Player Matchup

Fenrir
Fenrir
Gold III
CorruptTurtle
Fenrir
Gold III
Level 145
God Stats
2W - 1L
1,579 SR
Queue Stats
12W - 8L
1,650 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,579 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,198 SR
1,548 MMR
Hera
Hera
Gold III
HunterRivera
Hera
Gold III
Level 129
God Stats
1W - 0L
1,198 SR
Queue Stats
32W - 32L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 0
13,185
942
9,186
17,138
13,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
UllrAnubisBellonaHadesOsiris

VS

Bans
PoseidonAh Muzen CabVulcanBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 0
14,391
1,028
9,096
11,329
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
9,096
17,138
Taken
11,329
13,237
Mitigated
5,707
3,181
Healing
1,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,186
2,480
0
3,181
17,138
13,237
0
9,109
8,029
0
70,101
W
9,096
2,793
0
1,260
11,329
5,707
2,065
435
10,894
62,229
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,185
Gold Earned
14,391
123
Minions Killed
137
7
Camps Cleared
6
283,677
Distance Traveled
287,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,185
942
123
9
7
283,677
0
W
Hera
14,391
1,028
137
10
6
287,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role