Player Matchup

Geb
Geb
Censorships
Geb
Level 102
God Stats
2W - 3L
1,375 SR
Queue Stats
138W - 158L
1,453 Elo+
Solo
Surtr
Surtr
HELbytheTON
Surtr
Level 136
God Stats
4W - 3L
1,302 SR
Queue Stats
232W - 213L
1,434 Elo+
Solo
Nu Wa
Nu Wa
TeamWipe-_-
Nu Wa
Level 94
God Stats
3W - 2L
1,416 SR
Queue Stats
127W - 120L
1,433 Elo+
Solo
Hou Yi
Hou Yi
dankC0WB0Y53
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,426 Elo+
Solo
Hel
Hel
tigre_salvaje984
Hel
Level 115
God Stats
5W - 4L
1,619 SR
Queue Stats
706W - 708L
1,485 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,446 Elo+

VS

Team Averages
Level 115
1,369 SR
1,444 Elo+
Yemoja
Yemoja
ColdSavage1
Yemoja
Level 46
God Stats
1W - 2L
1,252 SR
Queue Stats
21W - 40L
1,326 Elo+
Solo
Jing Wei
Jing Wei
Daddy_Derf
Jing Wei
Level 118
God Stats
8W - 3L
1,667 SR
Queue Stats
229W - 229L
1,472 Elo+
Solo
Anubis
Anubis
DrBariyos
Anubis
Level 149
God Stats
3W - 12L
1,499 SR
Queue Stats
606W - 691L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
En0ko
Cernunnos
Level 115
God Stats
1W - 5L
1,211 SR
Queue Stats
162W - 158L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
domiansso
Kumbhakarna
Level 147
God Stats
0W - 2L
1,218 SR
Queue Stats
90W - 110L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
6,714
959
4,673
6,066
5,053
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 3 / 8
7,744
1,106
3,290
10,439
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 7
7,487
1,070
7,012
3,073
1,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
6 / 1 / 7
8,178
1,168
8,375
4,803
1,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 0 / 5
7,599
1,086
4,601
5,151
1,680
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
5,230
747
2,882
6,569
3,234
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
Daddy_Derf
Jing Wei
11
1 / 4 / 2
5,726
818
3,567
6,306
1,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DrBariyos
Anubis
9
1 / 4 / 2
5,573
796
5,423
5,633
1,991
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
En0ko
Cernunnos
9
0 / 3 / 2
5,321
760
2,272
4,542
1,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
domiansso
Kumbhakarna
11
1 / 3 / 0
5,659
808
2,816
6,810
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
17
Kills
3
5
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Yemoja
0
3
2
0.33
L
Jing Wei
Daddy_Derf
Jing Wei
1
4
2
0.5
L
Anubis
DrBariyos
Anubis
1
4
2
0.5
L
Cernunnos
En0ko
Cernunnos
0
3
2
0.33
W
4
3
8
2.67
W
4
0
7
7.5
W
Hou Yi
6
1
7
9.5
L
Kumbhakarna
domiansso
Kumbhakarna
1
3
0
0.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
16,960
29,532
Taken
29,860
17,525
Mitigated
12,449
15,227
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,673
77
265
501
6,066
5,053
955
2,349
3,717
9,026
596
L
Yemoja
2,882
564
1,110
700
6,569
3,234
0
2,820
3,749
7,120
0
L
Jing Wei
Daddy_Derf
Jing Wei
3,567
2,488
0
875
6,306
1,764
0
3,001
3,305
0
11,655
L
Anubis
DrBariyos
Anubis
5,423
96
0
869
5,633
1,991
0
2,983
2,650
11,888
342
L
Cernunnos
En0ko
Cernunnos
2,272
1,121
312
343
4,542
1,172
0
3,303
1,239
0
10,698
W
3,290
917
438
3,338
10,439
7,779
533
3,386
7,053
145
11,694
W
7,012
1,916
1,426
839
3,073
1,416
3,006
869
2,204
12,551
526
W
Hou Yi
8,375
3,675
0
1,028
4,803
1,597
500
2,019
2,784
0
18,125
L
Kumbhakarna
domiansso
Kumbhakarna
2,816
0
627
730
6,810
4,288
0
3,496
3,314
5,280
128
W
4,601
399
4,149
3,243
5,151
1,680
1,825
2,180
2,971
11,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
27,509
84
Minions Killed
54
0
Camps Cleared
0
669,793
Distance Traveled
522,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,714
959
5
1
0
130,709
0
L
Yemoja
5,230
747
5
1
0
100,963
0
L
Jing Wei
5,726
818
18
3
0
131,009
0
L
Anubis
5,573
796
14
2
0
106,518
0
L
Cernunnos
5,321
760
13
2
0
74,657
0
W
Surtr
7,744
1,106
20
3
0
140,982
0
W
Nu Wa
7,487
1,070
13
2
0
121,396
0
W
Hou Yi
8,178
1,168
25
4
0
137,613
0
L
Kumbhakarna
5,659
808
4
1
0
109,004
0
W
Hel
7,599
1,086
21
3
0
139,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role