Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brown420Townn
Medusa
Level 104
God Stats
3W - 7L
1,172 SR
Queue Stats
390W - 420L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
Leifon1ro
Xing Tian
Level 44
God Stats
2W - 2L
1,319 SR
Queue Stats
278W - 327L
1,369 Elo+
Solo
Bakasura
Bakasura
LiftedSack
Bakasura
Level 105
God Stats
9W - 12L
1,317 SR
Queue Stats
555W - 551L
1,482 Elo+
Solo
Guan Yu
Guan Yu
aldodamagnifyco
Guan Yu
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
114W - 105L
1,482 Elo+
Solo
Team Averages
Level 93
1,405 SR
1,459 Elo+

VS

Team Averages
Level 50
1,457 SR
1,433 Elo+
Thoth
Thoth
DOPEYTHEBEAR024
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
DraugrZ3
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2
Anhur
Anhur
Needcof33
Anhur
Level 67
God Stats
1W - 1L
1,286 SR
Queue Stats
206W - 211L
1,386 Elo+
Solo
Horus
Horus
Rayuko034
Horus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
aaaDexter
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 3 / 19
8,546
855
5,243
10,392
5,964
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
15 / 2 / 14
10,931
1,093
19,979
12,977
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
Leifon1ro
Xing Tian
14
2 / 4 / 24
9,272
927
4,796
18,445
19,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
LiftedSack
Bakasura
16
9 / 1 / 19
9,670
967
10,663
10,889
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
4 / 1 / 24
10,188
1,019
8,298
14,436
7,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
7,781
778
4,687
8,221
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DraugrZ3
Danzaburou
12
1 / 8 / 6
7,389
739
7,864
11,556
4,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Needcof33
Anhur
13
3 / 8 / 3
7,843
784
9,315
12,145
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
Rayuko034
Horus
15
1 / 2 / 5
7,375
738
4,401
11,268
9,016
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
aaaDexter
Da Ji
13
2 / 9 / 4
8,312
831
9,044
10,118
4,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
31
33
Kills
8
11
Deaths
33
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
19
4.17
W
15
2
14
11
L
1
6
5
0.58
L
Danzaburou
DraugrZ3
Danzaburou
1
8
6
0.5
W
Xing Tian
Leifon1ro
Xing Tian
2
4
24
3.5
W
Bakasura
LiftedSack
Bakasura
9
1
19
18.5
L
Anhur
Needcof33
Anhur
3
8
3
0.56
L
Horus
Rayuko034
Horus
1
2
5
1.75
L
Da Ji
aaaDexter
Da Ji
2
9
4
0.44
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
35,311
67,139
Taken
53,308
49,698
Mitigated
25,143
33,055
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,243
1,512
871
1,972
10,392
5,964
1,867
223
10,169
8,347
0
W
19,979
7,880
525
2,035
12,977
5,540
2,697
823
12,154
0
41,571
L
4,687
522
0
358
8,221
2,946
0
1,281
6,759
11,044
0
L
Danzaburou
DraugrZ3
Danzaburou
7,864
2,077
0
858
11,556
4,680
0
1,983
9,353
0
15,647
W
Xing Tian
Leifon1ro
Xing Tian
4,796
430
3,619
3,013
18,445
19,712
530
911
17,534
10,617
0
W
Bakasura
LiftedSack
Bakasura
10,663
6,450
1,058
2,708
10,889
10,539
1,550
761
9,492
0
12,809
L
Anhur
Needcof33
Anhur
9,315
5,665
242
882
12,145
4,023
0
2,303
9,446
0
19,159
L
Horus
Rayuko034
Horus
4,401
2,090
2,281
3,847
11,268
9,016
0
1,926
8,724
0
10,413
L
Da Ji
aaaDexter
Da Ji
9,044
1,480
0
316
10,118
4,478
0
2,546
7,421
0
10,849
W
8,298
549
9,748
7,506
14,436
7,943
875
1,969
12,467
0
18,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
38,700
103
Minions Killed
64
0
Camps Cleared
0
1,031,148
Distance Traveled
753,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,546
855
4
0
0
197,023
0
W
Medusa
10,931
1,093
50
5
0
209,165
0
L
Thoth
7,781
778
13
1
0
140,525
0
L
Danzaburou
7,389
739
12
1
0
141,907
0
W
Xing Tian
9,272
927
14
1
0
194,462
0
W
Bakasura
9,670
967
9
1
0
194,469
0
L
Anhur
7,843
784
22
2
0
144,550
0
L
Horus
7,375
738
13
1
0
180,003
0
L
Da Ji
8,312
831
4
0
0
147,006
0
W
Guan Yu
10,188
1,019
26
3
0
236,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role