Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
AIG Lord Cu
Geb
Gold III
Level 159
God Stats
30W - 26L
1,535 SR
Queue Stats
554W - 533L
1,324 MMR
Party 1
Chang'e
Chang'e
Platinum III
Gg money4615
Chang'e
Platinum III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,829 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,512 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,605 SR
1,674 MMR
Charybdis
Charybdis
Gold II
Breakas
Charybdis
Gold II
Level 140
God Stats
5W - 5L
1,662 SR
Queue Stats
34W - 31L
1,667 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
EL_ITALO_RD
Xing Tian
Platinum IV
Level 153
God Stats
23W - 24L
1,654 SR
Queue Stats
245W - 253L
1,727 MMR
Solo
Anubis
Anubis
Gold I
MojoSoD0pe
Anubis
Gold I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 253L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
7 / 0 / 4
9,716
972
7,805
10,486
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 1 / 10
8,300
830
5,947
9,466
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Gg money4615
Chang'e
15
5 / 1 / 7
9,424
942
8,980
7,104
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaAchillesKuzenboCthulhuMedusa

VS

Bans
Ne ZhaPersephoneVulcanAgniScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Breakas
Charybdis
13
2 / 4 / 0
7,918
792
4,207
7,275
2,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
EL_ITALO_RD
Xing Tian
12
0 / 3 / 1
6,911
691
6,957
11,647
7,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
MojoSoD0pe
Anubis
12
0 / 5 / 2
7,236
724
5,000
7,948
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
4
9
W
0
1
10
5
L
Charybdis
Breakas
Charybdis
2
4
0
0.5
L
Xing Tian
EL_ITALO_RD
Xing Tian
0
3
1
0.17
W
Chang'e
Gg money4615
Chang'e
5
1
7
8.5
L
Anubis
MojoSoD0pe
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
16,164
27,056
Taken
26,870
15,467
Mitigated
13,052
11,190
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,805
1,508
0
1,286
10,486
5,688
1,153
2,888
7,313
0
27,407
W
5,947
252
0
2,048
9,466
7,808
208
3,807
5,457
19,365
883
L
Charybdis
Breakas
Charybdis
4,207
2,296
0
506
7,275
2,412
34
3,101
3,895
0
21,480
L
Xing Tian
EL_ITALO_RD
Xing Tian
6,957
535
0
1,962
11,647
7,838
0
6,831
4,169
16,281
1,685
W
Chang'e
Gg money4615
Chang'e
8,980
865
3,260
4,596
7,104
1,971
714
3,793
3,064
45,663
0
L
Anubis
MojoSoD0pe
Anubis
5,000
210
0
1,198
7,948
2,802
0
4,323
2,992
20,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
22,065
152
Minions Killed
106
0
Camps Cleared
0
591,482
Distance Traveled
525,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,716
972
53
5
0
213,306
0
W
Geb
8,300
830
27
3
0
188,604
0
L
Charybdis
7,918
792
39
4
0
180,987
3
L
Xing Tian
6,911
691
20
2
0
192,099
0
W
Chang'e
9,424
942
72
7
0
189,572
2
L
Anubis
7,236
724
47
5
0
152,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role