Player Matchup

Bacchus
Bacchus
AvislgnisRex
Bacchus
Level 146
God Stats
16W - 29L
1,522 SR
Queue Stats
672W - 745L
1,391 Elo+
Party 1
Chang'e
Chang'e
D3m0nCUPID1993
Chang'e
Level 76
God Stats
3W - 5L
1,497 SR
Queue Stats
324W - 367L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
Heres Eddy
Sun Wukong
Level 27
God Stats
66W - 67L
1,466 SR
Queue Stats
118W - 147L
1,424 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,415 Elo+

VS

Team Averages
Level 89
1,500 SR
1,280 Elo+
Anubis
Anubis
BAWS_Qc_DUG
Anubis
Level 81
God Stats
122W - 103L
1,584 SR
Queue Stats
149W - 133L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Bonneau
Ah Puch
Level 87
God Stats
11W - 12L
1,414 SR
Queue Stats
20W - 27L
1,328 Elo+
Solo
Bakasura
Bakasura
Chance theRaptr
Bakasura
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AvislgnisRex
Bacchus
12
3 / 4 / 0
7,689
769
6,065
10,588
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 2
6,671
667
1,859
7,529
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
Heres Eddy
Sun Wukong
12
1 / 4 / 2
7,388
739
2,596
10,003
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 1 / 6
8,809
881
5,692
4,928
2,083
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
Bonneau
Ah Puch
14
2 / 2 / 6
8,386
839
11,016
4,933
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
7 / 1 / 4
9,184
918
8,280
6,726
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AvislgnisRex
Bacchus
3
4
0
0.75
W
Anubis
2
1
6
5
W
Ah Puch
Bonneau
Ah Puch
2
2
6
2.5
W
Bakasura
7
1
4
9
L
0
3
2
0.33
L
Sun Wukong
Heres Eddy
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,520
Damage
24,988
28,120
Taken
16,587
19,047
Mitigated
6,245
5,504
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AvislgnisRex
Bacchus
6,065
59
0
2,337
10,588
9,124
0
5,109
4,567
15,559
419
W
Anubis
5,692
142
0
1,686
4,928
2,083
951
1,472
2,980
44,249
0
W
Ah Puch
Bonneau
Ah Puch
11,016
483
0
1,204
4,933
1,404
826
2,366
2,124
19,735
1,201
W
Bakasura
8,280
6,208
0
3,251
6,726
2,758
651
2,566
3,374
0
14,157
L
1,859
0
1,707
1,044
7,529
1,967
0
3,617
3,194
10,778
0
L
Sun Wukong
Heres Eddy
Sun Wukong
2,596
785
0
416
10,003
7,956
0
5,826
3,428
0
12,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,748
Gold Earned
26,379
78
Minions Killed
135
0
Camps Cleared
0
524,882
Distance Traveled
547,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,689
769
19
2
0
179,746
0
W
Anubis
8,809
881
59
6
0
154,839
0
W
Ah Puch
8,386
839
36
4
0
189,942
1
W
Bakasura
9,184
918
40
4
0
202,780
0
L
Chang'e
6,671
667
37
4
0
176,776
0
L
Sun Wukong
7,388
739
22
2
0
168,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role