Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
NastyFoxs
Ix Chel
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
27W - 8L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
RatSex
Hou Yi
Level 56
God Stats
8W - 0L
1,801 SR
Queue Stats
159W - 62L
1,814 Elo+
Party 1
Team Averages
Level 37
1,708 SR
1,645 Elo+

VS

Team Averages
Level 90
1,386 SR
1,326 Elo+
Fafnir
Fafnir
Alaili_
Fafnir
Level 122
God Stats
12W - 9L
1,387 SR
Queue Stats
25W - 33L
1,378 Elo+
Party 2
Da Ji
Da Ji
JJsevergrden
Da Ji
Level 42
God Stats
0W - 1L
1,332 SR
Queue Stats
33W - 64L
1,265 Elo+
Solo
Achilles
Achilles
shehadeh1000
Achilles
Level 105
God Stats
15W - 15L
1,439 SR
Queue Stats
28W - 49L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 1 / 16
10,569
961
10,474
15,795
18,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
NastyFoxs
Ix Chel
17
9 / 0 / 12
11,374
1,034
17,961
9,123
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RatSex
Hou Yi
16
9 / 1 / 12
10,966
997
12,620
8,865
3,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alaili_
Fafnir
13
0 / 6 / 1
7,760
705
4,821
15,043
14,836
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 10 / 1
8,416
765
2,884
13,603
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
shehadeh1000
Achilles
13
1 / 8 / 0
8,227
748
4,493
18,118
9,632
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
24
Kills
2
2
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
16
14
L
Fafnir
Alaili_
Fafnir
0
6
1
0.08
L
1
10
1
0.15
W
Ix Chel
NastyFoxs
Ix Chel
9
0
12
15
W
Hou Yi
RatSex
Hou Yi
9
1
12
15
L
Achilles
shehadeh1000
Achilles
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
12,198
33,783
Taken
46,764
25,612
Mitigated
31,184
10,322
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,474
3,219
0
750
15,795
18,573
358
1,027
13,597
19,442
3,279
L
Fafnir
Alaili_
Fafnir
4,821
1,149
0
731
15,043
14,836
0
6,199
8,336
15,776
685
L
2,884
116
0
280
13,603
6,716
0
7,836
5,283
0
12,086
W
Ix Chel
NastyFoxs
Ix Chel
17,961
3,248
2,707
3,731
9,123
3,709
1,165
1,417
7,514
52,613
0
W
Hou Yi
RatSex
Hou Yi
12,620
7,138
0
3,134
8,865
3,330
954
1,778
6,472
0
41,712
L
Achilles
shehadeh1000
Achilles
4,493
815
0
1,559
18,118
9,632
0
11,989
5,427
0
17,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
24,403
154
Minions Killed
65
0
Camps Cleared
0
666,571
Distance Traveled
529,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,569
961
27
2
0
234,186
0
L
Fafnir
7,760
705
15
1
0
196,556
0
L
Da Ji
8,416
765
19
2
0
169,993
0
W
Ix Chel
11,374
1,034
71
6
0
233,329
0
W
Hou Yi
10,966
997
56
5
0
199,056
3
L
Achilles
8,227
748
31
3
0
162,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role