Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Woguee
Kumbhakarna
Level 137
God Stats
1W - 3L
1,445 SR
Queue Stats
82W - 89L
1,540 Elo+
Solo
Bastet
Bastet
deepseafisher35
Bastet
Level 156
God Stats
0W - 6L
1,066 SR
Queue Stats
206W - 207L
1,556 Elo+
Solo
Agni
Agni
evildefender
Agni
Level 159
God Stats
0W - 2L
1,270 SR
Queue Stats
162W - 166L
1,588 Elo+
Solo
Team Averages
Level 145
1,356 SR
1,537 Elo+

VS

Team Averages
Level 162
1,536 SR
1,542 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HapitaBehere
Bellona
Level 106
God Stats
2W - 3L
1,287 SR
Queue Stats
160W - 132L
1,532 Elo+
Solo
Nut
Nut
SëoulRëaper
Nut
Level 183
God Stats
1W - 0L
1,572 SR
Queue Stats
95W - 76L
1,662 Elo+
Solo
Hercules
Hercules
kdblue15
Hercules
Level 153
God Stats
4W - 0L
1,824 SR
Queue Stats
352W - 359L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 1 / 3
5,602
1,120
1,458
5,999
4,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
 
Charybdis
9
1 / 3 / 3
5,217
1,043
2,584
3,318
980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Woguee
Kumbhakarna
5
0 / 0 / 0
4,240
848
0
0
0
10
1 / 1 / 3
5,138
1,028
2,902
2,393
843
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 2
6,093
1,219
3,317
3,105
1,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 3
5,927
1,185
1,712
2,866
1,206
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sol
 
Sol
7
1 / 2 / 1
5,218
1,044
767
2,424
589
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
HapitaBehere
Bellona
10
4 / 2 / 3
6,313
1,263
3,291
5,502
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 0 / 7
6,033
1,207
4,913
3,001
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
kdblue15
Hercules
11
1 / 1 / 2
5,841
1,168
2,177
3,677
3,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
7
7
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
1
3
4.5
L
Charybdis
 
Charybdis
1
3
3
0.83
W
Anubis
 
Anubis
1
1
3
2.5
W
Sol
 
Sol
1
2
1
0.75
W
Bellona
HapitaBehere
Bellona
4
2
3
2.75
W
0
0
7
3.5
L
Kumbhakarna
Woguee
Kumbhakarna
0
0
0
0
L
1
1
3
2.5
L
1
2
2
1
W
Hercules
kdblue15
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
12,860
14,815
Taken
17,470
7,328
Mitigated
11,325
4,174
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,458
89
489
2,599
5,999
4,157
0
981
5,018
3,148
0
L
Charybdis
 
Charybdis
2,584
1,193
0
0
3,318
980
0
397
2,921
0
5,707
W
Anubis
 
Anubis
1,712
154
224
700
2,866
1,206
198
1,176
1,690
10,845
0
W
Sol
 
Sol
767
225
0
56
2,424
589
251
231
2,193
2,973
108
W
Bellona
HapitaBehere
Bellona
3,291
123
784
1,502
5,502
4,756
0
1,251
4,251
0
5,506
W
4,913
2,478
980
955
3,001
1,022
472
796
2,205
0
15,098
L
Kumbhakarna
Woguee
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
2,902
205
249
382
2,393
843
0
99
2,294
0
5,389
L
3,317
75
0
455
3,105
1,348
0
953
2,152
15,616
427
W
Hercules
kdblue15
Hercules
2,177
531
267
897
3,677
3,752
152
1,198
2,479
0
4,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
29,332
44
Minions Killed
64
0
Camps Cleared
0
389,011
Distance Traveled
400,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,602
1,120
0
0
0
107,092
0
L
Charybdis
5,217
1,043
8
2
0
92,303
0
W
Anubis
5,927
1,185
18
4
0
100,632
0
W
Sol
5,218
1,044
6
1
0
42,012
0
W
Bellona
6,313
1,263
6
1
0
74,095
0
W
Nut
6,033
1,207
24
5
0
95,922
0
L
Kumbhakarna
4,240
848
0
0
0
0
0
L
Bastet
5,138
1,028
5
1
0
86,640
0
L
Agni
6,093
1,219
31
6
0
102,976
0
W
Hercules
5,841
1,168
10
2
0
87,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role