Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
OgroDaFoice
Kuzenbo
Level 117
God Stats
0W - 3L
1,209 SR
Queue Stats
12W - 21L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
SnyperSinho0
Ne Zha
Level 157
God Stats
1W - 1L
1,530 SR
Queue Stats
75W - 68L
1,514 Elo+
Party 1
Terra
Terra
ZATOREX
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Solo
Team Averages
Level 149
1,448 SR
1,469 Elo+

VS

Team Averages
Level 134
1,572 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RocknRollla
Guan Yu
Level 209
God Stats
6W - 3L
1,612 SR
Queue Stats
490W - 516L
1,493 Elo+
Solo
Fenrir
Fenrir
WarnninG
Fenrir
Level 67
God Stats
3W - 0L
1,862 SR
Queue Stats
154W - 164L
1,456 Elo+
Solo
Odin
Odin
juninmd
Odin
Level 90
God Stats
4W - 6L
1,384 SR
Queue Stats
96W - 114L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 2
5,826
971
5,053
3,045
1,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
 
Nox
5
0 / 0 / 0
4,556
759
463
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
OgroDaFoice
Kuzenbo
10
1 / 2 / 2
5,378
896
2,543
8,127
8,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
13
2 / 1 / 3
6,198
1,033
10,811
5,616
2,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
ZATOREX
Terra
12
1 / 2 / 5
6,438
1,073
5,049
8,595
3,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 3
6,668
1,111
9,872
3,671
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
12
1 / 1 / 4
6,647
1,108
4,081
6,918
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
RocknRollla
Guan Yu
10
0 / 2 / 3
5,574
929
3,902
6,681
5,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
WarnninG
Fenrir
10
1 / 1 / 5
6,035
1,006
2,522
6,165
5,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
juninmd
Odin
11
1 / 1 / 4
6,021
1,004
2,614
4,428
2,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
5
Kills
6
6
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Nox
 
Nox
0
0
0
0
W
Agni
 
Agni
3
1
3
4.5
W
Khepri
 
Khepri
1
1
4
3
L
Kuzenbo
OgroDaFoice
Kuzenbo
1
2
2
1
W
Guan Yu
RocknRollla
Guan Yu
0
2
3
0.75
L
Ne Zha
2
1
3
3.5
W
Fenrir
WarnninG
Fenrir
1
1
5
3.5
L
Terra
ZATOREX
Terra
1
2
5
1.75
W
Odin
juninmd
Odin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
22,991
25,383
Taken
27,863
16,039
Mitigated
19,789
9,700
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,053
1,391
477
315
3,045
1,087
0
1,816
1,229
19,511
0
L
Nox
 
Nox
463
0
0
0
0
0
0
0
0
463
0
W
Agni
 
Agni
9,872
960
752
252
3,671
1,332
0
1,099
2,530
23,522
0
W
Khepri
 
Khepri
4,081
403
2,136
2,403
6,918
4,713
0
3,779
2,957
12,034
240
L
Kuzenbo
OgroDaFoice
Kuzenbo
2,543
762
306
1,818
8,127
8,411
0
4,720
3,187
3,745
0
W
Guan Yu
RocknRollla
Guan Yu
3,902
105
2,053
2,328
6,681
5,639
0
3,103
3,398
0
13,870
L
Ne Zha
10,811
779
476
1,247
5,616
2,569
0
3,626
1,950
0
17,592
W
Fenrir
WarnninG
Fenrir
2,522
708
325
1,599
6,165
5,132
0
3,056
2,954
0
4,114
L
Terra
ZATOREX
Terra
5,049
448
2,341
2,720
8,595
3,972
0
3,992
4,504
9,831
323
W
Odin
juninmd
Odin
2,614
393
267
226
4,428
2,973
0
2,017
2,333
464
9,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
30,945
62
Minions Killed
95
0
Camps Cleared
0
448,671
Distance Traveled
635,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,826
971
33
6
0
107,619
0
L
Nox
4,556
759
0
0
0
13,005
0
W
Agni
6,668
1,111
39
7
0
116,153
0
W
Khepri
6,647
1,108
12
2
0
121,921
0
L
Kuzenbo
5,378
896
3
1
0
91,802
0
W
Guan Yu
5,574
929
15
3
0
142,080
0
L
Ne Zha
6,198
1,033
17
3
0
119,823
0
W
Fenrir
6,035
1,006
7
1
0
128,980
0
L
Terra
6,438
1,073
9
2
0
116,422
0
W
Odin
6,021
1,004
22
4
0
126,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role