Player Matchup

Zhong Kui
Zhong Kui
Diamond I
BackshotKing
Zhong Kui
Diamond I
Level 157
God Stats
6W - 6L
1,709 SR
Queue Stats
110W - 81L
2,422 MMR
Solo
He Bo
He Bo
Diamond III
DefenderDO
He Bo
Diamond III
Level 236
God Stats
31W - 16L
1,871 SR
Queue Stats
559W - 513L
2,222 MMR
Party 3
Jing Wei
Jing Wei
Masters
Dümpy
Jing Wei
Masters
Level 231
God Stats
26W - 17L
1,709 SR
Queue Stats
260W - 195L
2,444 MMR
Party 3
Aphrodite
Aphrodite
Diamond III
Emotionals
Aphrodite
Diamond III
Level 158
God Stats
163W - 114L
1,700 SR
Queue Stats
256W - 234L
2,207 MMR
Solo
Janus
Janus
Masters
l Namikaze l
Janus
Masters
Level 152
God Stats
12W - 19L
1,558 SR
Queue Stats
189W - 168L
2,463 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 187
1,709 SR
2,352 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,663 SR
2,363 MMR
Apollo
Apollo
Diamond I
ArijoG
Apollo
Diamond I
Level 158
God Stats
5W - 1L
1,792 SR
Queue Stats
246W - 221L
2,427 MMR
Party 2
Kumbhakarna
Kumbhakarna
Masters
Kotaro73
Kumbhakarna
Masters
Level 208
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 448L
2,148 MMR
Solo
Bastet
Bastet
Diamond IV
SevenPetals
Bastet
Diamond IV
Level 151
God Stats
1W - 0L
1,581 SR
Queue Stats
38W - 16L
2,391 MMR
Party 1
King Arthur
King Arthur
Diamond III
SubOptimal22
King Arthur
Diamond III
Level 167
God Stats
2W - 3L
1,813 SR
Queue Stats
38W - 16L
2,391 MMR
Party 1
Merlin
Merlin
Masters
jøliver
Merlin
Masters
Level 153
God Stats
5W - 3L
1,631 SR
Queue Stats
210W - 167L
2,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BackshotKing
Zhong Kui
5
0 / 3 / 0
3,271
654
2,136
3,624
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
1
0 / 0 / 0
955
191
0
0
0
Jing Wei
Dümpy
Jing Wei
7
1 / 0 / 1
3,572
714
2,553
2,048
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Emotionals
Aphrodite
5
0 / 0 / 2
2,974
595
1,577
1,094
267
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 0 / 1
4,141
828
1,070
1,324
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusNu WaThorMedusa

VS

Bans
SusanoCamazotzCabrakanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArijoG
Apollo
6
0 / 1 / 0
3,200
640
1,158
2,302
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Kotaro73
Kumbhakarna
6
0 / 1 / 0
3,402
680
653
5,127
1,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
7
2 / 0 / 0
3,832
766
426
3,092
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SubOptimal22
King Arthur
7
1 / 0 / 2
4,039
808
2,342
4,225
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
jøliver
Merlin
7
0 / 0 / 0
3,884
777
382
642
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
3
3
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArijoG
Apollo
0
1
0
0
L
Zhong Kui
BackshotKing
Zhong Kui
0
3
0
0
L
He Bo
0
0
0
0
L
Jing Wei
Dümpy
Jing Wei
1
0
1
1.5
L
Aphrodite
Emotionals
Aphrodite
0
0
2
1
W
Kumbhakarna
Kotaro73
Kumbhakarna
0
1
0
0
W
Bastet
2
0
0
2
W
King Arthur
SubOptimal22
King Arthur
1
0
2
2
W
Merlin
jøliver
Merlin
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,336
Damage
4,961
8,090
Taken
15,388
2,865
Mitigated
5,365
4,026
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArijoG
Apollo
1,158
777
0
408
2,302
692
0
1,208
1,040
0
20,298
L
Zhong Kui
BackshotKing
Zhong Kui
2,136
875
0
1,149
3,624
1,784
0
0
3,624
12,687
3,289
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Dümpy
Jing Wei
2,553
2,435
0
700
2,048
474
0
478
1,570
0
18,367
L
Aphrodite
Emotionals
Aphrodite
1,577
374
842
765
1,094
267
0
175
919
6,615
0
W
Kumbhakarna
Kotaro73
Kumbhakarna
653
30
704
1,729
5,127
1,851
0
1,130
3,997
8,430
0
W
Bastet
426
159
0
2,707
3,092
706
0
148
2,944
0
17,164
W
King Arthur
SubOptimal22
King Arthur
2,342
382
0
2,000
4,225
1,969
0
1,678
2,547
0
18,766
W
Merlin
jøliver
Merlin
382
44
0
323
642
147
0
215
387
22,227
599
L
1,070
198
0
570
1,324
340
0
369
955
24,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,913
Gold Earned
18,357
144
Minions Killed
176
0
Camps Cleared
0
417,062
Distance Traveled
562,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,200
640
41
8
0
83,572
0
L
Zhong Kui
3,271
654
31
6
0
109,033
0
L
He Bo
955
191
0
0
0
0
0
L
Jing Wei
3,572
714
42
8
0
90,503
0
L
Aphrodite
2,974
595
12
2
0
101,881
0
W
Kumbhakarna
3,402
680
10
2
0
122,351
1
W
Bastet
3,832
766
39
8
0
133,300
0
W
King Arthur
4,039
808
39
8
0
124,041
0
W
Merlin
3,884
777
47
9
0
99,346
0
L
Janus
4,141
828
59
12
0
115,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role