Player Matchup

Hel
Hel
I Aldrick I
Hel
Level 49
God Stats
1W - 3L
978 SR
Queue Stats
63W - 134L
1,197 Elo+
Party 1
Ishtar
Ishtar
lLoryan
Ishtar
Level 28
God Stats
1W - 8L
1,407 SR
Queue Stats
35W - 94L
1,147 Elo+
Party 1
Nike
Nike
shymychy20
Nike
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 101L
1,409 Elo+
Solo
Team Averages
Level 68
1,295 SR
1,251 Elo+

VS

Team Averages
Level 112
1,473 SR
1,441 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BILLIRIBILLI
Sun Wukong
Level 69
God Stats
11W - 11L
1,420 SR
Queue Stats
36W - 42L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,582
731
2,625
6,704
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
lLoryan
Ishtar
12
2 / 3 / 2
7,555
839
3,447
7,974
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 7 / 2
6,543
727
2,676
8,640
4,421
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 0 / 8
8,992
999
8,286
3,220
1,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
 
Thanatos
14
7 / 3 / 6
8,792
977
6,958
7,721
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
BILLIRIBILLI
Sun Wukong
13
2 / 1 / 10
8,046
894
4,526
8,845
8,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
8
8
W
Thanatos
 
Thanatos
7
3
6
3.33
W
Sun Wukong
BILLIRIBILLI
Sun Wukong
2
1
10
7
L
1
3
1
0.5
L
Ishtar
lLoryan
Ishtar
2
3
2
1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
19,770
23,318
Taken
19,786
8,331
Mitigated
12,859
3,350
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,286
4,221
0
0
3,220
1,094
1,918
372
2,848
0
37,841
W
Thanatos
 
Thanatos
6,958
1,807
0
5,871
7,721
2,774
758
542
7,179
0
23,801
W
Sun Wukong
BILLIRIBILLI
Sun Wukong
4,526
431
0
557
8,845
8,991
491
1,803
7,042
167
19,479
L
2,625
439
1,122
1,817
6,704
1,554
0
219
6,485
13,018
0
L
Ishtar
lLoryan
Ishtar
3,447
1,355
0
411
7,974
2,356
0
0
7,961
0
16,564
L
2,676
663
0
0
8,640
4,421
0
0
8,608
0
15,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
25,830
80
Minions Killed
120
0
Camps Cleared
0
432,505
Distance Traveled
503,143
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,992
999
64
7
0
150,022
4
W
Thanatos
8,792
977
34
4
0
171,307
4
W
Sun Wukong
8,046
894
22
2
0
181,814
1
L
Hel
6,582
731
20
2
0
151,087
0
L
Ishtar
7,555
839
35
4
0
139,679
0
L
Nike
6,543
727
25
3
0
141,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role