Player Matchup

Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver V
 
Thor
Silver V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
AndrewPlay12
Poseidon
Silver IV
Level 150
God Stats
5W - 5L
1,291 SR
Queue Stats
256W - 296L
810 MMR
Solo
Chiron
Chiron
Silver IV
JaketheRuss
Chiron
Silver IV
Level 167
God Stats
1W - 1L
1,752 SR
Queue Stats
120W - 147L
707 MMR
Solo
Vamana
Vamana
Silver V
SillySponge
Vamana
Silver V
Level 67
God Stats
3W - 2L
1,610 SR
Queue Stats
123W - 172L
655 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,531 SR
1,035 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,497 SR
693 MMR
Serqet
Serqet
Bronze I
El Dripo0
Serqet
Bronze I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 46L
705 MMR
Party 1
Bacchus
Bacchus
Silver V
MiToMiTo22
Bacchus
Silver V
Level 153
God Stats
30W - 28L
1,447 SR
Queue Stats
321W - 369L
314 MMR
Solo
Charybdis
Charybdis
Bronze I
PanKonPinga13
Charybdis
Bronze I
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 95L
740 MMR
Solo
Scylla
Scylla
Silver II
ToastyShyGuy
Scylla
Silver II
Level 89
God Stats
34W - 34L
1,537 SR
Queue Stats
300W - 338L
1,016 MMR
Solo
Ares
Ares
Bronze I
l iTz Will l
Ares
Bronze I
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
3 / 1 / 0
5,543
504
3,093
7,785
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
 
Thor
8
0 / 3 / 0
4,771
434
760
7,164
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
AndrewPlay12
Poseidon
12
2 / 1 / 0
6,385
580
1,710
3,918
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
10
0 / 2 / 3
5,569
506
4,050
4,691
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
10
1 / 3 / 0
5,649
514
2,760
7,844
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThanatosMedusaPeleCu ChulainnJormungandr

VS

Bans
Nu WaFreyaCthulhuBake KujiraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
El Dripo0
Serqet
10
4 / 2 / 0
5,602
509
3,098
5,768
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MiToMiTo22
Bacchus
10
1 / 1 / 1
6,050
550
3,041
6,663
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PanKonPinga13
Charybdis
10
0 / 1 / 2
5,420
493
4,959
6,809
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
2 / 1 / 1
6,404
582
2,743
4,112
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,649
604
4,650
5,373
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
10
10
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
0
3
L
Thor
 
Thor
0
3
0
0
L
Poseidon
AndrewPlay12
Poseidon
2
1
0
2
W
Serqet
El Dripo0
Serqet
4
2
0
2
L
Chiron
0
2
3
0.75
W
Bacchus
MiToMiTo22
Bacchus
1
1
1
1.5
W
Charybdis
PanKonPinga13
Charybdis
0
1
2
1
L
Vamana
1
3
0
0.33
W
Scylla
2
1
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,373
Damage
18,491
31,402
Taken
28,725
14,745
Mitigated
13,243
8,705
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,093
247
0
1,010
7,785
5,276
0
2,248
5,537
10,383
1,206
L
Thor
 
Thor
760
91
0
2,879
7,164
1,909
0
636
6,200
0
28,318
L
Poseidon
AndrewPlay12
Poseidon
1,710
76
0
1,440
3,918
966
0
1,831
1,665
39,843
96
W
Serqet
El Dripo0
Serqet
3,098
580
0
2,014
5,768
1,596
0
1,274
4,494
0
22,291
L
Chiron
4,050
1,355
420
1,300
4,691
1,347
0
1,187
3,408
0
38,543
W
Bacchus
MiToMiTo22
Bacchus
3,041
632
0
2,789
6,663
5,031
0
954
5,709
24,547
0
W
Charybdis
PanKonPinga13
Charybdis
4,959
3,448
0
2,991
6,809
1,881
0
1,587
5,222
0
43,338
L
Vamana
2,760
1,238
0
1,656
7,844
5,247
0
3,505
3,749
0
36,064
W
Scylla
2,743
402
0
0
4,112
1,228
0
618
3,494
47,270
899
W
4,650
109
0
1,740
5,373
3,507
0
0
4,979
30,674
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
30,125
297
Minions Killed
318
0
Camps Cleared
0
1,020,717
Distance Traveled
1,103,718
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,543
504
13
1
0
240,270
4
L
Thor
4,771
434
61
6
0
172,943
1
L
Poseidon
6,385
580
93
8
0
211,686
1
W
Serqet
5,602
509
43
4
0
261,567
1
L
Chiron
5,569
506
66
6
0
188,518
0
W
Bacchus
6,050
550
42
4
0
209,465
4
W
Charybdis
5,420
493
74
7
0
197,027
4
L
Vamana
5,649
514
64
6
0
207,300
0
W
Scylla
6,404
582
93
8
0
218,329
0
W
Ares
6,649
604
66
6
0
217,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role