Player Matchup

He Bo
He Bo
Platinum III
GodBleach
He Bo
Platinum III
Level 158
God Stats
7W - 10L
1,496 SR
Queue Stats
145W - 141L
1,832 MMR
Solo
Vamana
Vamana
Gold I
Skynopsis
Vamana
Gold I
Level 170
God Stats
3W - 1L
1,496 SR
Queue Stats
174W - 174L
1,746 MMR
Solo
Thanatos
Thanatos
Platinum I
Whakhays
Thanatos
Platinum I
Level 58
God Stats
2W - 1L
1,738 SR
Queue Stats
550W - 549L
1,825 MMR
Solo
Charybdis
Charybdis
Platinum I
iTerminatorr
Charybdis
Platinum I
Level 128
God Stats
7W - 1L
1,654 SR
Queue Stats
221W - 200L
1,846 MMR
Solo
Cerberus
Cerberus
Platinum IV
xxxMegaxManxxx
Cerberus
Platinum IV
Level 240
God Stats
15W - 11L
1,558 SR
Queue Stats
329W - 323L
1,814 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,588 SR
1,813 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,566 SR
1,813 MMR
Sun Wukong
Sun Wukong
Gold IV
DietDrKelp23
Sun Wukong
Gold IV
Level 95
God Stats
1W - 2L
1,501 SR
Queue Stats
39W - 36L
1,730 MMR
Solo
Set
Set
Gold I
HENAMY3D
Set
Gold I
Level 147
God Stats
0W - 1L
1,734 SR
Queue Stats
98W - 93L
1,726 MMR
Solo
Artemis
Artemis
Platinum II
LVDuffleBag
Artemis
Platinum II
Level 147
God Stats
59W - 41L
1,716 SR
Queue Stats
145W - 127L
1,896 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
MeatBallMike
Sylvanus
Platinum IV
Level 148
God Stats
9W - 15L
1,642 SR
Queue Stats
33W - 30L
1,861 MMR
Solo
Hera
Hera
Platinum II
glowerr
Hera
Platinum II
Level 149
God Stats
0W - 1L
1,235 SR
Queue Stats
168W - 147L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GodBleach
He Bo
14
5 / 1 / 5
8,377
644
8,568
7,730
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Skynopsis
Vamana
13
0 / 1 / 3
8,166
628
6,146
9,982
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Whakhays
Thanatos
13
5 / 2 / 5
7,709
593
3,849
11,977
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
iTerminatorr
Charybdis
15
6 / 0 / 5
8,760
674
12,006
9,144
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
12
3 / 1 / 6
7,800
600
5,639
11,372
9,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ScyllaChang'eRavanaFreyaNu Wa

VS

Bans
Ix ChelTerraKumbhakarnaAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DietDrKelp23
Sun Wukong
14
1 / 0 / 1
7,893
607
5,581
8,321
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 0
5,600
431
2,505
8,395
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
LVDuffleBag
Artemis
13
2 / 5 / 2
7,049
542
7,456
9,994
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MeatBallMike
Sylvanus
10
1 / 5 / 1
6,780
522
4,754
14,272
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
glowerr
Hera
13
1 / 5 / 1
7,358
566
6,272
6,574
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DietDrKelp23
Sun Wukong
1
0
1
1.5
W
He Bo
GodBleach
He Bo
5
1
5
7.5
L
0
4
0
0
L
Artemis
LVDuffleBag
Artemis
2
5
2
0.6
L
Sylvanus
MeatBallMike
Sylvanus
1
5
1
0.3
W
Vamana
Skynopsis
Vamana
0
1
3
1.5
W
Thanatos
Whakhays
Thanatos
5
2
5
3.75
L
Hera
glowerr
Hera
1
5
1
0.3
W
Charybdis
iTerminatorr
Charybdis
6
0
5
8.5
W
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
26,568
50,205
Taken
47,556
27,826
Mitigated
26,405
22,295
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DietDrKelp23
Sun Wukong
5,581
221
0
1,319
8,321
8,683
0
0
8,321
9,758
53,276
W
He Bo
GodBleach
He Bo
8,568
442
0
750
7,730
2,210
0
3,413
4,317
53,144
1,108
L
2,505
218
0
2,105
8,395
2,303
0
1,124
7,271
0
29,273
L
Artemis
LVDuffleBag
Artemis
7,456
2,684
0
529
9,994
2,933
0
2,565
7,429
0
56,849
L
Sylvanus
MeatBallMike
Sylvanus
4,754
811
400
3,215
14,272
10,648
0
5,421
8,851
23,103
2,884
W
Vamana
Skynopsis
Vamana
6,146
1,825
0
3,055
9,982
8,883
0
2,303
7,679
0
64,293
W
Thanatos
Whakhays
Thanatos
3,849
984
0
9,420
11,977
3,575
830
2,312
9,665
0
48,617
L
Hera
glowerr
Hera
6,272
1,438
0
484
6,574
1,838
0
4,776
1,798
58,604
0
W
Charybdis
iTerminatorr
Charybdis
12,006
7,771
0
6,132
9,144
3,168
1,295
1,512
7,632
0
81,675
W
Cerberus
5,639
549
0
2,938
11,372
9,990
23
3,277
8,095
22,514
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
34,680
476
Minions Killed
427
0
Camps Cleared
0
1,380,106
Distance Traveled
1,232,487
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,893
607
119
9
0
248,973
0
W
He Bo
8,377
644
104
8
0
301,329
3
L
Set
5,600
431
55
4
0
221,612
2
L
Artemis
7,049
542
92
7
0
239,234
0
L
Sylvanus
6,780
522
46
4
0
264,067
0
W
Vamana
8,166
628
129
10
0
252,208
3
W
Thanatos
7,709
593
67
5
0
309,674
0
L
Hera
7,358
566
115
9
0
258,601
2
W
Charybdis
8,760
674
139
11
0
255,593
2
W
Cerberus
7,800
600
37
3
0
261,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role