Player Matchup

Sol
Sol
Hokagehancho
Sol
Level 67
God Stats
127W - 122L
1,501 SR
Queue Stats
313W - 345L
1,431 Elo+
Solo
Tiamat
Tiamat
NewDreadHead
Tiamat
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Rapina092
Nu Wa
Level 81
God Stats
19W - 21L
1,434 SR
Queue Stats
24W - 26L
1,424 Elo+
Solo
Jormungandr
Jormungandr
endo04
Jormungandr
Level 63
God Stats
23W - 16L
1,504 SR
Queue Stats
151W - 145L
1,431 Elo+
Solo
Mercury
Mercury
ll-EwoSpawn-ll
Mercury
Level 66
God Stats
8W - 9L
1,716 SR
Queue Stats
411W - 387L
1,460 Elo+
Party 1
Team Averages
Level 85
1,531 SR
1,432 Elo+

VS

Team Averages
Level 82
1,495 SR
1,375 Elo+
Chaac
Chaac
C4_Raptor17
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Solo
Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 85
God Stats
59W - 51L
1,476 SR
Queue Stats
320W - 292L
1,410 Elo+
Solo
Cupid
Cupid
CubicWave
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,303 Elo+
Solo
Loki
Loki
ares_will09
Loki
Level 106
God Stats
50W - 42L
1,523 SR
Queue Stats
193W - 178L
1,411 Elo+
Solo
Hel
Hel
estevanq2
Hel
Level 126
God Stats
11W - 12L
1,478 SR
Queue Stats
145W - 128L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,978
570
7,831
11,287
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
5 / 1 / 2
7,741
553
3,786
6,865
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Rapina092
Nu Wa
12
2 / 3 / 3
7,806
558
9,656
6,746
2,011
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
endo04
Jormungandr
12
1 / 1 / 5
7,726
552
5,877
7,481
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 6
7,131
509
5,371
10,865
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,280
306
0
617
150
11
2 / 3 / 4
7,052
504
4,761
13,700
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
CubicWave
Cupid
11
3 / 2 / 1
6,874
491
3,799
7,498
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 3 / 5
7,746
553
11,658
12,482
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
7,084
506
6,602
10,496
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
11
11
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
3
4
1.33
L
Cupid
CubicWave
Cupid
3
2
1
1.75
W
3
4
4
1.25
W
Tiamat
5
1
2
6
W
Nu Wa
Rapina092
Nu Wa
2
3
3
1.17
L
6
3
5
2.83
W
Jormungandr
endo04
Jormungandr
1
1
5
3.5
L
0
5
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
26,820
43,244
Taken
44,793
19,642
Mitigated
24,971
9,144
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
617
150
0
617
0
0
0
L
4,761
832
0
4,492
13,700
15,171
0
7,298
6,402
28,897
0
L
Cupid
CubicWave
Cupid
3,799
2,387
153
2,995
7,498
2,255
0
4,778
2,720
0
30,289
W
7,831
1,917
0
4,694
11,287
3,394
1,207
1,968
9,319
61,773
10,513
W
Tiamat
3,786
358
0
1,275
6,865
3,481
0
3,032
3,833
33,606
687
W
Nu Wa
Rapina092
Nu Wa
9,656
1,450
35
1,545
6,746
2,011
494
2,139
4,607
52,129
1,484
L
11,658
2,077
0
4,129
12,482
4,100
0
7,181
5,301
0
52,443
W
Jormungandr
endo04
Jormungandr
5,877
2,054
0
928
7,481
6,236
0
1,226
6,255
23,585
1,914
L
6,602
90
530
3,909
10,496
3,295
104
6,433
4,063
48,223
1,276
W
5,371
3,141
0
667
10,865
4,520
0
2,734
8,131
0
41,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
33,036
346
Minions Killed
266
0
Camps Cleared
0
1,412,868
Distance Traveled
1,120,463
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,280
306
0
0
0
0
0
L
Bacchus
7,052
504
33
2
0
274,074
3
L
Cupid
6,874
491
56
4
0
258,808
2
W
Sol
7,978
570
113
8
0
256,094
0
W
Tiamat
7,741
553
60
4
0
276,477
2
W
Nu Wa
7,806
558
77
6
0
248,213
0
L
Loki
7,746
553
70
5
0
335,116
7
W
Jormungandr
7,726
552
36
3
0
289,532
7
L
Hel
7,084
506
107
8
0
252,465
0
W
Mercury
7,131
509
60
4
0
342,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role