Player Matchup

Susano
Susano
Brn-The-King
Susano
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,342 Elo+
Party 2
Bellona
Bellona
BruhBeat
Bellona
Level 72
God Stats
10W - 4L
1,799 SR
Queue Stats
354W - 365L
1,477 Elo+
Solo
Nox
Nox
HockOnFire1
Nox
Level 84
God Stats
1W - 1L
1,252 SR
Queue Stats
69W - 52L
1,518 Elo+
Solo
Ymir
Ymir
King-Brn-
Ymir
Level 27
God Stats
9W - 6L
1,525 SR
Queue Stats
18W - 21L
1,349 Elo+
Party 2
Artemis
Artemis
mhdkartal555
Artemis
Level 81
God Stats
1W - 2L
1,173 SR
Queue Stats
27W - 34L
1,350 Elo+
Party 2
Team Averages
Level 69
1,450 SR
1,407 Elo+

VS

Team Averages
Level 68
1,512 SR
1,386 Elo+
Mercury
Mercury
IgneousStream03
Mercury
Level 23
God Stats
18W - 23L
1,466 SR
Queue Stats
31W - 55L
1,230 Elo+
Party 1
Maui
Maui
KH4LIGAN
Maui
Level 62
God Stats
31W - 38L
1,372 SR
Queue Stats
310W - 297L
1,415 Elo+
Party 1
Susano
Susano
RockyCactus9
Susano
Level 66
God Stats
13W - 15L
1,544 SR
Queue Stats
114W - 97L
1,477 Elo+
Solo
Izanami
Izanami
horrorwhorror
Izanami
Level 58
God Stats
4W - 5L
1,635 SR
Queue Stats
234W - 230L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
sophyraa
Nu Wa
Level 129
God Stats
8W - 6L
1,540 SR
Queue Stats
100W - 106L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
7 / 1 / 2
7,655
547
5,398
9,216
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
BruhBeat
Bellona
15
5 / 0 / 4
9,032
645
6,092
10,007
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 1 / 5
8,017
573
4,258
6,457
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
1 / 1 / 9
7,933
567
4,080
10,073
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
mhdkartal555
Artemis
12
5 / 3 / 3
7,566
540
7,319
8,278
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,930
424
658
6,408
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
2 / 6 / 1
6,355
454
5,785
12,357
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
12
1 / 4 / 0
6,633
474
3,225
10,030
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
0 / 5 / 3
6,081
434
6,367
9,772
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
sophyraa
Nu Wa
12
1 / 3 / 1
7,237
517
5,268
5,573
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
5
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
7
1
2
8
W
Bellona
BruhBeat
Bellona
5
0
4
7
W
2
1
5
4.5
L
1
2
0
0.5
L
Maui
2
6
1
0.42
W
Ymir
1
1
9
5.5
L
Susano
1
4
0
0.25
L
Izanami
0
5
3
0.3
W
Artemis
mhdkartal555
Artemis
5
3
3
2.17
L
Nu Wa
sophyraa
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
21,303
44,031
Taken
44,140
22,689
Mitigated
15,920
12,365
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
5,398
1,182
0
3,627
9,216
2,679
0
2,493
6,491
0
36,679
W
Bellona
BruhBeat
Bellona
6,092
1,674
0
4,577
10,007
7,682
0
1,733
8,190
0
59,180
W
4,258
722
0
1,890
6,457
2,494
0
1,589
4,677
55,064
0
L
658
107
0
908
6,408
2,276
0
0
6,408
0
28,785
L
Maui
5,785
1,224
0
2,809
12,357
5,818
210
2,668
9,671
28,197
849
W
Ymir
4,080
401
0
1,192
10,073
7,086
230
2,375
7,614
34,320
0
L
Susano
3,225
435
0
2,257
10,030
3,217
0
1,123
8,847
511
36,102
L
Izanami
6,367
3,150
0
2,555
9,772
3,001
112
1,916
7,856
0
41,742
W
Artemis
mhdkartal555
Artemis
7,319
2,122
374
705
8,278
2,748
1,083
2,144
6,082
0
49,251
L
Nu Wa
sophyraa
Nu Wa
5,268
1,157
0
585
5,573
1,608
204
2,288
3,020
43,365
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
32,236
432
Minions Killed
318
0
Camps Cleared
0
1,372,468
Distance Traveled
1,279,153
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,655
547
62
4
0
339,168
9
W
Bellona
9,032
645
116
8
0
243,593
0
W
Nox
8,017
573
116
8
0
278,669
1
L
Mercury
5,930
424
54
4
0
281,386
0
L
Maui
6,355
454
35
3
0
257,321
0
W
Ymir
7,933
567
56
4
0
253,947
0
L
Susano
6,633
474
51
4
0
261,949
2
L
Izanami
6,081
434
68
5
0
257,792
3
W
Artemis
7,566
540
82
6
0
257,091
2
L
Nu Wa
7,237
517
110
8
0
220,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role