Player Matchup

Morgan Le Fay
Morgan Le Fay
CancerianMess
Morgan Le Fay
Level 103
God Stats
42W - 27L
1,557 SR
Queue Stats
254W - 259L
1,424 Elo+
Solo
Ares
Ares
Grimlorswift
Ares
Level 49
God Stats
31W - 14L
1,699 SR
Queue Stats
54W - 35L
1,606 Elo+
Party 1
Horus
Horus
MadBrax
Horus
Level 86
God Stats
15W - 7L
1,636 SR
Queue Stats
110W - 100L
1,552 Elo+
Party 1
Arachne
Arachne
Mindless Grim
Arachne
Level 157
God Stats
2W - 1L
1,754 SR
Queue Stats
187W - 235L
1,479 Elo+
Solo
Jing Wei
Jing Wei
dd--yasu
Jing Wei
Level 128
God Stats
1W - 3L
1,165 SR
Queue Stats
577W - 741L
1,506 Elo+
Solo
Team Averages
Level 105
1,562 SR
1,513 Elo+

VS

Team Averages
Level 108
1,484 SR
1,523 Elo+
Anubis
Anubis
BigDaddyMaui
Anubis
Level 108
God Stats
8W - 9L
1,474 SR
Queue Stats
211W - 220L
1,529 Elo+
Solo
Heimdallr
Heimdallr
MrDIABLO03
Heimdallr
Level 69
God Stats
3W - 1L
1,579 SR
Queue Stats
105W - 100L
1,503 Elo+
Solo
Yemoja
Yemoja
Toneser86
Yemoja
Level 129
God Stats
14W - 12L
1,586 SR
Queue Stats
271W - 272L
1,507 Elo+
Solo
Mercury
Mercury
collbro
Mercury
Level 95
God Stats
1W - 3L
1,261 SR
Queue Stats
156W - 145L
1,533 Elo+
Solo
Janus
Janus
vahezzz
Janus
Level 141
God Stats
11W - 10L
1,519 SR
Queue Stats
254W - 232L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CancerianMess
Morgan Le Fay
11
0 / 2 / 6
5,724
1,145
3,391
2,608
734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 7
6,635
1,327
2,253
4,995
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
MadBrax
Horus
11
2 / 1 / 4
6,260
1,252
3,065
7,477
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
11
5 / 2 / 3
7,214
1,443
3,634
4,886
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
dd--yasu
Jing Wei
11
1 / 1 / 7
6,355
1,271
3,399
2,938
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

365

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 1 / 2
6,932
1,386
8,507
3,958
1,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
MrDIABLO03
Heimdallr
10
1 / 1 / 3
6,092
1,218
2,345
3,633
985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
Toneser86
Yemoja
8
0 / 0 / 0
3,575
715
0
0
0
Mercury
collbro
Mercury
11
2 / 5 / 4
6,520
1,304
3,236
7,274
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
vahezzz
Janus
12
0 / 1 / 5
6,549
1,310
4,888
2,663
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
8
Kills
7
7
Deaths
8
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
1
2
5
W
Morgan Le Fay
CancerianMess
Morgan Le Fay
0
2
6
1.5
W
0
1
7
3.5
W
Horus
MadBrax
Horus
2
1
4
4
W
Arachne
5
2
3
3.25
L
Heimdallr
MrDIABLO03
Heimdallr
1
1
3
2.5
L
Yemoja
Toneser86
Yemoja
0
0
0
0
L
Mercury
collbro
Mercury
2
5
4
0.8
W
Jing Wei
dd--yasu
Jing Wei
1
1
7
4.5
L
Janus
vahezzz
Janus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
18,976
22,904
Taken
17,528
11,821
Mitigated
5,557
3,468
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,507
587
0
1,116
3,958
1,702
0
720
3,132
18,439
0
W
Morgan Le Fay
CancerianMess
Morgan Le Fay
3,391
498
0
0
2,608
734
0
1,556
1,052
9,875
0
W
2,253
94
0
684
4,995
2,885
0
3,006
1,875
7,406
1,751
W
Horus
MadBrax
Horus
3,065
836
426
1,494
7,477
5,453
0
3,359
3,912
0
10,151
W
Arachne
3,634
2,885
0
334
4,886
1,912
0
3,000
1,872
0
10,442
L
Heimdallr
MrDIABLO03
Heimdallr
2,345
872
0
212
3,633
985
0
1,342
2,249
0
5,767
L
Yemoja
Toneser86
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
collbro
Mercury
3,236
1,516
0
68
7,274
2,165
0
2,393
4,771
0
8,500
W
Jing Wei
dd--yasu
Jing Wei
3,399
2,875
0
530
2,938
837
0
1,892
932
0
13,970
L
Janus
vahezzz
Janus
4,888
128
0
0
2,663
705
0
960
1,703
27,076
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
29,668
89
Minions Killed
109
4
Camps Cleared
5
546,531
Distance Traveled
355,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,932
1,386
28
6
1
91,260
0
W
Morgan Le Fay
5,724
1,145
6
1
0
103,717
0
W
Ares
6,635
1,327
9
2
0
115,199
0
W
Horus
6,260
1,252
21
4
0
124,190
0
W
Arachne
7,214
1,443
17
3
3
98,878
0
L
Heimdallr
6,092
1,218
9
2
0
62,025
0
L
Yemoja
3,575
715
0
0
0
0
0
L
Mercury
6,520
1,304
10
2
1
103,822
0
W
Jing Wei
6,355
1,271
36
7
1
104,547
0
L
Janus
6,549
1,310
62
12
3
98,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role