Player Matchup

Ravana
Ravana
CANUCK IT UP
Ravana
Level 127
God Stats
8W - 9L
1,500 SR
Queue Stats
459W - 471L
1,495 Elo+
Solo
Khepri
Khepri
HyperJinSaotome
Khepri
Level 157
God Stats
21W - 12L
1,681 SR
Queue Stats
68W - 71L
1,479 Elo+
Solo
Scylla
Scylla
VampireFascinant
Scylla
Level 196
God Stats
42W - 37L
1,553 SR
Queue Stats
267W - 251L
1,557 Elo+
Solo
Ishtar
Ishtar
babbyboo12
Ishtar
Level 149
God Stats
117W - 133L
1,494 SR
Queue Stats
1,026W - 1,085L
1,427 Elo+
Solo
Cabrakan
Cabrakan
kyuubimode11
Cabrakan
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
49W - 49L
1,466 Elo+
Solo
Team Averages
Level 148
1,594 SR
1,485 Elo+

VS

Team Averages
Level 129
1,592 SR
1,510 Elo+
Kukulkan
Kukulkan
Alucard Tyrant
Kukulkan
Level 141
God Stats
7W - 2L
1,880 SR
Queue Stats
373W - 385L
1,551 Elo+
Solo
Skadi
Skadi
C O lB A ii lN
Skadi
Level 147
God Stats
18W - 13L
1,370 SR
Queue Stats
153W - 157L
1,478 Elo+
Solo
Tyr
Tyr
Noodlelights
Tyr
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 64L
1,536 Elo+
Solo
Vulcan
Vulcan
laureltonheist
Vulcan
Level 146
God Stats
187W - 190L
1,471 SR
Queue Stats
223W - 232L
1,442 Elo+
Solo
Terra
Terra
zGDAV0318
Terra
Level 89
God Stats
3W - 2L
1,740 SR
Queue Stats
139W - 134L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 0 / 9
7,855
1,122
5,275
3,407
2,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 0 / 8
8,373
1,196
2,238
4,445
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 1 / 8
8,105
1,158
9,885
2,607
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
babbyboo12
Ishtar
13
2 / 0 / 7
7,693
1,099
3,883
3,851
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
kyuubimode11
Cabrakan
13
5 / 1 / 6
8,518
1,217
5,108
5,997
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 2 / 1
6,478
925
1,942
2,259
775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,240
1,034
2,851
6,056
2,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,819
1,117
4,257
7,939
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 2
6,752
965
5,984
4,564
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
zGDAV0318
Terra
12
0 / 2 / 2
7,609
1,087
3,708
8,458
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
12
Kills
2
2
Deaths
12
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
1
0.25
L
1
3
1
0.5
W
Ravana
2
0
9
6.5
W
1
0
8
5
L
1
2
1
0.75
W
2
1
8
6
W
Ishtar
babbyboo12
Ishtar
2
0
7
5.5
W
Cabrakan
kyuubimode11
Cabrakan
5
1
6
8
L
0
3
2
0.33
L
Terra
zGDAV0318
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
18,742
20,307
Taken
29,276
14,003
Mitigated
20,928
3,617
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,942
117
55
36
2,259
775
0
1,468
707
12,598
0
L
2,851
1,695
0
335
6,056
2,209
0
4,392
1,568
0
20,103
W
Ravana
5,275
946
0
1,260
3,407
2,676
0
2,440
967
0
16,604
W
2,238
31
0
844
4,445
4,685
0
2,500
1,945
6,088
0
L
4,257
88
0
2,937
7,939
7,114
0
4,633
3,182
0
11,074
W
9,885
892
0
0
2,607
833
0
1,408
1,199
38,762
0
W
Ishtar
babbyboo12
Ishtar
3,883
1,852
0
1,263
3,851
1,651
0
1,590
2,261
0
11,898
W
Cabrakan
kyuubimode11
Cabrakan
5,108
842
0
250
5,997
4,158
0
3,696
2,301
12,671
0
L
5,984
188
0
40
4,564
1,396
0
2,805
1,648
15,432
0
L
Terra
zGDAV0318
Terra
3,708
344
602
1,654
8,458
9,434
0
3,464
4,940
9,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
35,898
154
Minions Killed
124
9
Camps Cleared
3
690,457
Distance Traveled
548,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,478
925
20
3
0
62,627
0
L
Skadi
7,240
1,034
51
7
0
106,638
0
W
Ravana
7,855
1,122
28
4
2
137,345
0
W
Khepri
8,373
1,196
2
0
0
152,760
0
L
Tyr
7,819
1,117
23
3
2
127,937
0
W
Scylla
8,105
1,158
82
12
4
143,360
0
W
Ishtar
7,693
1,099
23
3
1
125,355
0
W
Cabrakan
8,518
1,217
19
3
2
131,637
0
L
Vulcan
6,752
965
15
2
0
122,775
0
L
Terra
7,609
1,087
15
2
1
128,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role