Player Matchup

Anhur
Anhur
Lobotomized3845
Anhur
Level 101
God Stats
21W - 12L
1,638 SR
Queue Stats
698W - 732L
1,471 Elo+
Solo
Thoth
Thoth
Sainttheunholy
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,196 Elo+
Solo
Xing Tian
Xing Tian
Spiderman2488
Xing Tian
Level 146
God Stats
1W - 4L
1,205 SR
Queue Stats
176W - 177L
1,369 Elo+
Solo
Mulan
Mulan
The Dado07
Mulan
Level 170
God Stats
1W - 3L
1,397 SR
Queue Stats
131W - 133L
1,482 Elo+
Solo
Hachiman
Hachiman
bigmetzer11
Hachiman
Level 134
God Stats
0W - 1L
1,493 SR
Queue Stats
11W - 21L
1,418 Elo+
Solo
Team Averages
Level 115
1,447 SR
1,387 Elo+

VS

Team Averages
Level 116
1,453 SR
1,428 Elo+
Scylla
Scylla
AtroxOrexis
Scylla
Level 126
God Stats
1W - 1L
1,198 SR
Queue Stats
66W - 56L
1,508 Elo+
Solo
Cerberus
Cerberus
Ic3Demon
Cerberus
Level 53
God Stats
3W - 1L
1,521 SR
Queue Stats
22W - 36L
1,343 Elo+
Party 1
Bastet
Bastet
MustangBetty
Bastet
Level 147
God Stats
6W - 8L
1,461 SR
Queue Stats
446W - 443L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
laylowSEPT
Sun Wukong
Level 136
God Stats
1W - 0L
1,514 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 1
Shiva
Shiva
matoa
Shiva
Level 120
God Stats
3W - 0L
1,571 SR
Queue Stats
252W - 219L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
9,312
716
13,607
16,025
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 5
8,607
662
8,147
12,120
5,963
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Spiderman2488
Xing Tian
15
1 / 4 / 8
8,752
673
12,120
17,367
19,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
15
1 / 5 / 7
8,342
642
8,731
14,857
12,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
bigmetzer11
Hachiman
17
4 / 5 / 6
9,771
752
11,546
10,285
3,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 3 / 16
11,423
879
12,098
8,103
2,151
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Ic3Demon
Cerberus
18
11 / 2 / 15
11,955
920
21,812
19,839
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
1 / 2 / 10
8,889
684
4,233
7,317
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sun Wukong
laylowSEPT
Sun Wukong
18
11 / 4 / 12
11,565
890
13,235
13,445
11,496
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
matoa
Shiva
17
6 / 1 / 15
11,349
873
13,704
22,802
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
11
Kills
30
30
Deaths
12
31
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
3
16
3
W
Cerberus
Ic3Demon
Cerberus
11
2
15
9.25
L
3
9
5
0.61
W
Bastet
1
2
10
3
L
2
7
5
0.64
L
Xing Tian
Spiderman2488
Xing Tian
1
4
8
1.25
L
Mulan
1
5
7
0.9
L
Hachiman
bigmetzer11
Hachiman
4
5
6
1.4
W
Sun Wukong
laylowSEPT
Sun Wukong
11
4
12
4.25
W
Shiva
matoa
Shiva
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,151
Damage
65,082
70,654
Taken
71,506
47,017
Mitigated
44,459
12,911
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,098
1,099
1,034
3,085
8,103
2,151
2,274
2,112
5,991
36,375
1,219
W
Cerberus
Ic3Demon
Cerberus
21,812
296
413
8,242
19,839
10,898
405
5,777
14,062
31,597
127
L
13,607
7,209
922
2,045
16,025
5,069
0
7,604
8,421
0
22,546
W
Bastet
4,233
1,658
55
1,120
7,317
2,619
816
2,669
4,648
0
11,005
L
8,147
693
462
875
12,120
5,963
0
6,576
5,544
18,067
0
L
Xing Tian
Spiderman2488
Xing Tian
12,120
757
326
2,305
17,367
19,358
0
7,187
10,180
19,859
0
L
Mulan
8,731
1,123
1,379
2,629
14,857
12,830
0
8,212
6,645
0
18,044
L
Hachiman
bigmetzer11
Hachiman
11,546
5,848
617
1,351
10,285
3,797
0
5,007
5,278
0
28,330
W
Sun Wukong
laylowSEPT
Sun Wukong
13,235
931
299
2,641
13,445
11,496
328
3,455
9,990
0
24,126
W
Shiva
matoa
Shiva
13,704
1,587
4,090
11,078
22,802
17,295
803
6,254
16,548
903
24,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
55,181
131
Minions Killed
163
0
Camps Cleared
0
1,044,743
Distance Traveled
1,284,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,423
879
66
5
0
241,151
0
W
Cerberus
11,955
920
37
3
0
271,819
0
L
Anhur
9,312
716
27
2
0
169,081
0
W
Bastet
8,889
684
9
1
0
237,895
0
L
Thoth
8,607
662
27
2
0
201,815
1
L
Xing Tian
8,752
673
10
1
0
244,981
0
L
Mulan
8,342
642
24
2
0
223,408
0
L
Hachiman
9,771
752
43
3
0
205,458
0
W
Sun Wukong
11,565
890
29
2
0
255,208
0
W
Shiva
11,349
873
22
2
0
278,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role