Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
F1N4L BL4Z1K3N
Osiris
Level 163
God Stats
9W - 5L
1,491 SR
Queue Stats
162W - 164L
1,508 Elo+
Party 2
Medusa
Medusa
SaLaZaR rKo
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
Waikikisneaky98
Xing Tian
Level 106
God Stats
6W - 4L
1,523 SR
Queue Stats
29W - 28L
1,525 Elo+
Party 3
Ravana
Ravana
xchaoticsxx
Ravana
Level 157
God Stats
2W - 7L
1,183 SR
Queue Stats
56W - 59L
1,509 Elo+
Party 3
Team Averages
Level 145
1,439 SR
1,493 Elo+

VS

Team Averages
Level 112
1,425 SR
1,485 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Andreiluis19
Khepri
Level 79
God Stats
17W - 18L
1,570 SR
Queue Stats
197W - 190L
1,456 Elo+
Party 1
Thor
Thor
IsAyWaSsA9143
Thor
Level 159
God Stats
2W - 8L
1,269 SR
Queue Stats
390W - 403L
1,481 Elo+
Solo
Olorun
Olorun
Kenevich
Olorun
Level 135
God Stats
42W - 37L
1,516 SR
Queue Stats
711W - 714L
1,462 Elo+
Party 1
Hera
Hera
TheKayost
Hera
Level 63
God Stats
0W - 3L
1,269 SR
Queue Stats
189W - 171L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 1
5,539
692
2,849
3,773
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,717
715
2,054
4,666
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
7
1 / 3 / 0
4,220
528
2,235
6,398
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Waikikisneaky98
Xing Tian
7
0 / 2 / 0
3,902
488
1,273
7,649
4,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
9
1 / 0 / 2
4,956
620
2,353
3,207
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 1 / 0
3,500
438
1,219
2,480
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
7
0 / 0 / 6
4,939
617
2,447
4,431
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
4,541
568
748
4,519
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Kenevich
Olorun
9
5 / 0 / 0
5,457
682
6,657
5,323
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
9
1 / 3 / 0
4,682
585
1,573
3,457
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Cerberus
 
Cerberus
0
1
0
0
L
Khepri
0
0
6
3
W
1
0
0
1
L
0
1
0
0
L
Olorun
Kenevich
Olorun
5
0
0
5
W
Medusa
1
3
0
0.33
L
Hera
1
3
0
0.33
W
Xing Tian
Waikikisneaky98
Xing Tian
0
2
0
0
W
Ravana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,764
Damage
12,644
25,693
Taken
20,210
10,315
Mitigated
7,479
6,215
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,849
197
0
500
3,773
1,177
0
1,214
2,559
36,426
585
L
Cerberus
 
Cerberus
1,219
232
0
1,054
2,480
680
0
0
2,480
7,225
0
L
Khepri
2,447
176
1,016
1,150
4,431
2,596
0
1,157
3,274
6,951
1,874
W
2,054
478
0
1,020
4,666
2,481
374
1,783
2,678
0
37,971
L
748
73
0
557
4,519
1,533
0
141
4,378
0
28,862
L
Olorun
Kenevich
Olorun
6,657
4,232
105
1,811
5,323
1,770
0
1,735
3,588
32,885
3,334
W
Medusa
2,235
727
0
1,380
6,398
1,635
0
4,108
2,290
0
16,813
L
Hera
1,573
275
0
499
3,457
900
0
1,047
2,410
22,124
0
W
Xing Tian
Waikikisneaky98
Xing Tian
1,273
0
116
1,338
7,649
4,038
0
2,922
4,727
14,037
0
W
Ravana
2,353
331
0
1,861
3,207
984
0
1,241
1,966
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
23,119
234
Minions Killed
211
0
Camps Cleared
0
858,164
Distance Traveled
708,983
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,539
692
73
9
0
162,352
0
L
Cerberus
3,500
438
29
4
0
50,838
0
L
Khepri
4,939
617
12
2
0
174,814
3
W
Osiris
5,717
715
60
8
0
154,107
1
L
Thor
4,541
568
64
8
0
176,119
2
L
Olorun
5,457
682
61
8
0
146,453
0
W
Medusa
4,220
528
25
3
0
166,574
0
L
Hera
4,682
585
45
6
0
160,759
2
W
Xing Tian
3,902
488
18
2
0
165,971
0
W
Ravana
4,956
620
58
7
0
209,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role