Player Matchup

Sun Wukong
Sun Wukong
Bronze III
MasterLazy1
Sun Wukong
Bronze III
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,330 MMR
Party 2
Ix Chel
Ix Chel
Silver I
UNHAPPY GRANNY
Ix Chel
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 74L
1,225 MMR
Solo
Arachne
Arachne
Silver V
xPURPxWolfie
Arachne
Silver V
Level 156
God Stats
3W - 10L
1,711 SR
Queue Stats
80W - 111L
987 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,570 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,541 SR
1,231 MMR
Nut
Nut
Silver III
 
Nut
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
Chef-Bentley
Janus
Silver II
Level 41
God Stats
3W - 4L
1,647 SR
Queue Stats
30W - 39L
1,226 MMR
Solo
Ne Zha
Ne Zha
Silver III
Ouijacom
Ne Zha
Silver III
Level 106
God Stats
21W - 25L
1,476 SR
Queue Stats
84W - 117L
967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MasterLazy1
Sun Wukong
14
1 / 0 / 6
7,978
886
1,973
5,878
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 4
8,042
894
2,193
6,488
1,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xPURPxWolfie
Arachne
15
5 / 0 / 2
9,130
1,014
5,591
5,689
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBacchusBastetMulanDanzaburou

VS

Bans
MedusaShivaXbalanqueJormungandrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 1
6,551
728
1,515
2,318
790
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,721
747
4,949
5,161
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Ouijacom
Ne Zha
10
1 / 3 / 1
6,460
718
4,021
4,502
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
1
1.5
L
0
4
1
0.13
W
Sun Wukong
MasterLazy1
Sun Wukong
1
0
6
4
L
Ne Zha
Ouijacom
Ne Zha
1
3
1
0.5
W
2
2
4
2
W
Arachne
xPURPxWolfie
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,757
Damage
10,485
18,055
Taken
11,981
7,754
Mitigated
4,280
6,661
Healing
700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,515
1,017
0
170
2,318
790
0
405
1,913
0
8,176
L
4,949
176
0
426
5,161
1,703
0
1,482
3,667
20,576
0
W
Sun Wukong
MasterLazy1
Sun Wukong
1,973
135
0
966
5,878
3,566
933
1,848
3,786
0
17,686
L
Ne Zha
Ouijacom
Ne Zha
4,021
254
0
104
4,502
1,787
0
342
4,145
0
20,734
W
2,193
179
965
2,136
6,488
1,827
1,486
1,311
5,085
25,469
0
W
Arachne
xPURPxWolfie
Arachne
5,591
4,030
0
2,594
5,689
2,361
799
1,331
4,156
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
19,732
140
Minions Killed
95
0
Camps Cleared
0
515,959
Distance Traveled
369,409
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,551
728
26
3
0
97,653
2
L
Janus
6,721
747
43
5
0
149,516
0
W
Sun Wukong
7,978
886
28
3
0
182,145
0
L
Ne Zha
6,460
718
26
3
0
122,240
0
W
Ix Chel
8,042
894
53
6
0
150,951
0
W
Arachne
9,130
1,014
59
7
0
182,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role