Player Matchup

Agni
Agni
NekoSomi
Agni
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,425 Elo+
Solo
Tyr
Tyr
Parlo78
Tyr
Level 146
God Stats
1W - 2L
1,297 SR
Queue Stats
195W - 104L
1,575 Elo+
Party 1
Serqet
Serqet
PhearThePhish
Serqet
Level 158
God Stats
3W - 1L
1,808 SR
Queue Stats
235W - 151L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Savage1Up
Jormungandr
Level 141
God Stats
3W - 2L
1,476 SR
Queue Stats
169W - 206L
1,500 Elo+
Solo
Bastet
Bastet
ladybug1991
Bastet
Level 122
God Stats
6W - 8L
1,461 SR
Queue Stats
319W - 357L
1,450 Elo+
Solo
Team Averages
Level 143
1,508 SR
1,496 Elo+

VS

Team Averages
Level 110
1,565 SR
1,456 Elo+
Raijin
Raijin
 
Raijin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Boxpusher33
Skadi
Level 124
God Stats
1W - 1L
1,855 SR
Queue Stats
160W - 188L
1,385 Elo+
Solo
Nemesis
Nemesis
THTS T0UGH
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,425 Elo+
Solo
Hou Yi
Hou Yi
b10bighit
Hou Yi
Level 141
God Stats
2W - 4L
1,414 SR
Queue Stats
191W - 206L
1,476 Elo+
Solo
Nu Wa
Nu Wa
darklio20
Nu Wa
Level 129
God Stats
9W - 8L
1,557 SR
Queue Stats
365W - 378L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 1 / 6
7,695
962
7,646
4,482
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyr
12
1 / 1 / 11
7,212
902
5,056
7,065
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 3
7,954
994
5,661
4,971
2,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Savage1Up
Jormungandr
13
1 / 2 / 10
6,968
871
1,345
8,002
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
13
1 / 0 / 9
6,712
839
4,271
5,609
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 4 / 2
6,561
820
4,606
4,956
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 3
7,093
887
3,701
4,594
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nemesis
THTS T0UGH
Nemesis
11
1 / 3 / 3
6,329
791
2,600
6,746
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
b10bighit
Hou Yi
11
1 / 4 / 3
6,723
840
3,802
7,144
2,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
darklio20
Nu Wa
14
1 / 1 / 3
7,086
886
7,254
2,952
960
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
13
Kills
5
5
Deaths
13
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
2
0.5
L
1
1
3
2.5
W
Agni
6
1
6
9
W
Tyr
1
1
11
6.5
W
4
1
3
5.5
W
Jormungandr
Savage1Up
Jormungandr
1
2
10
3
L
Nemesis
THTS T0UGH
Nemesis
1
3
3
0.83
L
Hou Yi
b10bighit
Hou Yi
1
4
3
0.63
L
Nu Wa
darklio20
Nu Wa
1
1
3
2.5
W
Bastet
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
21,963
30,129
Taken
26,392
21,039
Mitigated
12,227
7,852
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,606
373
334
153
4,956
1,768
117
1,693
2,977
10,958
0
L
3,701
667
354
715
4,594
1,466
195
2,189
2,364
0
13,840
W
Agni
7,646
357
644
1,510
4,482
1,690
51
1,588
2,615
23,784
0
W
Tyr
5,056
322
582
954
7,065
7,049
325
1,999
4,882
0
16,151
W
5,661
531
328
901
4,971
2,929
141
1,731
2,919
0
8,506
W
Jormungandr
Savage1Up
Jormungandr
1,345
226
216
484
8,002
7,162
0
2,747
4,492
11,018
0
L
Nemesis
THTS T0UGH
Nemesis
2,600
754
477
846
6,746
5,482
290
2,385
4,156
0
7,594
L
Hou Yi
b10bighit
Hou Yi
3,802
2,173
331
1,411
7,144
2,551
329
1,132
5,836
0
9,385
L
Nu Wa
darklio20
Nu Wa
7,254
1,482
374
277
2,952
960
0
1,375
1,496
14,989
113
W
Bastet
4,271
586
660
1,573
5,609
2,209
525
2,249
3,066
0
12,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
33,792
100
Minions Killed
88
0
Camps Cleared
0
833,128
Distance Traveled
705,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,561
820
12
2
0
152,537
0
L
Skadi
7,093
887
30
4
0
156,673
0
W
Agni
7,695
962
26
3
0
154,989
0
W
Tyr
7,212
902
26
3
0
190,193
0
W
Serqet
7,954
994
12
2
0
175,451
0
W
Jormungandr
6,968
871
20
3
0
137,403
0
L
Nemesis
6,329
791
12
2
0
122,692
0
L
Hou Yi
6,723
840
12
2
0
120,270
0
L
Nu Wa
7,086
886
22
3
0
153,701
0
W
Bastet
6,712
839
16
2
0
175,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role