okayy Cj
Fenrir
10
1 / 0 / 3
5,203
520
1,852
5,072
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
RpR-Striker
Heimdallr
9
2 / 1 / 3
5,710
571
3,154
4,016
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Voucn
Raijin
10
3 / 2 / 1
5,903
590
1,972
4,734
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cole_Wrld04
Persephone
7
0 / 4 / 1
4,367
437
2,681
4,364
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
11
3 / 1 / 1
6,007
601
4,139
5,008
1,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Dittototo
Xing Tian
7
1 / 2 / 0
4,725
473
2,023
7,359
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
RamiroCB18
Sun Wukong
11
0 / 1 / 0
6,049
605
5,373
8,145
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
SeufertBeast
Hun Batz
10
0 / 3 / 2
5,265
527
2,777
7,489
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
L
Persephone
Cole_Wrld04
Persephone
0
4
1
0.13
L
Eset
3
1
1
3.5
L
Xing Tian
Dittototo
Xing Tian
1
2
0
0.5
W
Chaac
ElCine23
Chaac
1
0
1
1.5
W
Fenrir
Okayy Cj
Fenrir
1
0
3
2.5
L
Sun Wukong
RamiroCB18
Sun Wukong
0
1
0
0
W
Heimdallr
RpR-Striker
Heimdallr
2
1
3
3.5
L
Hun Batz
SeufertBeast
Hun Batz
0
3
2
0.33
W
Raijin
Voucn
Raijin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
16,993
27,988
Taken
32,365
11,995
Mitigated
11,976
9,857
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,616
401
0
2,217
5,093
2,155
0
3,184
1,749
28,274
0
L
Persephone
Cole_Wrld04
Persephone
2,681
137
0
257
4,364
759
0
1,594
2,755
17,753
0
L
Eset
4,139
444
0
1,732
5,008
1,169
0
2,095
2,913
33,987
0
L
Xing Tian
Dittototo
Xing Tian
2,023
376
0
1,270
7,359
4,060
0
2,292
5,067
9,452
0
W
Chaac
ElCine23
Chaac
3,995
486
0
3,700
9,073
5,588
0
0
9,073
832
32,582
W
Fenrir
Okayy Cj
Fenrir
1,852
523
0
1,019
5,072
1,838
0
745
4,287
0
32,087
L
Sun Wukong
RamiroCB18
Sun Wukong
5,373
1,448
0
3,527
8,145
3,709
0
125
8,020
0
43,991
W
Heimdallr
RpR-Striker
Heimdallr
3,154
1,069
0
1,629
4,016
1,280
0
1,856
1,952
0
30,073
L
Hun Batz
SeufertBeast
Hun Batz
2,777
562
0
500
7,489
2,279
0
1,516
5,973
0
36,996
W
Raijin
Voucn
Raijin
1,972
287
0
1,292
4,734
1,134
0
2,610
2,084
32,636
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
26,413
293
Minions Killed
259
0
Camps Cleared
0
940,677
Distance Traveled
1,000,621
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,277
528
43
4
0
178,115
0
L
Persephone
4,367
437
31
3
0
179,621
3
L
Eset
6,007
601
63
6
0
194,792
0
L
Xing Tian
4,725
473
10
1
0
205,760
0
W
Chaac
5,524
552
66
7
0
205,342
0
W
Fenrir
5,203
520
66
7
0
192,964
0
L
Sun Wukong
6,049
605
83
8
0
194,641
2
W
Heimdallr
5,710
571
52
5
0
185,246
2
L
Hun Batz
5,265
527
72
7
0
225,807
3
W
Raijin
5,903
590
66
7
0
179,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role