Player Matchup

Ymir
Ymir
Jack11x
Ymir
Level 118
God Stats
5W - 0L
1,941 SR
Queue Stats
120W - 115L
1,484 Elo+
Party 1
Mulan
Mulan
Leorojo210
Mulan
Level 66
God Stats
15W - 18L
1,692 SR
Queue Stats
301W - 294L
1,535 Elo+
Solo
Agni
Agni
TheFrsXx
Agni
Level 45
God Stats
7W - 5L
1,394 SR
Queue Stats
339W - 342L
1,366 Elo+
Solo
Nu Wa
Nu Wa
WSUDREW12
Nu Wa
Level 116
God Stats
14W - 9L
1,563 SR
Queue Stats
126W - 117L
1,490 Elo+
Party 1
Artemis
Artemis
dvdsnts
Artemis
Level 97
God Stats
149W - 147L
1,561 SR
Queue Stats
157W - 156L
1,512 Elo+
Solo
Team Averages
Level 88
1,630 SR
1,477 Elo+

VS

Team Averages
Level 79
1,466 SR
1,422 Elo+
Ratatoskr
Ratatoskr
Cipher21451
Ratatoskr
Level 105
God Stats
19W - 20L
1,482 SR
Queue Stats
497W - 516L
1,476 Elo+
Party 2
Fenrir
Fenrir
EBTNorman
Fenrir
Level 92
God Stats
2W - 4L
1,355 SR
Queue Stats
590W - 555L
1,485 Elo+
Solo
Ix Chel
Ix Chel
GrizloOnDaBeat
Ix Chel
Level 62
God Stats
14W - 11L
1,601 SR
Queue Stats
416W - 418L
1,469 Elo+
Solo
Anhur
Anhur
Jackofhearts137
Anhur
Level 101
God Stats
37W - 41L
1,510 SR
Queue Stats
629W - 592L
1,488 Elo+
Party 2
Surtr
Surtr
arod5624
Surtr
Level 34
God Stats
2W - 3L
1,384 SR
Queue Stats
4W - 15L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jack11x
Ymir
9
0 / 4 / 1
5,939
457
3,985
11,160
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
14
7 / 2 / 1
8,645
665
6,623
10,393
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
13
4 / 1 / 4
7,659
589
5,446
5,377
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
WSUDREW12
Nu Wa
13
3 / 1 / 4
7,899
608
8,485
4,744
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
dvdsnts
Artemis
13
3 / 3 / 2
7,622
586
7,688
8,228
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cipher21451
Ratatoskr
11
3 / 0 / 2
6,981
537
2,427
8,701
5,590
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
EBTNorman
Fenrir
12
2 / 7 / 5
7,012
539
5,116
13,052
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 2 / 2
6,854
527
6,270
8,037
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 2
6,718
517
6,382
9,785
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
arod5624
Surtr
6
0 / 5 / 0
5,007
385
1,355
6,917
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
11
11
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cipher21451
Ratatoskr
3
0
2
4
L
Fenrir
EBTNorman
Fenrir
2
7
5
0.64
L
3
2
2
2
W
Ymir
Jack11x
Ymir
0
4
1
0.13
L
3
3
2
1.33
W
Mulan
7
2
1
3.75
W
Agni
4
1
4
6
W
Nu Wa
WSUDREW12
Nu Wa
3
1
4
5
L
Surtr
arod5624
Surtr
0
5
0
0
W
Artemis
dvdsnts
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
21,550
39,902
Taken
46,492
19,251
Mitigated
18,543
11,797
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cipher21451
Ratatoskr
2,427
206
0
2,722
8,701
5,590
0
3,887
4,814
0
22,208
L
Fenrir
EBTNorman
Fenrir
5,116
1,797
0
1,724
13,052
4,787
0
4,733
8,319
0
40,940
L
6,270
593
582
3,508
8,037
2,194
0
4,972
3,065
52,387
1,080
W
Ymir
Jack11x
Ymir
3,985
645
0
2,009
11,160
6,667
0
2,688
8,159
16,788
0
L
6,382
2,848
0
3,455
9,785
2,964
0
3,744
6,041
0
49,037
W
Mulan
6,623
1,350
0
2,819
10,393
7,925
336
1,456
8,716
0
59,040
W
Agni
5,446
623
0
2,586
5,377
1,346
308
401
4,878
46,720
964
W
Nu Wa
WSUDREW12
Nu Wa
8,485
2,268
0
885
4,744
1,273
589
1,110
3,470
54,716
1,151
L
Surtr
arod5624
Surtr
1,355
426
0
633
6,917
3,008
0
551
6,366
83
12,159
W
Artemis
dvdsnts
Artemis
7,688
4,115
0
3,498
8,228
2,040
411
0
8,228
0
54,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
32,572
364
Minions Killed
296
0
Camps Cleared
0
1,200,230
Distance Traveled
1,166,868
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,981
537
22
2
0
248,867
0
L
Fenrir
7,012
539
67
5
0
264,526
0
L
Ix Chel
6,854
527
96
7
0
268,340
4
W
Ymir
5,939
457
18
1
0
249,806
1
L
Anhur
6,718
517
81
6
0
236,941
0
W
Mulan
8,645
665
94
7
0
183,588
0
W
Agni
7,659
589
67
5
0
298,418
1
W
Nu Wa
7,899
608
87
7
0
244,587
0
L
Surtr
5,007
385
30
2
0
148,194
0
W
Artemis
7,622
586
98
8
0
223,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role