Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Demirci10
Erlang Shen
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,674 MMR
Party 2
Fafnir
Fafnir
Gold IV
UenalYaaya
Fafnir
Gold IV
Level 157
God Stats
4W - 1L
1,734 SR
Queue Stats
10W - 2L
1,667 MMR
Party 2
Vulcan
Vulcan
Gold IV
muhammed_061
Vulcan
Gold IV
Level 154
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 2L
1,667 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,653 SR
1,669 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,571 SR
1,489 MMR
Ix Chel
Ix Chel
Gold III
Aimboot14
Ix Chel
Gold III
Level 139
God Stats
1W - 2L
1,621 SR
Queue Stats
242W - 296L
1,575 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Marcbootboy
Hou Yi
Gold III
Level 133
God Stats
28W - 23L
1,599 SR
Queue Stats
188W - 229L
1,660 MMR
Party 1
Geb
Geb
Silver I
TheGoldenBoyLBX
Geb
Silver I
Level 120
God Stats
12W - 16L
1,494 SR
Queue Stats
162W - 207L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demirci10
Erlang Shen
20
5 / 3 / 8
14,815
823
12,306
21,368
28,198
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
UenalYaaya
Fafnir
20
3 / 1 / 8
14,647
814
13,979
21,243
30,676
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
20
6 / 2 / 6
15,275
849
27,245
12,022
6,246
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboKumbhakarnaAchillesThothAres

VS

Bans
MedusaBacchusBaron SamediGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aimboot14
Ix Chel
19
4 / 6 / 2
13,140
730
9,583
16,825
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
18
2 / 5 / 4
12,212
678
14,969
19,333
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 5
11,243
625
10,575
25,204
27,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aimboot14
Ix Chel
4
6
2
0.83
W
Erlang Shen
Demirci10
Erlang Shen
5
3
8
3
L
Hou Yi
2
5
4
0.8
L
0
3
5
0.83
W
Fafnir
UenalYaaya
Fafnir
3
1
8
7
W
Vulcan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,530
Damage
35,127
54,633
Taken
61,362
65,120
Mitigated
40,382
17,211
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aimboot14
Ix Chel
9,583
918
1,789
3,501
16,825
5,394
0
11,395
4,684
59,811
0
W
Erlang Shen
Demirci10
Erlang Shen
12,306
5,189
0
5,856
21,368
28,198
1,272
7,736
13,060
3,722
56,224
L
Hou Yi
14,969
4,656
0
3,574
19,333
7,249
0
14,120
4,340
0
43,069
L
10,575
903
0
2,847
25,204
27,739
15
14,439
9,875
30,405
0
W
Fafnir
UenalYaaya
Fafnir
13,979
2,240
0
7,798
21,243
30,676
727
8,510
11,936
39,796
6,893
W
Vulcan
27,245
736
0
3,557
12,022
6,246
522
4,073
7,621
98,174
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
36,595
261
Minions Killed
209
0
Camps Cleared
0
1,034,509
Distance Traveled
894,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
13,140
730
106
6
0
298,882
2
W
Erlang Shen
14,815
823
74
4
0
337,045
0
L
Hou Yi
12,212
678
66
4
0
276,439
0
L
Geb
11,243
625
37
2
0
319,343
0
W
Fafnir
14,647
814
71
4
0
322,937
0
W
Vulcan
15,275
849
116
6
0
374,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role