Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Pogne Tek
Baron Samedi
Silver III
Level 118
God Stats
11W - 7L
1,868 SR
Queue Stats
144W - 144L
1,550 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
WhiteeQc
Sun Wukong
Silver III
Level 128
God Stats
122W - 125L
1,525 SR
Queue Stats
562W - 691L
694 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,631 SR
1,248 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,466 SR
939 MMR
Discordia
Discordia
Silver II
DerMorder1943
Discordia
Silver II
Level 49
God Stats
2W - 1L
1,665 SR
Queue Stats
51W - 65L
1,134 MMR
Solo
Sobek
Sobek
Bronze II
Sap My Meat
Sobek
Bronze II
Level 97
God Stats
16W - 18L
1,347 SR
Queue Stats
40W - 70L
685 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
XDarkSlayerX357
Hou Yi
Bronze IV
Level 53
God Stats
2W - 5L
1,385 SR
Queue Stats
6W - 15L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 3 / 12
10,472
873
11,384
9,705
3,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pogne Tek
Baron Samedi
19
7 / 1 / 7
11,003
917
12,678
8,457
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WhiteeQc
Sun Wukong
17
6 / 2 / 9
10,720
893
9,701
12,373
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesVulcanKuzenboCthulhuSerqet

VS

Bans
MulanCerberusHerculesJormungandrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerMorder1943
Discordia
14
1 / 5 / 3
8,910
743
11,087
10,663
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 2
9,674
806
5,329
19,083
21,868
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 4
9,484
790
6,276
11,859
4,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
12
3
L
Discordia
DerMorder1943
Discordia
1
5
3
0.5
W
Baron Samedi
Pogne Tek
Baron Samedi
7
1
7
10.5
L
3
6
2
0.67
W
Sun Wukong
WhiteeQc
Sun Wukong
6
2
9
5.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
22,692
30,535
Taken
41,605
17,073
Mitigated
31,728
11,088
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,384
3,008
0
1,195
9,705
3,821
42
4,632
4,734
0
46,811
L
Discordia
DerMorder1943
Discordia
11,087
0
0
1,338
10,663
5,792
0
3,085
7,340
31,581
353
W
Baron Samedi
Pogne Tek
Baron Samedi
12,678
488
1,536
3,067
8,457
3,992
94
5,759
2,381
36,347
0
L
5,329
109
329
2,081
19,083
21,868
0
4,771
13,475
18,047
0
W
Sun Wukong
WhiteeQc
Sun Wukong
9,701
1,400
312
4,978
12,373
9,260
56
5,080
6,994
0
34,932
L
6,276
1,838
0
580
11,859
4,068
23
4,858
6,792
0
32,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
28,068
186
Minions Killed
126
0
Camps Cleared
0
715,602
Distance Traveled
573,781
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,472
873
68
6
0
218,334
4
L
Discordia
8,910
743
47
4
0
178,018
0
W
Baron Samedi
11,003
917
67
6
0
244,934
0
L
Sobek
9,674
806
24
2
0
186,875
2
W
Sun Wukong
10,720
893
51
4
0
252,334
0
L
Hou Yi
9,484
790
55
5
0
208,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role