Player Matchup

Cthulhu
Cthulhu
Berus SC
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 53L
1,392 Elo+
Solo
Zeus
Zeus
Chuck8873
Zeus
Level 104
God Stats
1W - 1L
1,227 SR
Queue Stats
95W - 106L
1,414 Elo+
Solo
He Bo
He Bo
Leifon1ro
He Bo
Level 43
God Stats
2W - 0L
1,783 SR
Queue Stats
205W - 238L
1,364 Elo+
Solo
Mercury
Mercury
MykaxRae
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 224L
1,430 Elo+
Solo
Arachne
Arachne
geckotamer
Arachne
Level 156
God Stats
4W - 2L
1,609 SR
Queue Stats
171W - 183L
1,510 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,422 Elo+

VS

Team Averages
Level 81
1,462 SR
1,417 Elo+
Medusa
Medusa
EvilzEmpire
Medusa
Level 64
God Stats
2W - 2L
1,475 SR
Queue Stats
90W - 99L
1,485 Elo+
Solo
Shiva
Shiva
InboundstealsCeo
Shiva
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,471 Elo+
Solo
Poseidon
Poseidon
Lightningboy453
Poseidon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo
Cliodhna
Cliodhna
Quakechris
Cliodhna
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
241W - 260L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
SpK2UrMngr
Ao Kuang
Level 143
God Stats
0W - 4L
1,121 SR
Queue Stats
116W - 128L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berus SC
Cthulhu
19
6 / 5 / 11
11,635
895
15,676
17,231
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
11 / 4 / 12
13,024
1,002
19,366
8,526
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Leifon1ro
He Bo
15
1 / 6 / 8
9,121
702
2,250
11,382
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MykaxRae
Mercury
17
6 / 6 / 13
10,497
807
10,832
10,575
4,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
geckotamer
Arachne
19
8 / 5 / 15
11,668
898
9,424
11,930
8,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 5 / 7
10,058
774
9,862
9,044
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 12
9,917
763
7,850
17,856
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
16
1 / 9 / 8
9,309
716
7,224
11,901
3,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
Quakechris
Cliodhna
18
7 / 6 / 6
11,056
850
12,808
16,099
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ao Kuang
SpK2UrMngr
Ao Kuang
16
5 / 7 / 6
10,039
772
7,610
14,514
6,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
32
Kills
24
26
Deaths
32
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berus SC
Cthulhu
6
5
11
2.3
W
Zeus
11
4
12
4.25
L
Medusa
8
5
7
2.3
L
3
5
12
1.8
W
He Bo
Leifon1ro
He Bo
1
6
8
0.83
L
Poseidon
1
9
8
0.56
W
Mercury
MykaxRae
Mercury
6
6
13
2.08
L
Cliodhna
Quakechris
Cliodhna
7
6
6
1.67
L
Ao Kuang
SpK2UrMngr
Ao Kuang
5
7
6
1.14
W
Arachne
geckotamer
Arachne
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
45,354
59,644
Taken
69,414
38,896
Mitigated
38,889
12,777
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berus SC
Cthulhu
15,676
629
1,705
2,118
17,231
18,136
437
5,009
11,851
34,084
957
W
Zeus
19,366
2,249
0
646
8,526
3,625
2,021
1,792
6,700
42,602
0
L
Medusa
9,862
2,749
142
639
9,044
3,301
608
3,885
5,159
0
23,919
L
7,850
377
2,096
5,534
17,856
18,973
26
8,994
8,862
0
23,928
W
He Bo
Leifon1ro
He Bo
2,250
343
1,408
2,199
11,382
4,015
544
2,100
9,282
7,481
293
L
Poseidon
7,224
983
283
681
11,901
3,834
264
8,385
3,516
22,894
0
W
Mercury
MykaxRae
Mercury
10,832
3,531
268
1,330
10,575
4,654
809
1,774
8,589
0
19,933
L
Cliodhna
Quakechris
Cliodhna
12,808
576
674
2,836
16,099
6,767
285
8,036
8,063
0
29,031
L
Ao Kuang
SpK2UrMngr
Ao Kuang
7,610
2,156
249
1,870
14,514
6,014
0
6,974
7,540
21,538
0
W
Arachne
geckotamer
Arachne
9,424
6,868
1,024
2,079
11,930
8,466
976
4,159
7,514
0
14,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
50,379
139
Minions Killed
190
0
Camps Cleared
0
1,229,169
Distance Traveled
1,069,821
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,635
895
37
3
0
272,903
0
W
Zeus
13,024
1,002
58
4
0
198,759
0
L
Medusa
10,058
774
31
2
0
168,258
0
L
Shiva
9,917
763
28
2
0
256,917
0
W
He Bo
9,121
702
7
1
0
247,000
0
L
Poseidon
9,309
716
45
3
0
193,954
0
W
Mercury
10,497
807
21
2
0
261,502
0
L
Cliodhna
11,056
850
44
3
0
227,875
0
L
Ao Kuang
10,039
772
42
3
0
222,817
0
W
Arachne
11,668
898
16
1
0
249,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role