Player Matchup

Artio
Artio
BreathingMoon
Artio
Level 109
God Stats
2W - 2L
1,653 SR
Queue Stats
70W - 65L
1,505 Elo+
Solo
Raijin
Raijin
Choddy
Raijin
Level 146
God Stats
5W - 2L
1,527 SR
Queue Stats
145W - 129L
1,524 Elo+
Solo
Skadi
Skadi
LaFlameWRLD
Skadi
Level 127
God Stats
0W - 2L
1,353 SR
Queue Stats
158W - 153L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Laivum
Ne Zha
Level 168
God Stats
33W - 34L
1,625 SR
Queue Stats
262W - 260L
1,594 Elo+
Solo
Ra
Ra
llRoboTechll
Ra
Level 127
God Stats
10W - 12L
1,523 SR
Queue Stats
88W - 82L
1,585 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,543 Elo+

VS

Team Averages
Level 160
1,620 SR
1,561 Elo+
Danzaburou
Danzaburou
Brisky4L
Danzaburou
Level 156
God Stats
3W - 2L
1,785 SR
Queue Stats
222W - 200L
1,604 Elo+
Solo
Jormungandr
Jormungandr
HeSheMeWumboo
Jormungandr
Level 196
God Stats
16W - 11L
1,572 SR
Queue Stats
286W - 256L
1,572 Elo+
Solo
Cernunnos
Cernunnos
Mig17112
Cernunnos
Level 158
God Stats
7W - 3L
1,587 SR
Queue Stats
403W - 384L
1,592 Elo+
Solo
Cthulhu
Cthulhu
Tomsk8ter101
Cthulhu
Level 145
God Stats
3W - 2L
1,635 SR
Queue Stats
150W - 137L
1,552 Elo+
Solo
Nu Wa
Nu Wa
itsjustJio
Nu Wa
Level 147
God Stats
11W - 8L
1,522 SR
Queue Stats
127W - 111L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,746
475
3,815
8,456
4,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
Choddy
Raijin
10
2 / 3 / 0
5,318
532
2,994
7,851
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
4,554
455
3,424
7,294
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
Laivum
Ne Zha
10
0 / 2 / 0
5,316
532
2,953
9,953
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 1 / 2
5,982
598
4,992
3,941
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brisky4L
Danzaburou
12
5 / 0 / 0
7,075
708
3,801
5,396
1,754
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
HeSheMeWumboo
Jormungandr
12
1 / 0 / 1
6,719
672
5,724
6,406
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
Mig17112
Cernunnos
13
3 / 0 / 5
7,131
713
5,952
5,870
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Tomsk8ter101
Cthulhu
9
3 / 1 / 3
5,393
539
4,873
7,232
5,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 2 / 1
5,834
583
3,448
4,600
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Danzaburou
Brisky4L
Danzaburou
5
0
0
5
L
Raijin
Choddy
Raijin
2
3
0
0.67
W
Jormungandr
HeSheMeWumboo
Jormungandr
1
0
1
1.5
L
0
5
0
0
L
Ne Zha
Laivum
Ne Zha
0
2
0
0
W
Cernunnos
Mig17112
Cernunnos
3
0
5
5.5
W
Cthulhu
Tomsk8ter101
Cthulhu
3
1
3
4.5
W
Nu Wa
1
2
1
0.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
23,798
37,495
Taken
29,504
13,475
Mitigated
13,086
12,825
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,815
437
366
3,585
8,456
4,237
0
2,500
5,894
22,999
0
W
Danzaburou
Brisky4L
Danzaburou
3,801
1,351
0
2,096
5,396
1,754
0
2,622
2,642
0
50,291
L
Raijin
Choddy
Raijin
2,994
262
0
3,543
7,851
1,906
0
1,932
5,828
32,923
706
W
Jormungandr
HeSheMeWumboo
Jormungandr
5,724
1,857
0
1,901
6,406
3,358
0
115
6,291
41,989
2,945
L
3,424
999
0
655
7,294
1,943
0
1,649
5,645
0
32,315
L
Ne Zha
Laivum
Ne Zha
2,953
1,010
0
2,863
9,953
4,268
0
5,204
4,121
0
39,031
W
Cernunnos
Mig17112
Cernunnos
5,952
2,112
0
2,210
5,870
1,864
708
1,436
4,434
0
49,439
W
Cthulhu
Tomsk8ter101
Cthulhu
4,873
941
0
1,867
7,232
5,040
0
3,950
3,084
21,271
1,287
W
Nu Wa
3,448
377
0
1,232
4,600
1,070
0
3,235
1,205
33,489
0
L
4,992
498
265
1,548
3,941
1,121
0
1,630
2,145
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
32,152
333
Minions Killed
389
0
Camps Cleared
0
1,026,129
Distance Traveled
997,543
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,746
475
43
4
0
212,781
0
W
Danzaburou
7,075
708
91
9
0
234,012
0
L
Raijin
5,318
532
58
6
0
203,289
3
W
Jormungandr
6,719
672
95
10
0
184,012
0
L
Skadi
4,554
455
52
5
0
171,517
1
L
Ne Zha
5,316
532
69
7
0
218,236
2
W
Cernunnos
7,131
713
104
10
0
203,592
2
W
Cthulhu
5,393
539
31
3
0
199,202
3
W
Nu Wa
5,834
583
68
7
0
176,725
6
L
Ra
5,982
598
111
11
0
220,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role