Player Matchup

Yu Huang
Yu Huang
Gold IV
ExGlobalSniper
Yu Huang
Gold IV
Level 148
God Stats
4W - 2L
1,479 SR
Queue Stats
69W - 68L
1,321 MMR
Party 1
Jormungandr
Jormungandr
Silver I
HanCholo219
Jormungandr
Silver I
Level 116
God Stats
18W - 10L
1,623 SR
Queue Stats
35W - 40L
1,311 MMR
Party 1
Charybdis
Charybdis
Silver I
Rampage Meteor
Charybdis
Silver I
Level 148
God Stats
12W - 9L
1,638 SR
Queue Stats
41W - 36L
1,300 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,580 SR
1,311 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,662 SR
1,194 MMR
Sun Wukong
Sun Wukong
Bronze III
MasterLazy1
Sun Wukong
Bronze III
Level 95
God Stats
1W - 2L
1,747 SR
Queue Stats
20W - 28L
1,384 MMR
Party 2
Persephone
Persephone
Gold V
ToniDots
Persephone
Gold V
Level 53
God Stats
18W - 25L
1,496 SR
Queue Stats
97W - 109L
1,157 MMR
Solo
Arachne
Arachne
Silver V
xPURPxWolfie
Arachne
Silver V
Level 156
God Stats
3W - 10L
1,743 SR
Queue Stats
86W - 123L
1,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
5 / 2 / 4
10,798
900
10,293
7,100
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
HanCholo219
Jormungandr
16
1 / 1 / 7
10,188
849
4,290
11,858
13,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Rampage Meteor
Charybdis
17
4 / 1 / 6
10,879
907
10,767
10,036
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AgniAchillesMedusaNe ZhaMulan

VS

Bans
DanzaburouCthulhuBastetKumbhakarnaNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MasterLazy1
Sun Wukong
15
1 / 2 / 2
8,754
730
5,841
11,743
11,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ToniDots
Persephone
16
2 / 2 / 1
9,779
815
8,784
6,690
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xPURPxWolfie
Arachne
13
1 / 6 / 1
8,695
725
6,663
12,084
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
5
2
4
3.5
W
Jormungandr
HanCholo219
Jormungandr
1
1
7
4.5
L
Sun Wukong
MasterLazy1
Sun Wukong
1
2
2
1
W
Charybdis
Rampage Meteor
Charybdis
4
1
6
7
L
Persephone
ToniDots
Persephone
2
2
1
1.25
L
Arachne
xPURPxWolfie
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
21,288
28,994
Taken
30,517
19,513
Mitigated
18,964
8,093
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
10,293
575
0
1,368
7,100
2,603
195
1,960
5,113
39,700
1,214
W
Jormungandr
HanCholo219
Jormungandr
4,290
1,183
0
1,789
11,858
13,484
950
2,981
8,861
23,741
911
L
Sun Wukong
MasterLazy1
Sun Wukong
5,841
868
0
757
11,743
11,040
0
5,656
6,087
0
15,310
W
Charybdis
Rampage Meteor
Charybdis
10,767
5,409
0
4,936
10,036
3,426
2,638
4,211
5,809
0
56,086
L
Persephone
ToniDots
Persephone
8,784
121
0
882
6,690
2,288
0
3,138
3,520
48,537
0
L
Arachne
xPURPxWolfie
Arachne
6,663
4,558
0
1,760
12,084
5,636
0
5,529
6,555
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
27,228
193
Minions Killed
131
0
Camps Cleared
0
664,578
Distance Traveled
710,674
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,798
900
54
5
0
223,426
7
W
Jormungandr
10,188
849
58
5
0
220,249
1
L
Sun Wukong
8,754
730
14
1
0
260,912
2
W
Charybdis
10,879
907
81
7
0
220,903
1
L
Persephone
9,779
815
68
6
0
242,633
4
L
Arachne
8,695
725
49
4
0
207,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role