Player Matchup

Ymir
Ymir
AstralImmortal
Ymir
Level 232
God Stats
7W - 11L
1,085 SR
Queue Stats
454W - 528L
1,521 Elo+
Solo
Horus
Horus
I DCXC I
Horus
Level 129
God Stats
27W - 13L
1,689 SR
Queue Stats
296W - 275L
1,517 Elo+
Party 1
Chronos
Chronos
ImTheMoneyGuy
Chronos
Level 146
God Stats
11W - 12L
1,537 SR
Queue Stats
209W - 188L
1,496 Elo+
Solo
Neith
Neith
Tzvetan
Neith
Level 148
God Stats
56W - 42L
1,615 SR
Queue Stats
121W - 122L
1,498 Elo+
Solo
Lancelot
Lancelot
xTENSAZANG3TSUx
Lancelot
Level 148
God Stats
10W - 12L
1,405 SR
Queue Stats
281W - 295L
1,509 Elo+
Party 1
Team Averages
Level 161
1,466 SR
1,508 Elo+

VS

Team Averages
Level 166
1,548 SR
1,497 Elo+
Ganesha
Ganesha
 
Ganesha
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CreedRedrum
Ix Chel
Level 149
God Stats
1W - 3L
1,595 SR
Queue Stats
101W - 101L
1,458 Elo+
Party 2
Fenrir
Fenrir
Lets Keep It PG
Fenrir
Level 165
God Stats
5W - 8L
1,252 SR
Queue Stats
97W - 96L
1,451 Elo+
Party 2
Bellona
Bellona
UvitaPower
Bellona
Level 155
God Stats
35W - 27L
1,670 SR
Queue Stats
79W - 72L
1,582 Elo+
Solo
Artemis
Artemis
eggrelated
Artemis
Level 150
God Stats
4W - 5L
1,722 SR
Queue Stats
69W - 82L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,080
622
5,830
7,510
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
I DCXC I
Horus
12
2 / 0 / 9
6,955
535
8,121
11,523
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
14
5 / 1 / 5
8,357
643
8,104
8,603
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Tzvetan
Neith
13
4 / 3 / 0
8,147
627
7,265
8,290
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
14
4 / 0 / 5
7,828
602
5,485
4,964
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 6 / 1
5,760
443
3,583
13,622
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
CreedRedrum
Ix Chel
11
0 / 4 / 0
6,127
471
4,117
6,833
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 4 / 1
6,601
508
2,776
10,218
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
UvitaPower
Bellona
13
2 / 2 / 0
7,135
549
3,954
10,864
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
eggrelated
Artemis
12
1 / 2 / 1
6,763
520
5,477
8,417
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
1
0.08
W
3
2
1
1.75
L
Ix Chel
CreedRedrum
Ix Chel
0
4
0
0
W
Horus
I DCXC I
Horus
2
0
9
6.5
W
Chronos
5
1
5
7.5
L
3
4
1
0.88
W
Neith
Tzvetan
Neith
4
3
0
1.33
L
Bellona
UvitaPower
Bellona
2
2
0
1
L
Artemis
eggrelated
Artemis
1
2
1
0.75
W
Lancelot
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
19,907
40,890
Taken
49,954
18,763
Mitigated
24,500
13,478
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,583
195
0
1,454
13,622
8,708
0
3,366
9,528
12,319
0
W
5,830
1,274
0
2,538
7,510
3,605
164
448
6,541
42,686
1,841
L
Ix Chel
CreedRedrum
Ix Chel
4,117
470
507
1,545
6,833
1,961
0
3,018
3,479
34,844
0
W
Horus
I DCXC I
Horus
8,121
3,479
440
3,385
11,523
7,397
207
2,625
8,898
0
26,669
W
Chronos
8,104
2,214
0
1,961
8,603
2,972
702
3,765
4,838
61,286
1,490
L
2,776
275
0
607
10,218
3,779
0
1,370
8,562
0
41,113
W
Neith
Tzvetan
Neith
7,265
2,696
0
3,243
8,290
2,303
543
599
7,691
0
52,385
L
Bellona
UvitaPower
Bellona
3,954
1,385
0
3,420
10,864
7,336
0
4,564
5,684
0
45,949
L
Artemis
eggrelated
Artemis
5,477
2,100
0
3,444
8,417
2,716
0
0
8,295
0
50,035
W
Lancelot
5,485
1,082
0
1,911
4,964
2,486
330
832
4,132
0
53,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
32,386
427
Minions Killed
314
0
Camps Cleared
0
1,337,549
Distance Traveled
1,279,185
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,760
443
7
1
0
272,735
2
W
Ymir
8,080
622
106
8
0
237,669
0
L
Ix Chel
6,127
471
68
5
0
253,809
2
W
Horus
6,955
535
20
2
0
291,375
2
W
Chronos
8,357
643
126
10
0
292,197
0
L
Fenrir
6,601
508
62
5
0
265,062
0
W
Neith
8,147
627
99
8
0
201,904
0
L
Bellona
7,135
549
81
6
0
250,675
5
L
Artemis
6,763
520
96
7
0
236,904
0
W
Lancelot
7,828
602
76
6
0
314,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role