Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ace-Kyng253
Charybdis
Level 69
God Stats
4W - 2L
1,499 SR
Queue Stats
139W - 158L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
B0B_Th3_3at3er
Cthulhu
Level 57
God Stats
21W - 21L
1,518 SR
Queue Stats
97W - 112L
1,423 Elo+
Party 2
Olorun
Olorun
DawnHigure
Olorun
Level 44
God Stats
10W - 8L
1,407 SR
Queue Stats
63W - 88L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Fierce_Chameleon
Sun Wukong
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 10L
1,100 Elo+
Solo
Team Averages
Level 60
1,524 SR
1,364 Elo+

VS

Team Averages
Level 74
1,527 SR
1,379 Elo+
Shiva
Shiva
BMANZ109
Shiva
Level 89
God Stats
1W - 2L
1,284 SR
Queue Stats
77W - 94L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
PinkGirl1269
Cernunnos
Level 68
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 3
Cthulhu
Cthulhu
Shrelor
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 3
Ao Kuang
Ao Kuang
gcka
Ao Kuang
Level 82
God Stats
5W - 4L
1,949 SR
Queue Stats
20W - 26L
1,466 Elo+
Party 1
Hera
Hera
xQuillyy
Hera
Level 125
God Stats
10W - 6L
1,637 SR
Queue Stats
60W - 64L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 0 / 1
7,460
678
6,947
8,374
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Ace-Kyng253
Charybdis
11
2 / 0 / 7
6,597
600
8,974
5,751
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 5
6,849
623
5,416
6,323
3,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
DawnHigure
Olorun
11
1 / 0 / 1
5,789
526
1,055
3,802
1,225
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Fierce_Chameleon
Sun Wukong
10
0 / 2 / 1
5,314
483
2,513
8,781
7,770
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BMANZ109
Shiva
12
2 / 1 / 0
7,145
650
6,187
9,775
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
PinkGirl1269
Cernunnos
9
0 / 4 / 0
5,027
457
2,722
8,526
2,062
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Shrelor
Cthulhu
8
0 / 5 / 0
4,925
448
2,722
11,255
6,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
gcka
Ao Kuang
6
0 / 0 / 1
4,483
408
594
2,898
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
11
0 / 3 / 0
6,223
566
1,883
4,332
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
1
6.5
W
Charybdis
Ace-Kyng253
Charybdis
2
0
7
5.5
W
4
0
5
6.5
L
Shiva
BMANZ109
Shiva
2
1
0
2
W
Olorun
DawnHigure
Olorun
1
0
1
1.5
W
Sun Wukong
Fierce_Chameleon
Sun Wukong
0
2
1
0.25
L
Cernunnos
PinkGirl1269
Cernunnos
0
4
0
0
L
Cthulhu
Shrelor
Cthulhu
0
5
0
0
L
Ao Kuang
gcka
Ao Kuang
0
0
1
0.5
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
14,108
33,031
Taken
36,786
16,770
Mitigated
18,701
12,281
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,947
1,690
0
4,515
8,374
2,851
0
586
7,788
0
54,914
W
Charybdis
Ace-Kyng253
Charybdis
8,974
4,877
0
2,384
5,751
1,781
1,406
990
4,761
0
50,794
W
5,416
585
1,738
2,623
6,323
3,143
216
1,732
4,591
27,766
0
L
Shiva
BMANZ109
Shiva
6,187
2,133
0
870
9,775
8,252
0
0
9,775
0
49,246
W
Olorun
DawnHigure
Olorun
1,055
141
0
677
3,802
1,225
0
1,448
2,354
28,029
2,969
W
Sun Wukong
Fierce_Chameleon
Sun Wukong
2,513
822
0
344
8,781
7,770
0
443
8,338
0
23,722
L
Cernunnos
PinkGirl1269
Cernunnos
2,722
1,469
253
698
8,526
2,062
0
1,918
6,608
0
25,884
L
Cthulhu
Shrelor
Cthulhu
2,722
173
962
851
11,255
6,316
0
3,498
7,757
13,475
0
L
Ao Kuang
gcka
Ao Kuang
594
323
0
819
2,898
855
0
0
2,898
12,516
0
L
Hera
1,883
389
0
420
4,332
1,216
0
1,037
3,295
40,412
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
27,803
311
Minions Killed
272
0
Camps Cleared
0
1,177,119
Distance Traveled
965,522
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,460
678
88
8
0
264,024
0
W
Charybdis
6,597
600
89
8
0
210,750
0
W
Cthulhu
6,849
623
35
3
0
233,132
0
L
Shiva
7,145
650
89
8
0
234,714
3
W
Olorun
5,789
526
63
6
0
243,959
2
W
Sun Wukong
5,314
483
36
3
0
225,254
0
L
Cernunnos
5,027
457
51
5
0
182,529
0
L
Cthulhu
4,925
448
28
3
0
213,699
0
L
Ao Kuang
4,483
408
25
2
0
114,836
0
L
Hera
6,223
566
79
7
0
219,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role