Player Matchup

Tyr
Tyr
Ceemore
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,462 Elo+
Party 1
Anhur
Anhur
Grizzybear6
Anhur
Level 85
God Stats
1W - 2L
1,171 SR
Queue Stats
57W - 71L
1,449 Elo+
Solo
Hades
Hades
Ltownboy
Hades
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 452L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
azkolton
Gilgamesh
Level 104
God Stats
1W - 0L
1,245 SR
Queue Stats
80W - 66L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xVIIxMARSxVIIx
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,455 SR
Queue Stats
154W - 168L
1,477 Elo+
Solo
Team Averages
Level 88
1,374 SR
1,487 Elo+

VS

Team Averages
Level 120
1,338 SR
1,473 Elo+
Pele
Pele
JGLPR_02
Pele
Level 89
God Stats
0W - 2L
1,301 SR
Queue Stats
15W - 22L
1,399 Elo+
Solo
Nemesis
Nemesis
KillerWarHero
Nemesis
Level 105
God Stats
0W - 2L
1,137 SR
Queue Stats
40W - 23L
1,588 Elo+
Solo
Rama
Rama
Manchiz
Rama
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,487 Elo+
Solo
Cerberus
Cerberus
Onearm83
Cerberus
Level 123
God Stats
3W - 3L
1,251 SR
Queue Stats
338W - 345L
1,475 Elo+
Solo
Zeus
Zeus
TempTouch
Zeus
Level 141
God Stats
7W - 10L
1,502 SR
Queue Stats
217W - 244L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 0 / 7
5,639
1,128
1,753
4,658
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 4 / 4
5,996
1,199
4,655
4,997
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
Ltownboy
Hades
9
2 / 1 / 5
5,685
1,137
1,503
3,650
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
azkolton
Gilgamesh
10
1 / 0 / 8
5,817
1,163
4,237
4,828
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xVIIxMARSxVIIx
Ah Muzen Cab
12
3 / 0 / 4
6,302
1,260
3,321
3,380
1,139
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 2 / 2
5,393
1,079
3,236
4,219
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
11
1 / 2 / 1
5,717
1,143
3,901
5,315
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Manchiz
Rama
13
3 / 1 / 1
6,260
1,252
5,063
3,959
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Onearm83
Cerberus
1
0 / 0 / 0
1,450
290
0
0
0
Zeus
9
1 / 4 / 1
5,562
1,112
6,033
4,072
811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
9
Kills
5
5
Deaths
9
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
0
7
4.5
W
2
4
4
1
L
Pele
0
2
2
0.5
L
Nemesis
1
2
1
0.75
W
Hades
Ltownboy
Hades
2
1
5
4.5
L
Rama
Manchiz
Rama
3
1
1
3.5
L
Cerberus
Onearm83
Cerberus
0
0
0
0
L
Zeus
1
4
1
0.38
W
Gilgamesh
azkolton
Gilgamesh
1
0
8
5
W
Ah Muzen Cab
xVIIxMARSxVIIx
Ah Muzen Cab
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
18,233
21,513
Taken
17,565
11,647
Mitigated
6,770
6,095
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
1,753
226
645
804
4,658
2,997
0
1,493
2,968
0
4,705
W
4,655
1,785
0
17
4,997
1,750
0
1,022
3,933
0
10,943
L
Pele
3,236
393
323
908
4,219
1,329
0
191
3,874
0
10,921
L
Nemesis
3,901
289
61
1,213
5,315
3,447
0
953
4,062
0
5,505
W
Hades
Ltownboy
Hades
1,503
74
473
726
3,650
1,384
0
1,766
1,850
3,857
0
L
Rama
Manchiz
Rama
5,063
3,547
0
1,447
3,959
1,183
0
190
3,702
0
13,947
L
Cerberus
Onearm83
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
6,033
197
172
90
4,072
811
0
81
3,878
9,520
0
W
Gilgamesh
azkolton
Gilgamesh
4,237
848
1,660
1,313
4,828
4,377
0
891
3,723
0
7,020
W
Ah Muzen Cab
xVIIxMARSxVIIx
Ah Muzen Cab
3,321
491
214
243
3,380
1,139
0
861
2,449
0
14,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
24,382
68
Minions Killed
62
0
Camps Cleared
0
574,685
Distance Traveled
435,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,639
1,128
7
1
0
123,544
0
W
Anhur
5,996
1,199
17
3
0
112,390
0
L
Pele
5,393
1,079
16
3
0
108,580
0
L
Nemesis
5,717
1,143
3
1
0
128,488
0
W
Hades
5,685
1,137
6
1
0
105,653
0
L
Rama
6,260
1,252
25
5
0
100,101
0
L
Cerberus
1,450
290
0
0
0
0
0
L
Zeus
5,562
1,112
18
4
0
98,702
0
W
Gilgamesh
5,817
1,163
8
2
0
109,736
0
W
Ah Muzen Cab
6,302
1,260
30
6
0
123,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role