Player Matchup

Mercury
Mercury
 
Mercury
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Champigne
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 195L
1,526 Elo+
Party 2
Vulcan
Vulcan
LoneFusionnV2
Vulcan
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo
Cupid
Cupid
MoistNakedMoose
Cupid
Level 67
God Stats
29W - 14L
1,637 SR
Queue Stats
95W - 72L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
TehFlapYak
Gilgamesh
Level 142
God Stats
67W - 44L
1,563 SR
Queue Stats
259W - 236L
1,493 Elo+
Party 2
Team Averages
Level 106
1,540 SR
1,511 Elo+

VS

Team Averages
Level 99
1,412 SR
1,444 Elo+
Zeus
Zeus
Betteraxe123
Zeus
Level 117
God Stats
3W - 2L
1,150 SR
Queue Stats
61W - 59L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bonibonbon23
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,206 Elo+
Party 1
Ao Kuang
Ao Kuang
FallenAlmighty
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 35L
1,568 Elo+
Solo
Jing Wei
Jing Wei
cosmos25
Jing Wei
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kakatoess2
Kumbhakarna
Level 147
God Stats
6W - 1L
1,410 SR
Queue Stats
118W - 120L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 1
5,324
484
2,096
8,820
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Champigne
Kumbhakarna
8
0 / 2 / 0
5,299
482
4,951
11,141
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
6,010
546
2,657
6,828
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,060
460
2,932
6,145
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TehFlapYak
Gilgamesh
12
3 / 2 / 0
6,959
633
6,112
8,272
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,581
598
7,624
3,986
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Bonibonbon23
Cu Chulainn
10
0 / 3 / 1
5,457
496
2,726
8,694
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
13
9 / 0 / 2
7,063
642
7,025
6,531
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
cosmos25
Jing Wei
10
2 / 0 / 1
5,704
519
4,258
4,712
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
kakatoess2
Kumbhakarna
9
0 / 0 / 4
5,757
523
5,497
9,582
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
1
0.17
W
2
0
5
4.5
W
Cu Chulainn
Bonibonbon23
Cu Chulainn
0
3
1
0.17
L
Kumbhakarna
Champigne
Kumbhakarna
0
2
0
0
W
Ao Kuang
9
0
2
10
L
0
3
0
0
L
0
3
0
0
L
Gilgamesh
TehFlapYak
Gilgamesh
3
2
0
1.5
W
Jing Wei
cosmos25
Jing Wei
2
0
1
2.5
W
Kumbhakarna
kakatoess2
Kumbhakarna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
27,130
41,206
Taken
33,505
15,554
Mitigated
15,144
9,407
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,096
518
0
1,545
8,820
2,581
0
3,770
4,938
0
39,416
W
7,624
656
0
1,728
3,986
1,092
0
1,657
2,329
45,033
0
W
Cu Chulainn
Bonibonbon23
Cu Chulainn
2,726
685
0
1,598
8,694
4,591
0
789
7,544
4,560
26,247
L
Kumbhakarna
Champigne
Kumbhakarna
4,951
452
1,345
2,615
11,141
4,376
0
4,919
6,088
20,657
1,535
W
Ao Kuang
7,025
1,454
0
2,241
6,531
2,584
0
420
5,985
51,835
0
L
2,657
218
0
250
6,828
1,845
0
4,260
2,200
42,596
1,879
L
2,932
1,137
434
1,469
6,145
1,484
535
2,982
3,163
0
27,759
L
Gilgamesh
TehFlapYak
Gilgamesh
6,112
1,417
0
1,749
8,272
5,268
0
3,421
4,795
8,892
36,029
W
Jing Wei
cosmos25
Jing Wei
4,258
3,406
0
3,199
4,712
1,414
336
1,610
3,102
0
38,555
W
Kumbhakarna
kakatoess2
Kumbhakarna
5,497
953
0
3,329
9,582
5,463
0
3,821
5,761
17,385
1,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
30,562
305
Minions Killed
335
0
Camps Cleared
0
1,131,720
Distance Traveled
1,150,263
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,324
484
67
6
0
294,041
0
W
Zeus
6,581
598
106
10
0
204,291
2
W
Cu Chulainn
5,457
496
53
5
0
201,876
0
L
Kumbhakarna
5,299
482
25
2
0
200,205
3
W
Ao Kuang
7,063
642
80
7
0
297,672
0
L
Vulcan
6,010
546
89
8
0
211,732
3
L
Cupid
5,060
460
51
5
0
213,524
2
L
Gilgamesh
6,959
633
73
7
0
212,218
4
W
Jing Wei
5,704
519
73
7
0
220,797
0
W
Kumbhakarna
5,757
523
23
2
0
225,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role