Player Matchup

Khepri
Khepri
BigNStrauss
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Hercules
Hercules
HelixExploit
Hercules
Level 146
God Stats
12W - 16L
1,459 SR
Queue Stats
268W - 249L
1,555 Elo+
Party 2
Anhur
Anhur
Illusionjon
Anhur
Level 14
God Stats
2W - 3L
1,521 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Judeau121
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,771 SR
Queue Stats
351W - 331L
1,546 Elo+
Party 2
Loki
Loki
OG Tote One
Loki
Level 119
God Stats
1W - 1L
1,802 SR
Queue Stats
128W - 117L
1,496 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,462 Elo+

VS

Team Averages
Level 115
1,529 SR
1,575 Elo+
Ullr
Ullr
AlphaClaps
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 30L
1,675 Elo+
Party 1
Freya
Freya
Darkmoon_2805
Freya
Level 157
God Stats
8W - 6L
1,445 SR
Queue Stats
374W - 365L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Lockhart2020
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Solo
King Arthur
King Arthur
YSynz-
King Arthur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 60L
1,517 Elo+
Solo
Maui
Maui
xCheatCode
Maui
Level 67
God Stats
4W - 1L
1,698 SR
Queue Stats
4W - 1L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
2
0 / 1 / 0
2,894
482
437
1,703
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
HelixExploit
Hercules
8
3 / 0 / 0
4,905
818
3,382
2,740
1,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

5
0 / 5 / 0
3,245
541
484
4,949
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Judeau121
Morgan Le Fay
7
1 / 0 / 1
4,136
689
2,572
2,868
726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 2 / 1
4,309
718
3,119
3,928
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 1 / 0
4,639
773
3,284
3,402
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
3,885
648
2,409
3,578
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Lockhart2020
Erlang Shen
6
0 / 0 / 1
3,486
581
855
3,653
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
YSynz-
King Arthur
6
0 / 3 / 0
3,525
588
1,210
6,395
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 1 / 5
4,377
730
2,703
3,918
1,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
7
Kills
8
8
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Khepri
0
1
0
0
W
1
2
0
0.5
L
Hercules
HelixExploit
Hercules
3
0
0
3
L
0
5
0
0
L
Morgan Le Fay
Judeau121
Morgan Le Fay
1
0
1
1.5
W
Erlang Shen
Lockhart2020
Erlang Shen
0
0
1
0.5
L
3
2
1
1.75
W
King Arthur
YSynz-
King Arthur
0
3
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,994
Damage
10,461
16,188
Taken
20,946
4,817
Mitigated
6,941
6,354
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
1,729
0
909
3,402
801
0
207
3,195
0
23,641
L
Khepri
437
149
0
394
1,703
651
0
479
1,224
2,883
0
W
2,409
735
0
956
3,578
922
0
1,604
1,974
16,181
2,213
L
Hercules
HelixExploit
Hercules
3,382
1,265
0
1,751
2,740
1,504
0
0
2,740
0
26,691
L
484
220
0
640
4,949
1,032
0
1,506
3,443
0
9,392
L
Morgan Le Fay
Judeau121
Morgan Le Fay
2,572
276
0
1,617
2,868
726
0
1,150
1,508
20,020
631
W
Erlang Shen
Lockhart2020
Erlang Shen
855
454
0
2,145
3,653
1,136
0
814
2,839
0
15,702
L
3,119
851
0
1,952
3,928
904
0
1,585
2,246
0
13,033
W
King Arthur
YSynz-
King Arthur
1,210
263
0
1,080
6,395
2,284
0
0
6,395
0
15,660
W
2,703
1,229
0
794
3,918
1,798
12
230
3,688
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
19,912
147
Minions Killed
174
0
Camps Cleared
0
530,317
Distance Traveled
615,406
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,639
773
39
7
0
114,677
0
L
Khepri
2,894
482
7
1
0
32,000
0
W
Freya
3,885
648
52
9
0
121,525
0
L
Hercules
4,905
818
60
10
0
119,795
0
L
Anhur
3,245
541
14
2
0
110,223
0
L
Morgan Le Fay
4,136
689
39
7
0
133,406
0
W
Erlang Shen
3,486
581
27
5
0
146,971
2
L
Loki
4,309
718
27
5
0
134,893
0
W
King Arthur
3,525
588
33
6
0
120,057
3
W
Maui
4,377
730
23
4
0
112,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role