Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Alfie-Hammond123
Sun Wukong
Level 126
God Stats
16W - 15L
1,458 SR
Queue Stats
81W - 124L
1,369 Elo+
Party 2
Ullr
Ullr
N-E-S-K-Y
Ullr
Level 127
God Stats
7W - 9L
1,511 SR
Queue Stats
193W - 243L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Zom_bay
Kukulkan
Level 102
God Stats
16W - 25L
1,449 SR
Queue Stats
137W - 174L
1,461 Elo+
Party 2
Team Averages
Level 125
1,483 SR
1,456 Elo+

VS

Team Averages
Level 91
1,525 SR
1,568 Elo+
Anubis
Anubis
ASaif44
Anubis
Level 145
God Stats
11W - 6L
1,613 SR
Queue Stats
156W - 140L
1,510 Elo+
Party 1
Cerberus
Cerberus
BIGSHOW-56
Cerberus
Level 107
God Stats
3W - 3L
1,254 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 1
Odin
Odin
Nef_kajf
Odin
Level 20
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 4L
1,814 Elo+
Party 3
Ratatoskr
Ratatoskr
fxnius
Ratatoskr
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 193L
1,506 Elo+
Party 3
Skadi
Skadi
zezequasi
Skadi
Level 66
God Stats
43W - 21L
1,559 SR
Queue Stats
138W - 151L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 3 / 1
9,508
528
6,162
9,918
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
13
2 / 4 / 1
8,250
458
7,011
16,097
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Alfie-Hammond123
Sun Wukong
14
3 / 3 / 0
8,458
470
11,916
18,713
17,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
1 / 6 / 2
8,823
490
5,397
15,618
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zom_bay
Kukulkan
16
0 / 4 / 2
9,406
523
10,012
7,416
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASaif44
Anubis
18
9 / 0 / 1
11,067
615
10,906
11,416
5,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BIGSHOW-56
Cerberus
14
0 / 2 / 10
9,201
511
4,094
12,871
11,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
19
6 / 2 / 7
10,826
601
12,337
14,985
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ratatoskr
fxnius
Ratatoskr
18
4 / 1 / 1
10,972
610
15,775
21,828
14,540
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
zezequasi
Skadi
8
1 / 2 / 1
7,062
392
4,213
4,111
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
20
20
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
L
Geb
 
Geb
2
4
1
0.63
W
Anubis
ASaif44
Anubis
9
0
1
9.5
L
Sun Wukong
Alfie-Hammond123
Sun Wukong
3
3
0
1
W
Cerberus
BIGSHOW-56
Cerberus
0
2
10
2.5
L
Ullr
1
6
2
0.33
W
Odin
6
2
7
4.75
L
Kukulkan
Zom_bay
Kukulkan
0
4
2
0.25
W
Ratatoskr
fxnius
Ratatoskr
4
1
1
4.5
W
Skadi
zezequasi
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
47,325
67,762
Taken
65,211
39,786
Mitigated
40,036
10,922
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,162
4,051
0
1,624
9,918
2,909
3,141
708
9,210
0
77,249
L
Geb
 
Geb
7,011
908
0
2,805
16,097
11,991
60
6,147
9,950
22,045
0
W
Anubis
ASaif44
Anubis
10,906
325
0
7,633
11,416
5,783
444
4,803
6,525
102,814
0
L
Sun Wukong
Alfie-Hammond123
Sun Wukong
11,916
1,119
0
4,190
18,713
17,999
19
2,818
15,895
0
48,656
W
Cerberus
BIGSHOW-56
Cerberus
4,094
348
0
3,272
12,871
11,937
0
5,206
7,620
28,614
1,804
L
Ullr
5,397
2,284
0
1,711
15,618
4,265
162
3,333
12,285
0
64,694
W
Odin
12,337
4,397
0
4,716
14,985
6,692
15
3,270
11,539
0
98,805
L
Kukulkan
Zom_bay
Kukulkan
10,012
123
0
592
7,416
2,622
164
1,903
5,513
77,671
152
W
Ratatoskr
fxnius
Ratatoskr
15,775
4,051
0
10,136
21,828
14,540
0
3,221
17,668
0
95,681
W
Skadi
zezequasi
Skadi
4,213
1,072
0
756
4,111
1,084
746
523
3,588
0
29,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
49,128
465
Minions Killed
564
0
Camps Cleared
0
1,743,971
Distance Traveled
1,644,642
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,508
528
143
8
0
294,675
0
L
Geb
8,250
458
21
1
0
354,118
1
W
Anubis
11,067
615
161
9
0
368,498
8
L
Sun Wukong
8,458
470
50
3
0
356,093
4
W
Cerberus
9,201
511
72
4
0
368,914
1
L
Ullr
8,823
490
101
6
0
368,024
0
W
Odin
10,826
601
150
8
0
402,065
3
L
Kukulkan
9,406
523
150
8
0
371,061
5
W
Ratatoskr
10,972
610
139
8
0
359,924
0
W
Skadi
7,062
392
42
2
0
145,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role