Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
Coach Maui
Maui
Gold V
Level 129
God Stats
1W - 1L
1,190 SR
Queue Stats
14W - 18L
1,318 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DJ To Nasty5260
Sun Wukong
Silver I
Level 127
God Stats
1W - 0L
1,729 SR
Queue Stats
40W - 54L
1,198 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Psycho Suede466
Yu Huang
Gold IV
Level 109
God Stats
2W - 5L
1,438 SR
Queue Stats
139W - 151L
1,422 MMR
Solo
Thor
Thor
Gold IV
peluzita400
Thor
Gold IV
Level 161
God Stats
2W - 2L
1,609 SR
Queue Stats
27W - 27L
1,443 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,493 SR
1,376 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,537 SR
1,344 MMR
Geb
Geb
Silver I
Cannon-Con
Geb
Silver I
Level 124
God Stats
15W - 8L
1,779 SR
Queue Stats
162W - 168L
1,191 MMR
Solo
Apollo
Apollo
Gold II
IfBmThenFeed
Apollo
Gold II
Level 158
God Stats
4W - 5L
1,549 SR
Queue Stats
97W - 93L
1,327 MMR
Solo
Cupid
Cupid
Gold II
JukeNova
Cupid
Gold II
Level 128
God Stats
0W - 3L
1,651 SR
Queue Stats
182W - 192L
1,340 MMR
Solo
Pele
Pele
Silver IV
SMITELORD254
Pele
Silver IV
Level 117
God Stats
0W - 1L
1,173 SR
Queue Stats
7W - 15L
1,410 MMR
Solo
Scylla
Scylla
Bronze V
WorldInSin
Scylla
Bronze V
Level 83
God Stats
1W - 5L
1,530 SR
Queue Stats
3W - 8L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 1 / 0
4,524
566
2,388
4,764
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,450
556
1,782
5,059
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
DJ To Nasty5260
Sun Wukong
9
0 / 2 / 1
4,815
602
1,915
5,864
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
9
0 / 0 / 0
4,983
623
1,079
2,061
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,027
628
1,417
4,159
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaMulanCthulhuLancelot

VS

Bans
BacchusFenrirChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,210
526
1,029
2,836
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Apollo
11
2 / 1 / 0
6,176
772
3,210
6,389
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
JukeNova
Cupid
8
1 / 1 / 1
4,610
576
2,776
3,936
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 1
4,815
602
1,701
4,257
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
WorldInSin
Scylla
1
0 / 0 / 0
3,094
387
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
0
1
L
0
0
0
0
W
0
1
0
0
W
Sun Wukong
DJ To Nasty5260
Sun Wukong
0
2
1
0.25
L
Apollo
2
1
0
2
L
Cupid
JukeNova
Cupid
1
1
1
1.5
W
Yu Huang
0
0
0
0
L
1
0
1
1.5
L
Scylla
WorldInSin
Scylla
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,581
Damage
8,716
21,907
Taken
17,418
9,601
Mitigated
5,778
8,707
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,388
1,131
375
1,351
4,764
1,523
0
627
4,126
0
25,603
L
1,029
60
0
1,731
2,836
1,495
0
346
2,490
9,630
0
W
1,782
411
0
1,177
5,059
3,061
0
335
4,724
15,131
0
W
Sun Wukong
DJ To Nasty5260
Sun Wukong
1,915
188
0
2,087
5,864
3,259
0
0
5,864
0
27,024
L
Apollo
3,210
1,603
0
3,112
6,389
1,779
368
646
5,483
0
42,385
L
Cupid
JukeNova
Cupid
2,776
1,368
29
1,537
3,936
1,082
0
437
3,499
0
27,474
W
Yu Huang
1,079
0
0
981
2,061
609
188
0
2,061
34,181
831
L
1,701
236
0
1,364
4,257
1,422
0
1,432
2,825
0
27,749
L
Scylla
WorldInSin
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
1,417
197
0
2,736
4,159
1,149
0
67
4,092
0
29,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
22,905
230
Minions Killed
204
0
Camps Cleared
0
842,257
Distance Traveled
620,218
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,524
566
37
5
0
174,269
0
L
Geb
4,210
526
13
2
0
94,756
0
W
Maui
4,450
556
17
2
0
176,149
3
W
Sun Wukong
4,815
602
46
6
0
151,295
0
L
Apollo
6,176
772
71
9
0
155,679
1
L
Cupid
4,610
576
69
9
0
165,004
0
W
Yu Huang
4,983
623
55
7
0
157,367
2
L
Pele
4,815
602
51
6
0
204,469
4
L
Scylla
3,094
387
0
0
0
310
0
W
Thor
5,027
628
75
9
0
183,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role