Player Matchup

Loki
Loki
J Peeeeeezy
Loki
Level 133
God Stats
4W - 4L
1,486 SR
Queue Stats
127W - 130L
1,512 Elo+
Party 1
Chaac
Chaac
KAHUNA617
Chaac
Level 85
God Stats
24W - 20L
1,371 SR
Queue Stats
30W - 36L
1,282 Elo+
Solo
Medusa
Medusa
NathMassaro01
Medusa
Level 84
God Stats
0W - 5L
1,157 SR
Queue Stats
14W - 27L
1,314 Elo+
Solo
Kukulkan
Kukulkan
jamuriii
Kukulkan
Level 103
God Stats
6W - 7L
1,629 SR
Queue Stats
236W - 223L
1,501 Elo+
Party 1
Terra
Terra
justinIscool260
Terra
Level 34
God Stats
5W - 5L
1,318 SR
Queue Stats
38W - 52L
1,292 Elo+
Solo
Team Averages
Level 88
1,392 SR
1,380 Elo+

VS

Team Averages
Level 95
1,662 SR
1,465 Elo+
Anubis
Anubis
A5UN4
Anubis
Level 62
God Stats
14W - 6L
1,526 SR
Queue Stats
182W - 180L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrQuack777
Kumbhakarna
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
F1LTH UNLEASHED
Cu Chulainn
Level 145
God Stats
6W - 2L
1,888 SR
Queue Stats
177W - 160L
1,485 Elo+
Solo
Artemis
Artemis
PhantomVVolfe
Artemis
Level 131
God Stats
7W - 0L
1,815 SR
Queue Stats
145W - 166L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Phoenix_bl3ck
Ao Kuang
Level 47
God Stats
72W - 56L
1,581 SR
Queue Stats
116W - 132L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
8,685
511
6,558
12,866
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
KAHUNA617
Chaac
12
0 / 8 / 1
7,191
423
3,509
15,053
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 2
8,143
479
8,914
11,906
4,037
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jamuriii
Kukulkan
16
3 / 3 / 3
9,452
556
11,743
7,994
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 4
7,509
442
4,715
14,310
10,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A5UN4
Anubis
15
4 / 5 / 4
9,920
584
8,842
10,501
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DrQuack777
Kumbhakarna
13
1 / 1 / 8
8,597
506
7,495
12,778
10,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
F1LTH UNLEASHED
Cu Chulainn
16
7 / 0 / 5
11,011
648
12,619
15,033
13,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
14
1 / 2 / 5
8,374
493
9,917
8,615
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Phoenix_bl3ck
Ao Kuang
16
8 / 1 / 4
9,368
551
6,779
10,717
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
21
21
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
A5UN4
Anubis
4
5
4
1.2
W
Kumbhakarna
DrQuack777
Kumbhakarna
1
1
8
5
W
Cu Chulainn
F1LTH UNLEASHED
Cu Chulainn
7
0
5
9.5
L
3
4
3
1.13
L
Chaac
KAHUNA617
Chaac
0
8
1
0.06
L
2
3
2
1
W
Artemis
1
2
5
1.75
W
Ao Kuang
Phoenix_bl3ck
Ao Kuang
8
1
4
10
L
Kukulkan
jamuriii
Kukulkan
3
3
3
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
45,652
62,129
Taken
57,644
31,186
Mitigated
35,544
19,084
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A5UN4
Anubis
8,842
558
0
2,421
10,501
4,828
490
4,341
6,160
67,376
1,360
W
Kumbhakarna
DrQuack777
Kumbhakarna
7,495
1,578
0
2,573
12,778
10,393
85
4,100
8,678
25,398
1,240
W
Cu Chulainn
F1LTH UNLEASHED
Cu Chulainn
12,619
2,099
0
2,077
15,033
13,795
419
2,242
12,791
167
77,710
L
6,558
1,805
0
4,940
12,866
3,945
0
3,799
9,067
0
78,208
L
Chaac
KAHUNA617
Chaac
3,509
1,095
0
3,497
15,053
9,554
0
5,503
9,550
0
42,618
L
8,914
3,801
0
4,272
11,906
4,037
600
3,650
8,256
0
59,589
W
Artemis
9,917
4,893
0
2,483
8,615
2,472
456
2,545
6,070
0
66,604
W
Ao Kuang
Phoenix_bl3ck
Ao Kuang
6,779
1,331
0
2,620
10,717
4,056
384
3,560
7,157
57,364
1,331
L
Kukulkan
jamuriii
Kukulkan
11,743
933
0
905
7,994
2,952
0
3,289
4,705
72,449
1,148
L
4,715
722
660
4,810
14,310
10,698
0
6,155
8,155
12,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
47,270
459
Minions Killed
495
0
Camps Cleared
0
1,641,816
Distance Traveled
1,606,168
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,920
584
126
7
0
272,602
0
W
Kumbhakarna
8,597
506
44
3
0
346,574
0
W
Cu Chulainn
11,011
648
136
8
0
319,215
0
L
Loki
8,685
511
110
6
0
385,483
2
L
Chaac
7,191
423
72
4
0
302,280
0
L
Medusa
8,143
479
103
6
0
299,881
3
W
Artemis
8,374
493
99
6
0
302,197
7
W
Ao Kuang
9,368
551
90
5
0
365,580
0
L
Kukulkan
9,452
556
160
9
0
328,121
4
L
Terra
7,509
442
14
1
0
326,051
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role