Player Matchup

Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HereIsFrosty
Erlang Shen
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JSchejbal5
Danzaburou
Level 104
God Stats
6W - 6L
1,451 SR
Queue Stats
122W - 95L
1,505 Elo+
Party 1
Ymir
Ymir
LordDuDuHead
Ymir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 116L
1,476 Elo+
Solo
Anubis
Anubis
Samuel nubs
Anubis
Level 109
God Stats
144W - 112L
1,569 SR
Queue Stats
250W - 233L
1,473 Elo+
Party 1
Team Averages
Level 111
1,504 SR
1,491 Elo+

VS

Team Averages
Level 135
1,582 SR
1,516 Elo+
Nu Wa
Nu Wa
Huerell
Nu Wa
Level 100
God Stats
23W - 16L
1,624 SR
Queue Stats
138W - 143L
1,487 Elo+
Solo
Sol
Sol
MGRash
Sol
Level 178
God Stats
7W - 2L
1,669 SR
Queue Stats
307W - 306L
1,494 Elo+
Solo
Chaac
Chaac
MaRtIn239
Chaac
Level 152
God Stats
1W - 2L
1,647 SR
Queue Stats
31W - 36L
1,586 Elo+
Solo
Fenrir
Fenrir
isramacam
Fenrir
Level 147
God Stats
10W - 8L
1,571 SR
Queue Stats
207W - 202L
1,490 Elo+
Solo
Atlas
Atlas
xYurei_
Atlas
Level 97
God Stats
10W - 18L
1,398 SR
Queue Stats
293W - 286L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
2,684
447
0
342
105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
HereIsFrosty
Erlang Shen
6
0 / 2 / 1
3,518
586
1,300
4,456
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JSchejbal5
Danzaburou
7
0 / 1 / 0
3,738
623
1,710
3,226
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

7
0 / 0 / 0
3,845
641
1,972
3,940
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
8
3 / 0 / 0
4,948
825
3,023
2,857
1,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Huerell
Nu Wa
7
1 / 1 / 0
3,861
644
1,318
1,535
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
MGRash
Sol
8
1 / 0 / 0
4,365
728
1,800
2,542
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
MaRtIn239
Chaac
8
0 / 0 / 0
4,181
697
1,528
4,183
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
isramacam
Fenrir
7
0 / 2 / 0
3,654
609
883
4,303
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
xYurei_
Atlas
6
0 / 0 / 1
3,699
617
1,256
3,419
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Erlang Shen
HereIsFrosty
Erlang Shen
0
2
1
0.25
W
Nu Wa
Huerell
Nu Wa
1
1
0
1
L
Danzaburou
JSchejbal5
Danzaburou
0
1
0
0
L
0
0
0
0
W
Sol
MGRash
Sol
1
0
0
1
W
Chaac
MaRtIn239
Chaac
0
0
0
0
L
Anubis
3
0
0
3
W
Fenrir
isramacam
Fenrir
0
2
0
0
W
Atlas
xYurei_
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,005
Damage
6,785
14,821
Taken
15,982
4,820
Mitigated
5,229
5,046
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
12
342
105
0
85
235
0
0
L
Erlang Shen
HereIsFrosty
Erlang Shen
1,300
895
0
363
4,456
1,454
0
1,042
3,392
0
14,926
W
Nu Wa
Huerell
Nu Wa
1,318
203
0
75
1,535
204
0
830
705
14,947
0
L
Danzaburou
JSchejbal5
Danzaburou
1,710
316
0
900
3,226
785
0
1,492
1,592
0
19,028
L
1,972
372
0
1,531
3,940
1,422
0
88
3,830
14,657
605
W
Sol
MGRash
Sol
1,800
549
0
1,272
2,542
761
0
0
2,542
23,949
2,290
W
Chaac
MaRtIn239
Chaac
1,528
408
0
1,841
4,183
1,596
0
1,645
2,294
0
25,116
L
Anubis
3,023
99
0
2,240
2,857
1,054
0
1,142
1,496
29,524
1,254
W
Fenrir
isramacam
Fenrir
883
104
0
740
4,303
1,175
0
1,251
3,052
0
20,685
W
Atlas
xYurei_
Atlas
1,256
156
0
422
3,419
1,493
0
675
2,744
11,039
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,733
Gold Earned
19,760
169
Minions Killed
186
0
Camps Cleared
0
519,903
Distance Traveled
636,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,684
447
0
0
0
11,872
0
L
Erlang Shen
3,518
586
29
5
0
145,532
0
W
Nu Wa
3,861
644
23
4
0
126,463
0
L
Danzaburou
3,738
623
31
5
0
114,865
0
L
Ymir
3,845
641
40
7
0
124,884
0
W
Sol
4,365
728
44
7
0
133,147
0
W
Chaac
4,181
697
38
6
0
112,510
1
L
Anubis
4,948
825
69
12
0
122,750
0
W
Fenrir
3,654
609
44
7
0
130,061
1
W
Atlas
3,699
617
37
6
0
133,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role